Before I start, let’s clarify;
I’m a halophile, just a player that loves to play, used to occasionally play mlg but not competitive, and I don’t know a damn about the dev process. I am a bit frustrated with the game I’ve chosen to love tho, and I’ve been thinking about some stuff to help.
Also, halo should be halo and be as far away from modern shooters as possible, because after all we are Spartans from 2552, not present day marines.
That being said, even tho I hate cod I do love battlefield, and I think 2 things from bf could help a lot and not change core halo gameplay…
First is a server browser. Omfg, the one in battlefield is amazing, and a server browser could FIX THE DLC PLAY TIME ISSUE. If we had a browser, not only could we choose out favorite playlists but we could search by MAP, so the FEW of us with the dlc could play what we paid for!!! (What a concept) this wouldn’t be too drastic, and could stimulate the custom game and forge scenes to new levels. And, this shouldn’t affect the current way of choosing by playlist (bf has both)
The other thing is destructible environments. It’s brutal in bf 4, and I think it’s totally reasonable/plausible that Spartans can change the landscape. From what I understand, the reason h4 is not mlg anymore is because of “randomness” detracting from competitive play (like AA, flinching, especially ordnance killstreaks). Being able to change the environment might make more randomness I admit, but I think the tactical possibilities outweigh that issue(especially if ordnance and all that are fixed in some way). Think about how dominion might change for the better if the “c” base on exile was reduced to rubble by the last few minutes. Thus idea may be more suited for objective playlists, idk, and may be more radical, but it is the lesser of my 2 points.
Just wanted o put these out there, because I am not fully pleased with the changes 343 implemented, but I get where they’re coming from; they have to make their mark as a new developer, but I think in doing that they didn’t establish the fundamentals of halo. True halo core principles should be established first and THEN innovation. I don’t truly hate h4(graphics and mechanics are awesome), but what I was really hoping for was h3 with new maps and Sprint standard(at least got that!); what I got is a cod/reach hybrid, which is better than reach and overall ok, but the populations prove the point. H3 is still competitive/king; h4 could have been that way but no beta testing and cod inspirations didn’t let that happen. I’m trying to trust that 343 will actually listen to us, bc I know I’m not the only one that misses h2/h3 and would like a game that is all new yet pays clear respect to h2/h3 legacy, not reach / cod -Yoink!- pandering to the masses