Create-a-Spartan & Backstory!

Hello yet again Hal4rum!

I would like you guys to get creative, and design your Spartan 4’s a sweet Armour set, and to then write a small backstory to that type of Spartan! It’s really fun so give it a try. Unfortunatly, I am no longer making videos on this but none the less, a bit of fun!

Here’s an example of my one!

THE OPPRESSOR
An oppressor is the last Spartan 4 you’d want coming after you, with an unusual mix of lightweight, signal and detection refractive stealth Armour they are tooled to the teeth with heavy weaponry such as a rocket launchers, or grenade launcher. They’re never seen - but always heard b y their targets, but not until it’s too late.
Pioneer ADEPT Helmet
Pioneer ADEPT Torso
Hazop Left Shoulder
Aviator Right Shoulder
Twin Plated Forearms
Contored Shard Legs
Solar Visor

Have fun!

OFFICIAL SPARTANS

“The Oppressor” - By o Wangtime3 o
“The Driver” - By o Wangtime3 o
“The Commando” - By DamienJaller
“The Ghosts” - By JSA343
“The Troll” - By Wyldcard Fenix
“The Brute” - By o Wangtim3 o

Actually, I saw your video yesterday. Seems like a really unique and interesting series you’re starting there, look forward to more mate! :smiley:

EDIT: I’ll post a class later when I have the spartan customization screen up.

This seems like a rather interesting series. Looking forward to the next video! :slight_smile:

THE COMMANDO
Commando’s are an elite class of Spartan 4’s trained to be silent and deadly warriors. While they generally carry Battle Rifles and Assault Rifles, they make up for the lack of heavy weapons by being able to attack with lightning fast and extreme precision strikes, sometimes even employing . Their heads-up display has a targeting function to allow them to aim without the risk of an unintended casualty. They operate in groups of 5, working somewhat similar to the Spartan 3 Headhunters. Failure is not an option with these Spartan’s, and as a result, they are a feared enemy to fight for their proficiency in combat.

Helmet: Recon SURGE
Torso: Recon SURGE
Left Shoulder: Scout APEX
Right Shoulder: Rogue FOCUS
Forearms: XV-27 Shifting
Legs: Over-locking
Visor: Legendary
Primary Color: Blue
Secondary Color: White

The GHOSTS

Getting into the Ghosts is not an easy task. These Spartans are specialized in stealth, getting jobs done silently and efficiently. You don’t catch them out in the open. You don’t catch them at all. These Spartans always make use of their Active Camouflage abilities and are effective with quick killing and minimal noise weapons. They are routinely deployed into combat zones at night, and can formulate their mission plans on the fly, making them crucial in working in dark zones. Ghosts move in teams of 5, and there are only 3 teams active.

Helmet: Venator
Torso: Venator
Left Shoulder: Rogue
Right Shoulder: Rogue
Forearms: Twin-Plated
Legs: Over-Locking
Visor:
Primary Color: Steel
Secondary Color: Silver

I may update the armor set, but thats what I remember off the top of my head of what I used for a while.

The Reconnoiter

Hiding under the radar is top priority, and a class of total silence. Specialized in reconnaissance and stealth, Spartans move slowly and quietly throughout Overnight missions. In some cases, it maybe Daytime missions. Recon Spartans travel light with DMR’s, Sniper Rifles w/ extra ammo, Active Camouflage, and twin Combat Knives. No need for grenades to cause any commotion. 3 Squads of six are sent during such missions. Sometimes can be allied with Ghost Class, depending on mission. This class is not too heavy detail b/c Spartans are only given one rule, “Move Swiftly, Silently, and don’t get killed. Failure is NOT an option.”. We only got one Motto for them:

“CATCH THEM, WHEN THEIR SLEEPING!”

ARMOR SET:
Helmet: Recon
Torso: Recon
Shoulders: War Master
Forearms: Contoured SHRD
Legs: Contoured
Visor: Midnight
Primary Color: Steel
Secondary Color: Aqua

EDIT: JSA343, lol, you beat me to it.

The Bar Fighters

These spartans are constantly getting black out drunk and are insatiably violent. They beat and smash people and property where ever they go. Due always being intoxicate, the feel no fear, pain, or remorse. They have a knack of jumping bands of covenant gangsta style. To be accepted into the bar fighters chapter of the Spartan 4 program one must be a raging alcoholic, be very mentally unstable and prone to acts of violence, and be quite large and strong. Training includes improvised weapons, shooting sideways, and of course, binge drinking.

Helm: hazop
Chest: recruit
Shoulder: Warrior
Hands: warrior
Legs: recruit

I like the series man i am thinking on starting something soon.

The Supporter
When allies are under heavy fire, this soldier rushes in and strategically takes out each enemy. The supporter knows his surroundings and could easily use the environment to his advantage. In a matter of minutes, the supporter can learn almost all the advantages of the battlefield and use them to take out hostiles, even on their own turf. The supporter is good at using all weapon types, and can easily learn how to use new ones. In addition, he provides allies with cover and doesn’t hesitate to provide them with powerful weaponry that he could use himself. He is a perfect last resort for anybody allied with him.

Armor:
Helmet: Mark V
Torso: C.I.O.
Left Shoulder: Raider DSTT
Right Shoulder: Mark V
Forearms: Mark IV
Legs: Mark VI
Visor: Stalker
Primary Color: Blue
Secondary Color: Gold

<mark>Edit: I changed some things above due to the Champions Bundle.</mark>

The Harbinger

The Harbinger set was designed to maximize shielding capabilities and operate at top efficiency in the front lines. Harbingers are the blunt of a frontal assault, more like the ram used to open the front gate, the one that brings the storm at their backs. Unyielding forces of pure domination that ravage through every obstacle in their path. They are the spark of the take over.

Armor Set

Head: Enforcer
L/R Shoulders: Ranger
Torso: Ranger
Forearms: XV-27 Shifting
Legs: LG-50 Bulk
Visor: Blindside

Standard Colors

Primary: Steel
Secondary: Rust

Mjolnir variant codename: NANOTECH

Built as a contemporary to the Mjolnir MK VII iteration akin to PROJECT HAYABUSA, the NANOTECH variant is a separately constructed version of the default Mjolnir MK series armor sets. Th system itself is only marginally different in function and appearance to the source material, but the core design philosophy changes equate to an entirely new form of battle armor. The standout features are the streamlined armor components over the legs and forearms of the SPARTAN’s body, and the NANOTECH driven shielding and auto repair protocols inherent to the system’s power supply routing. The under-suit is bound to the user via the same nano tech micro machines to enhance operator reaction speed and force, resulting in a completely AI free Mjolnir armor system to complement the ultimate lone wolf soldier.

HEAD: MK VI
TORSO: STALKER
SHOULDERS: MKVI or MK V dependent on operation parameters
ARMS: CONTOURED
LEGS: CONTOURED
VISOR SPECS: visr 4.02 arctic conditioning silver OLED coating
COLOURATION: dependent on operation parameters, default is FOREST GREEN, SEA FOAM secondary.

field tested by SPARTAN II Madalaine-005, seventh Halo construct 2557.

Here’s my take on one.

The Troll
Specialization: “Public” Black Operations/Raiding of Opposing Forces

Aptly named for their antics, the Trolls are an unusual bunch. They’re masters at using holographic projections, even to the point of using them to “-Yoink!-” fallen opponents for laughs. What sets them apart is the uncanny fact that they’re lethal and unpredictable by being predictable, with the addition of them being virtually insane.

Most of them are no longer UNSC through technicalities, though that doesn’t stop them from being used as specialists for disrupting enemy formations and the like. How they became insane, that should be the big question, as none of them had this unruly personality trait before they went through the Program. But keep in mind that while they tend to run around with depleted shields, they seem to be able to withstand more punishment as their minds don’t process pain like most people do.

one of many UNSC comments: “There must be something worse out there to make these monsters think twice about laughing in the face of danger.”

Motto
“You can’t spell slaughter without laughter.”

HEAD: FOTUS
TORSO: TRACKER ADRT
SHOULDERS: CIO (Fireteam leaders are authorized to wear skinned variants on right or left shoulder respectively)
ARMS: Outer-plated
LEGS: Over-locking
VISOR: “Legendary” Maximized VISR 4.09 for next-gen asymmetric warfare operability.
PRIMARY COLORATION: White
SECONDARY COLORATION: Rust
SPECIAL: All UNSC-related emblems removed

The Scout

Scout Spartans specialize in determining enemy positions and reporting back to base to confirm and tag enemy positions. They wield very high-powered sniper rifles that use bullets coated with high frequency casings, making them more than just normal bullets.

These Spartans usually operate alone and are somewhat defenseless in terms of Close-Quarters-Battle. It should be noted that they should not be attacked by long range and must be quickly taken out quickly up close. They use pressure-powered boosters that allows them to run faster, and evade approaching enemy units. It should be also known that certain scouts sometimes forget to place appropriate camo appearance features to blend in with their environments, making them easier to spot albeit hard to actually hit since they are fast and nimble.

HEAD: RECON
TORSO: PATHFINDER
SHOULDERS: WARRIOR
ARMS: CONTOURED
LEGS: LG-50 Bulk
VISOR: PIONEER

Standard Colors

Primary: Steel
Secondary: Blue

THESE ARE AMAZING PEOPLE! Thank you so much for participating! :'D

> The GHOSTS
>
> Getting into the Ghosts is not an easy task. These Spartans are specialized in stealth, getting jobs done silently and efficiently. You don’t catch them out in the open. You don’t catch them at all. These Spartans always make use of their Active Camouflage abilities and are effective with quick killing and minimal noise weapons. They are routinely deployed into combat zones at night, and can formulate their mission plans on the fly, making them crucial in working in dark zones. Ghosts move in teams of 5, and there are only 3 teams active.
>
>
> Helmet: Venator
> Torso: Venator
> Left Shoulder: Rogue
> Right Shoulder: Rogue
> Forearms: Twin-Plated
> Legs: Over-Locking
> Visor:
> Primary Color: Steel
> Secondary Color: Silver
>
> I may update the armor set, but thats what I remember off the top of my head of what I used for a while.
[/quote]
If that’s the case, then my people might put in a good word for them.
>
> At least they’re trying! trollface

THE ELIMINATOR

This type of spartan is an elite special ops force. Their weapons include a brutal far/medium range rifle, such as the DMR, and a devastating shredder of enemies at the close range such as the SAW. He is also an expert when it comes to wielding a knife. The enemy will never hear this spartan, but only see him. But by then, the foe’s life will be at an end in the blink of an eye.

The name of this type of spartan is know as The Eliminator

Helmet: mark VI
Torso: orbital
Left shoulder: Rogue FCUS
Right shoulder: scout
Forearms: mark VI
Legs: Over locking
Visor: recruit
Colors: Primary: silver Secondary: blue

DISCIPLINE

Contrary to their name, Discipline uses various nontraditional methods to complete their given objective, along with their own: “to -Yoink- -Yoink- up.” Consisting primarily of rehabilited felons, Discipline has been used, if nothing else, as a scare tactic, and have been seen on occasion forcing Covenant members to either fight or consume one another, under threat of losing a handful of teeth for every minute they refuse and getting “creative” when they run out. They’ve also been seen clearing out assigned areas and completing retrieval objectives with ease; therefore, due to their efficiency, all official requests to reassign, rehabilitate, or decommission members of Discipline have been denied.

HEAD: Recruit
TORSO: Stalker
SHOULDERS: Rogue
ARMS: Mark VI
LEGS: Mark VI
VISOR: Varying
PRIMARY COLORATION: Steel
SECONDARY COLORATION: Varying
OTHER: Combat knives typically resemble butcher knives or surgical instruments, possibly dus to their more specialized appearances; for some odd reason, they leave Huragok alive, typically bringing them back onboard Infinity with little more than a comment, if anything at all

*actually wanted to use “Keter,” but… nah. Would be accused of being a ripoff.

The death angel

The helmet is scout
The right sholder is CIO
The left shoulder is CIO
The forearms is mark V1
The legs are mark v1
The visor is midnight
The primary color is white
The secondary color is brick
The chest is orbital

He a assassin that strikes silent but deadly.you can run but can’t hide from him.
Mostly leaves no trace behind mainly use a sniper and dmr.
Always speedy. No one escapes alive. The end

The Nocturnal

Helmet : Recon
Visor : cyan
Shoulder Left / Right : CIO
Chest : Warrior ( normal )
Legs armor : unknown

Summary

The color comes in Green and Yellow and moves around at night , The elites had no idea what hit them when this close combat spartan blows their mind with active camouflage.

I tried haha

The Stalker

The Stalkers are a very unconventional groupe of Spartans. Their tactics are often referred to as “strange” and “Suicidal” in nature. Where most spartans utilise stealth or Brute Force, the Stalkers enjoy a more interesting form of combat. They like to get creative with their attacks, utilising close quarter combat, distractions and tricks as much as possible.

The Stalkers are commonly known to utilise covenant weapons such as gravity hammers and concussion rifles to boost themselves through the air towards their target, and they can commonly be seen on small ledges, rooftops and utilising interesting and unheard of routes.

Essentially, they are the wildcard of the UNSC. They refuse to use one set of tactics at any given time, and prefer to do their thinking on the run.

“Think outside the box, collapes the box, and burn it to the ground.” - Stalker Motto

Armor: Whichever works for each individual. No to stalkers are the same, save for their emblem which is the new wolf emblem. (No background, white wolf).

Weapon: Each Stalker is outfitted with an Energy Sword as their primary. Other than that, they go with what they find on the battlefield.

My chest is orbital