crash on boot

version:
project=“SHIVA” application=“game” configuration=“release” platform=“PC” build_string=“199229.21.07.20.0001.flt002int” build_date=“Jul 20 2021” build_time=“00:45:17”
halt:

Read access violation: 00007FFB032FBA66 <Unknown>!0x00007FFB032FBA66

halt information:
accessing 0x00
thread information:
thread_name: 02 WORKER, thread_id: 21200
stack:
00007FFB032FBA66 <Unknown>!0x00007FFB032FBA66
00007FFB3DA6BD74 <Unknown>!0x00007FFB3DA6BD74
00007FFB032FBC9B <Unknown>!0x00007FFB032FBC9B
00007FFAF7457FE5 <Unknown>!0x00007FFAF7457FE5
00007FFAF7453C55 <Unknown>!0x00007FFAF7453C55
00007FFAF744E984 <Unknown>!0x00007FFAF744E984
00007FFAF7445FFD <Unknown>!0x00007FFAF7445FFD
00007FF6835F6001 <Unknown>!0x00007FF6835F6001
00007FF6835DE79D <Unknown>!0x00007FF6835DE79D
00007FF683598832 <Unknown>!0x00007FF683598832
00007FF68359AF78 <Unknown>!0x00007FF68359AF78
00007FF6835996D7 <Unknown>!0x00007FF6835996D7
00007FF683574E2A <Unknown>!0x00007FF683574E2A
00007FF683572A80 <Unknown>!0x00007FF683572A80
00007FF683575665 <Unknown>!0x00007FF683575665
00007FF682825E93 <Unknown>!0x00007FF682825E93
00007FF680839AAF <Unknown>!0x00007FF680839AAF
00007FF68083344B <Unknown>!0x00007FF68083344B
00007FF680833541 <Unknown>!0x00007FF680833541
00007FF680833C16 <Unknown>!0x00007FF680833C16
00007FF680832EE8 <Unknown>!0x00007FF680832EE8
00007FF68083333F <Unknown>!0x00007FF68083333F
00007FFB44577034 <Unknown>!0x00007FFB44577034
00007FFB45882651 <Unknown>!0x00007FFB45882651
<== End of stack ==>
fingerprint:
0x3196A69645B40ED6
status:
session_id: Fri_07302021_202943@PC@Maxb2@A1CCCFAB84CB8DD8
MP life-cycle state: current state: ClientSetup, status: “”, previous state: NONE
MP session:
map: loading levels\ui\mainmenu\mainmenu
SYSTEM_OS_VERSION: 10.0.19041.1023
crash_runtime: native
system_milliseconds: time 378279
timezone_seconds_offset_from_UTC: 0
GameEngineIsMultiThreaded: yes
Threading Model: Threads: 10, affinity disabled
MachineName: MaximusDesimus
SystemMachineName: A1CCCFAB84CB8DD8
OOM: no
System Memory: 23% physical memory in use, 25150/32682 Mb physical available, 26348/37546 Mb page file available
Process Memory: working set using 1231 Mb, 51498/52730 Mb available
Other Mem Consumer 0: C:\Program Files (x86)\Steam\steamapps\common\MGS Test App 6\game_Release.exe[1239.70Mb]
Other Mem Consumer 1: C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe[531.18Mb]
Other Mem Consumer 2: C:\Program Files\Google\Chrome\Application\chrome.exe[203.27Mb]
Process Id: 24072
Saved Film GUID:
datamine: Disabled
Telemetry Session ID: 3caa1321-bfaf-4514-b215-afd0624926b2
Session Tag:
GameVariant: <none>
MapVariant: <unknown>
SessionID: 00000000-0000-0000-0000-000000000000
LobbyID: 00000000-0000-0000-0000-000000000000
GSI Set ID Override:
GSI Set Name Override:
Location Override:
Hopper:
Memory Counters: Disabled
Memory Allocations: Disabled
Memory Lifetime Counts: Disabled
GPU Description: NVIDIA GeForce RTX 3080
GPU Driver: 30.0.14.7141
GPU Memory: in use: 399 Mb, budget: 9310 Mb, total: 10078 Mb
GPU Shared Memory: in use: 66 Mb, budget: 15573 Mb, total: 16341 Mb
TDR Breadcrumbs: Disabled
GPU Hung: no
PLM seconds RunningState Not Set ResourceState Not S

i generally dont know why this is happening cus i have a few games currently where access violation is randomly happening and i dont know why can someone help?

> 2535422686748240;1:
> version:
> project=“SHIVA” application=“game” configuration=“release” platform=“PC” build_string=“199229.21.07.20.0001.flt002int” build_date=“Jul 20 2021” build_time=“00:45:17”
> halt:
> ### Read access violation: 00007FFB032FBA66 <Unknown>!0x00007FFB032FBA66
> halt information:
> accessing 0x00
> thread information:
> thread_name: 02 WORKER, thread_id: 21200
> stack:
> 00007FFB032FBA66 <Unknown>!0x00007FFB032FBA66
> 00007FFB3DA6BD74 <Unknown>!0x00007FFB3DA6BD74
> 00007FFB032FBC9B <Unknown>!0x00007FFB032FBC9B
> 00007FFAF7457FE5 <Unknown>!0x00007FFAF7457FE5
> 00007FFAF7453C55 <Unknown>!0x00007FFAF7453C55
> 00007FFAF744E984 <Unknown>!0x00007FFAF744E984
> 00007FFAF7445FFD <Unknown>!0x00007FFAF7445FFD
> 00007FF6835F6001 <Unknown>!0x00007FF6835F6001
> 00007FF6835DE79D <Unknown>!0x00007FF6835DE79D
> 00007FF683598832 <Unknown>!0x00007FF683598832
> 00007FF68359AF78 <Unknown>!0x00007FF68359AF78
> 00007FF6835996D7 <Unknown>!0x00007FF6835996D7
> 00007FF683574E2A <Unknown>!0x00007FF683574E2A
> 00007FF683572A80 <Unknown>!0x00007FF683572A80
> 00007FF683575665 <Unknown>!0x00007FF683575665
> 00007FF682825E93 <Unknown>!0x00007FF682825E93
> 00007FF680839AAF <Unknown>!0x00007FF680839AAF
> 00007FF68083344B <Unknown>!0x00007FF68083344B
> 00007FF680833541 <Unknown>!0x00007FF680833541
> 00007FF680833C16 <Unknown>!0x00007FF680833C16
> 00007FF680832EE8 <Unknown>!0x00007FF680832EE8
> 00007FF68083333F <Unknown>!0x00007FF68083333F
> 00007FFB44577034 <Unknown>!0x00007FFB44577034
> 00007FFB45882651 <Unknown>!0x00007FFB45882651
> <== End of stack ==>
> fingerprint:
> 0x3196A69645B40ED6
> status:
> session_id: Fri_07302021_202943@PC@Maxb2@A1CCCFAB84CB8DD8
> MP life-cycle state: current state: ClientSetup, status: “”, previous state: NONE
> MP session:
> map: loading levels\ui\mainmenu\mainmenu
> SYSTEM_OS_VERSION: 10.0.19041.1023
> crash_runtime: native
> system_milliseconds: time 378279
> timezone_seconds_offset_from_UTC: 0
> GameEngineIsMultiThreaded: yes
> Threading Model: Threads: 10, affinity disabled
> MachineName: MaximusDesimus
> SystemMachineName: A1CCCFAB84CB8DD8
> OOM: no
> System Memory: 23% physical memory in use, 25150/32682 Mb physical available, 26348/37546 Mb page file available
> Process Memory: working set using 1231 Mb, 51498/52730 Mb available
> Other Mem Consumer 0: C:\Program Files (x86)\Steam\steamapps\common\MGS Test App 6\game_Release.exe[1239.70Mb]Other Mem Consumer 1: C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe[531.18Mb]Other Mem Consumer 2: C:\Program Files\Google\Chrome\Application\chrome.exe[203.27Mb]Process Id: 24072
> Saved Film GUID:
> datamine: Disabled
> Telemetry Session ID: 3caa1321-bfaf-4514-b215-afd0624926b2
> Session Tag:
> GameVariant: <none>
> MapVariant: <unknown>
> SessionID: 00000000-0000-0000-0000-000000000000
> LobbyID: 00000000-0000-0000-0000-000000000000
> GSI Set ID Override:
> GSI Set Name Override:
> Location Override:
> Hopper:
> Memory Counters: Disabled
> Memory Allocations: Disabled
> Memory Lifetime Counts: Disabled
> GPU Description: NVIDIA GeForce RTX 3080
> GPU Driver: 30.0.14.7141
> GPU Memory: in use: 399 Mb, budget: 9310 Mb, total: 10078 Mb
> GPU Shared Memory: in use: 66 Mb, budget: 15573 Mb, total: 16341 Mb
> TDR Breadcrumbs: Disabled
> GPU Hung: no
> PLM seconds RunningState Not Set ResourceState Not S
>
> i generally dont know why this is happening cus i have a few games currently where access violation is randomly happening and i dont know why can someone help?

Can you say more detailed as far as you remember, when exactly the crash occurred

yea i clicked play game booted up loading bar moved once then wall of text

> 2535422686748240;3:
> yea i clicked play game booted up loading bar moved once then wall of text

Oh no, so it doesn’t even start the main menu?

> 2533274915965694;4:
> > 2535422686748240;3:
> > yea i clicked play game booted up loading bar moved once then wall of text
>
> Oh no, so it doesn’t even start the main menu?

nope just god hello goodbye in like 2 seconds

It might be a good idea to make a support ticket or bug report about this.

> 2533274825772887;6:
> It might be a good idea to make a support ticket or bug report about this.

possibly if this was the only game im currently having this issue with

If you are encountering issues during the flight, please refer to the known issues list on https://aka.ms/HaloSupportInsider and submit tickets for issues not present.

For general feedback that is not a bug or issue, feel free to use the pinned feedback threads at the top of the Halo Infinite forums
https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics