FFS 343… Sort out this crap.
How can one person join the game and then make all combat go to -Yoink-. I was on a killing streak and then someone joined, went AFK and nothing I shot at died. Hell, even several grenades didn’t seem to even damage the enemy shields even when they were standing on them as it went off… EVEN WITH EXPLOSIVES PERK ACTIVE.
For those who are gonna say “U mad bro?” I will save you the time… The answer is YES!
Finally someone understands how -Yoink- is this Net coding… one game you can win with +24 kills and the next one you could barely get few kills, getting killed apparently without any reason…
> FFS 343… Sort out this crap.
>
> How can one person join the game and then make all combat go to Yoink!. I was on a killing streak and then someone joined, went AFK and nothing I shot at died. Hell, even several grenades didn’t seem to even damage the enemy shields even when they were standing on them as it went off… EVEN WITH EXPLOSIVES PERK ACTIVE.
>
> For those who are gonna say “U mad bro?” <mark>I will save you the time… The answer is YES!</mark>
^Made me laugh…
One of the worst things is that you can be getting shot at and not even know until you die. Drives me nuts.
Oh and vehicles with no sound is great too.
When the game works right it’s damn good fun but 90% of the time War Games is glitchy, lag destroying HELL.
I’m going to wait until after the next TU because at the moment the game is just too unpredictable. No skill required… Just luck and a good net connection.
Oh, and just look at the Crimson population… Less than 2000 at peak time.
You would’ve hated Halo 3’s net code a lot more then. If you didn’t lead your shots at varying amounts depending on the host connection, not many of your bullets would land. Wasn’t fun learning that the hard way.
> Oh, and just look at the Crimson population… Less than 2000 at peak time.
10am on a Monday in North America is not peak time at all. That’s where the majority of the game’s population is.
It’s 6pm in the uk and 35000 are playing Slayer.