In the campaign locke cracks master chiefs visor and from that point on i was hoping the crack would be visible in the Hud like in the final mission of halo reach where the fractures are visible
That woulda been cool but the 343 curse…
Like itd take much effort to add a few fractures on the HUD especially as they added a unique visor for every player in co op
Although the visor cracks in Reach were really cool I’d think it would be a bad idea to implement it here. In Reach it only happened during the last level and it was an effective way of signaling that things weren’t going well for noble six. In Halo 5 you would have to go on playing with those cracks for the rest of chief’s levels, which would become very annoying very fast.
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> Although the visor cracks in Reach were really cool I’d think it would be a bad idea to implement it here. In Reach it only happened during the last level and it was an effective way of signaling that things weren’t going well for noble six. In Halo 5 you would have to go on playing with those cracks for the rest of chief’s levels, which would become very annoying very fast.
not like there was that many Blue Team levels anyways 
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> > 2533274939146202;4:
> > Although the visor cracks in Reach were really cool I’d think it would be a bad idea to implement it here. In Reach it only happened during the last level and it was an effective way of signaling that things weren’t going well for noble six. In Halo 5 you would have to go on playing with those cracks for the rest of chief’s levels, which would become very annoying very fast.
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> not like there was that many Blue Team levels anyways 
Accidental double post
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> > 2533274807399716;5:
> > > 2533274939146202;4:
> > > Although the visor cracks in Reach were really cool I’d think it would be a bad idea to implement it here. In Reach it only happened during the last level and it was an effective way of signaling that things weren’t going well for noble six. In Halo 5 you would have to go on playing with those cracks for the rest of chief’s levels, which would become very annoying very fast.
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> > not like there was that many Blue Team levels anyways 
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> Yeah all 2 missions lol
I mean if we only get 3 levels as chief you might as well put detail into them
I wanted that too
That would have infuriated me lol. I look out of that thing I don’t want it to be cracked lol. Warden is rediculous enough on legendary I don’t need half a blind skull on.
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> Although the visor cracks in Reach were really cool I’d think it would be a bad idea to implement it here. In Reach it only happened during the last level and it was an effective way of signaling that things weren’t going well for noble six. In Halo 5 you would have to go on playing with those cracks for the rest of chief’s levels, which would become very annoying very fast.
Normally I would agree with you but he would only have the crack for two levels, and half of them two levels is walking.
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> That would have infuriated me lol. I look out of that thing I don’t want it to be cracked lol. Warden is rediculous enough on legendary I don’t need half a blind skull on.
True but it wouldn’t have to take up too much space just enough to have that extra detail for just 2 missions of the game