as the title suggests^
I honestly dont want a credit system but seeing that customization is going to play a big part in halo 4 i think its probobly inevitible that 343i sees it differently 
as the title suggests^
I honestly dont want a credit system but seeing that customization is going to play a big part in halo 4 i think its probobly inevitible that 343i sees it differently 
Modify it. All armor should be available for purchase from the start, no unlocking it except maybe special armor for performing special tasks or achievements.
Of course this won’t happen, because unlocking armor at higher levels keeps people playing, and they want to squeeze you for as much play time as possible in any way they can, rather than just having the game be able to keep you playing.
> Modify it. All armor should be available for purchase from the start, no unlocking it except maybe special armor for performing special tasks or achievements.
>
> Of course this won’t happen, because unlocking armor at higher levels keeps people playing, and they want to squeeze you for as much play time as possible in any way they can, rather than just having the game be able to keep you playing.
i actually like your idea, hope it does get into the game!
Ranked Playlist : Halo 3 style ranking system.
Social Playlist : Halo Reach style ranking system.
HALO 4EVER !!!
That is all…
They should put a 1-50 ranking system AND a credit system.
Let’s say I finished a Slayer game, I get an EXP for winning the game (Like in Halo 3) and some Credits for thanking me for being in the entire game. (Like Halo:Reach)
I think that would be the best system to put in Halo 4 because the casuals AND the competitive players would be equal and would stop whinning for nothing.
> Ranked Playlist : Halo 3 style ranking system.
>
> Social Playlist : Halo Reach style ranking system.
>
> HALO 4EVER !!!
>
> That is all…
I honestly think that would be a great idea, as long as both the Classic players and the Reach players both have the same playlists for both ranked and social.
(Like if someone wanted to play team slayer on Classic Ranked, it would have no AA’s or perks or anything, and the Reach Ranked team slayer would have AA’s and perks)
Modify. You rank up via exp, and you buy armor via cR.