CQC Playlist Please?

for a long time now Halo has had a snipers playlist, but what about the close range weaponry, for a little while in halo 3 there was a shwatguns which for me was an absolute blast but it wasnt a very popular gametype in the playlist, so what about all the close range weaponry now? i would like to see a CQC playlist with nothing but shotguns, swords, hammers and fast brutal carnage, no other guns at all, armor abilities could be debatable (no camo though). i figure if snipers can get their own playlist why not CQC too? sure the sniper rifle takes a bit more skill to use but nothing beats the rush of going toe to toe and ramming your shotgun down your opponents throat and blowing their guts out their -Yoink- In halo 3 there was a swords gametype that was extremely fun to play where you could come in quick and get a good kill or where you would get into a sword duel for a few seconds before cutting your opponent down, as for hammers they have never had an exclusive gametype (griffball does not count) and it would be fantastic to run around beating people to death with a huge hammer or even a golf club!

discuss and post any cool CQC playlist ideas here

Maybe. There’d be too much dual-killing though. People would kill each other at the same time A LOT.

Grifball is a CQC playlist. But sword would be actually fun again in rumble pit or any other free for all playlist.

yea, there would be a bit of dual killing in the shotties game but then again if you play a lot of CQC in reach its fairly common (at least for me) im used to getting dual kills where me and my opponent both beat eachother to death, and IMO i think its funny as hell and it gives me a reason to search for that person to see if i can beat them the second time

> Grifball is a CQC playlist. But sword would be actually fun again in rumble pit or any other free for all playlist.

yea but its mainly objective, i want to see a slayer playlist with nothing but shotguns swords and hammers and not all in the same gametype, and in a map that isnt just a box

> Grifball is a CQC playlist. But sword would be actually fun again in rumble pit or any other free for all playlist.

No it wouldn’t. In Reach three sword swipes kill both players in a sword fight.

> yea, there would be a bit of dual killing in the shotties game but then again if you play a lot of CQC in reach its fairly common (at least for me) im used to getting dual kills where me and my opponent both beat eachother to death, and IMO i think its funny as hell and it gives me a reason to search for that person to see if i can beat them the second time
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> > Grifball is a CQC playlist. But sword would be actually fun again in rumble pit or any other free for all playlist.
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> yea but its mainly objective, i want to see a slayer playlist with nothing but shotguns swords and hammers and not all in the same gametype, and in a map that isnt just a box

The shotgun would really dominate this gametypes. I think swords and hammers in a playlist with melee bleedthrough would be ideal.

thats why i would like to see each weapon have its own respective gametype, that way one weapon cant dominate the others

I very much like the idea. Not duals, or rifles, or melees, but close-quarters.

Play shotgun assault in Action Sack and you will see why there is no close quarter combat playlist, it’s terrible, I wouldn’t my swords though.

does no one asking for swords back remember To The Death?? egads that was one awful game type!

> …remember To The Death??..

Shudders

300% speed and swords and hammers :smiley:

> does no one asking for swords back remember To The Death?? egads that was one awful game type!

I just managed to banish the memory into the deepest and darkest parts of my mind and here you are bringing it back. Thank you…

:wink:

Idunno, it sounds cool, but each weapon with its own game type? It would get a bit predictable I think, and putting it all together, Shotgun would just dominate.

how about a playlist where you have unlimited grenades and you have to get stuck to die?

> for a long time now Halo has had a snipers playlist, but what about the close range weaponry, for a little while in halo 3 there was a shwatguns which for me was an absolute blast but it wasnt a very popular gametype in the playlist, so what about all the close range weaponry now? i would like to see a CQC playlist with nothing but shotguns, swords, hammers and fast brutal carnage, no other guns at all, armor abilities could be debatable (no camo though). i figure if snipers can get their own playlist why not CQC too? sure the sniper rifle takes a bit more skill to use but nothing beats the rush of going toe to toe and ramming your shotgun down your opponents throat and blowing their guts out their Yoink! In halo 3 there was a swords gametype that was extremely fun to play where you could come in quick and get a good kill or where you would get into a sword duel for a few seconds before cutting your opponent down, as for hammers they have never had an exclusive gametype (griffball does not count) and it would be fantastic to run around beating people to death with a huge hammer or even a golf club!
>
> discuss and post any cool CQC playlist ideas here

Agreed, and no weapon pickups, because then people would just hide in a corner with their dmr or sniper. Normal slayer w/ assault rifle and plasma repeater start, shotgun slayer, sword slayer w/ sword and hammer starts, and maybe a gunslinger playlist with magnum and plasma pistol starts.