COUNTER UNITS NEED BALANCING.

I See it every game I play and every day on Here counter units need a specific armor buff against there main targets.

  • Wolverines get overwhelmed everyday against an equal air army of banshees or hornets. They need an armor buff against air units. - Cyclops need a speed buff. There dps is fine they should have to outnumber heavy vehicles to be affective BUT they get outrun by locusts everytime while they locusts fire on the run making Cyclops worthless. - Locusts need a nerf against everything but buildings. Give them one purpose since every banished player spams them all day. It takes 0 strategy, and they outranged there counter everytime.

I personally find wolverines to be a little too slow.

they are faster then most units but shouldn’t be as fast as air. maybe close the speed gap alittle but not much.

> 2533274862668889;1:
> I See it every game I play and every day on Here counter units need a specific armor buff against there main targets.
> - Wolverines get overwhelmed everyday against an equal air army of banshees or hornets. They need an armor - Cyclops need a speed buff. There dps is fine they should have to outnumber heavy vehicles to be affective BUT they get outrun by locusts everytime while they locusts fire on the run making Cyclops worthless. - Locusts need a nerf against everything but buildings. Give them one purpose since every banished player spams them all day. It takes 0 strategy, and they outranged there counter everytime.

I agree. It does seem like counter units (especially cyclops’s against wraiths) need some work.

Also agree on locusts. The fact that they can hit air now is ridiculous if they are only supposed to be anti-building.

Also air is too slow or vehicles are too fast. There is no reason why a hornet can’t outrun a wolverine. The only way they can’t chase them down is if the air goes over a map obstacle or something.

> 2533274862668889;3:
> they are faster then most units but shouldn’t be as fast as air. maybe close the speed gap alittle but not much.

Seeing as how they can only attack air units, I don’t see why they shouldn’t be as fast as air or faster. They are a hard counter. They don’t have any other function and can’t attack ground units. They still need to navigate the terrain whereas air can go as-the-crow-flies.

I agree with Anti-air as a whole being bad. I see wolverines as easy kills and reavers as barely a threat unless they are spammed. What happened to the Wolverine volley ability? Dual launchers?

> 2533274804315655;6:
> I agree with Anti-air as a whole being bad. I see wolverines as easy kills and reavers as barely a threat unless they are spammed. What happened to the Wolverine volley ability? Dual launchers?

idk we need that back and I miss the vultures special.

> 2533274862668889;7:
> > 2533274804315655;6:
> > I agree with Anti-air as a whole being bad. I see wolverines as easy kills and reavers as barely a threat unless they are spammed. What happened to the Wolverine volley ability? Dual launchers?
>
> idk we need that back and I miss the vultures special.

Yeah the new vulture special is way too slow and doesn’t look anywhere near as cool. I feel like the elite rangers should get beam rifles from an upgrade too.

> 2533274804315655;8:
> > 2533274862668889;7:
> > > 2533274804315655;6:
> > > I agree with Anti-air as a whole being bad. I see wolverines as easy kills and reavers as barely a threat unless they are spammed. What happened to the Wolverine volley ability? Dual launchers?
> >
> > idk we need that back and I miss the vultures special.
>
> Yeah the new vulture special is way too slow and doesn’t look anywhere near as cool. I feel like the elite rangers should get beam rifles from an upgrade too.

I would just prefer us having jackals again. but vultures are annoying now I played one guy who only made them and just spammed the special and a max fortified base disappeared instantly