This was tested before your forum.
I went 5-0 with the boltshot on overgrowth once.
You just need really good accuracy. It is a 4 shot straight if weel accurate and is headshot capable. It is 6 ionized particles (bullets) to take down the shield and another 6 to kill.
The suppressor is not exactly the same thing. It takes 7 shots to take down the shield and another 7 to kill. What makes up for it is the automatic fire on it.
During my plays, I find people choosing the boltshot over the suppressor. And when going against the suppressor, you need to gain every from start to point in order to kill the person faster… Meaning you need more accuracy with that weapon against another player.
I even taken these weapons to campaign. I found out two things:
Suppressor, it is good for taking out soldier’s armor but takes a hell of a time to kill it when glowing. Same for the knight,it does aim for the glowing lights on the side but when the small killbox, you need to be slow and still enough to shoot it. It is best effective against crawlers. On grunts, elites and jackels… It kills grunts, it kills jackels (and aims for hand when shielded) and it terrible at knocking out shields on elites. Its pretty much the bad assault rifle in original Halo.
Bolshot: It takes 2 triggers for taking down soldiers armor and another 3 aiming for the chest…but 2 if akming for the head. On a knight, as long as the light is in its seek range, you dont need to aim and it takes thr light out within two and a half shots. On a crawler, it also aims for the head if in the seeking rage and in the aimed area. On a grunt it is 2 shots, jacel is like 5… and it has the same effect with the suppresso the elite. So, id say that it plays as a better plasma pistol. Used two shots on a soldier and get a ptecision weapon for kne shot to the head.
Back to multiplayer, the suppressor does no headshot damage. However, the boltshot does (when shields are down). The suppressor needs focus fire for 14 shots to kill. Bolshot takes 12 or less if head hit. The bolshot and suppressor have same accuracy from hip fire to aiming. However, the suppressor suffers from charging up to shoot faster while also is bullet consuming. Of stop shooting for 2 seconds sith suppressor, it goes back to thr charge up routine. As the bolshot can peak and shoot 3 perfectly aimed, same speeded shots as also can rebound many other shots if missed with its massive clip size.
But have bad tracking aystem but I feel that the boltshot’s burst fire makes it up for that. And I think that the suppressors weakness is in cover or enclosed spaces. The tracking system and charge up system is too bad for it to do any damage more than the opponent doing it to the user. The suppressor is really terrible on Coliseum and eden.
As for the bolshot’s weakness, id think the tracking aystem does not work well if using the bolshot in close range or better to say, if close range and needing to turn a lot. The thrusting speed is faster or jumping over the head is better than the seeking bullets close up and will mess with the bullet’s tracking. But the only map that really does that is Overgrowth and the Rig.
But id rather use the boltshot as that ive done betyer and more expierienced using it on tactics. And I would love to go against you in Halo 5. But that is if I can fix the Xbox…