So, a lot of people have been wanting firefight to return in some form in Halo 5, Warzone is the closet thing, but some are still not happy.
So, here is my idea on a new gametype that could FF into Halo 5, while keeping it fresh and new!
Player count is that of 12 player (1 WZ team), team colors would be off, reqs are active, as this is a WZ gametype. so it is a Player vs AI set up, the intro animation can be the WZ assault on with the drop pods, Palmer can say something like, “enemies are attempting to destroy our core, Defend it until evac arrives Spartans!”. They could use the home base of one of the teams and put kill barriers around the area so that players don’t leave. Then you can have phantoms bring covenant or have Promethean warp in. AI mini bosses of both factions would spawn in and have the singular goal of destroying the core, but would stop to fight players if the need comes. so they would push forward.
The game would last for about 15 minutes, or until the core is destroyed. If the players defend the core and make it to the 15 minute mark, the game would end and a unique win animation would play. Spartans walking to the end of a legde (beach on Apex 7) or (metal platform on Storm break), and 3 pelicans flying over head and Palmer saying something like, “Evac has arrived”
If the player loose and the core is lost, then the end animation would be the core blowing up, and Palmer could say, " enemies have destroyed our core"
Players could get 1500 req points, between that of arena and warzone.
Players would be scored on kills, boss kills, deaths, and assists.
So, I know this sounds like a lot and it is, but it also would allow for Warzone to have that FF feel, while keeping things fresh.
Thanks!