Copying CoD does NOT count as Change.

I’m sick to the stomach on how people will accept the fact that copying CoD counts as innovation + Evolution. Yes it is new to Halo… but is new to gaming in general… Erm nope. 343 should be trying to find things that suit Halo and bring in content that will truly take Halo forward not add gimmick crap from Cod and hustle it off as innovation in an effort to make a quick buck. It’s Criminal, It’s Notorious, It’s Betrayal.

Progression system.
CoD has it, BF3 Has it. Gears of War has it, Far cry has it, Brink Has it, Fallout Has it, Crysis has it, Rainbow six has it. Fifa Has it the list goes on and on … And soon to join that pile is Halo 4, how orginal 343… then some idiot tries to pass it of as evolution! Oh please give me a break… Why be the sheep, can’t 343 set of their own trend. It not like the progression system is any good, Yes it was decent back in 2008 with CoD 4, but I’m getting tried of it Reach was the final straw for me, it brings no incentive to win and destroys the team accept of the game… Like so many people say “Wait until you try it” but the thing is we already have Halo: Reach? CoD? It’s no like Halo 4 is going to be any different. Win or Lose you still earn you Exp or Spartan point or Credits or whatever fancy word they use. What does matter? it’s the same old crap anyway.

Perks
So many games have them… and yet it is so imbalanced, The problem with perks is that whatever the game devs do, no matter how hard 343 try. there will always be that ONE overpowered perks or AA or Class setup… it’s impossible to avoid and any game that put it in is setting themselves up for failure. In reach had Armor lock if we took that out then it will be Jetpack… Take that out then it will be active camo then so on then so fourth, until we are left with nothing…
Why not cut to the chase and HAVE nothing… No perks or AA’s then HAVE balance? It will save you a lot of trouble later on. Or is that too much to ask 343?

The worst Problem
You know I don’t have that much off a problem with those things that I mentioned above… because that’s really is the minor issue, the main problem is that once the game has conformed to CoD it loses it feel, it’s Core gameplay. It’s not a coincidence that we keep on going on about “Core Halo” “Classic” and the “Feel of Halo” it NOT because we want to relive Halo 1 to 3 over again and we can’t bare change. It’s because for a game to be successful it needs to stand out from the rest and have it own feel, some fans feel this is being compromised and we are letting you know about it.

Let me give you an example:

Crysis 2, this game has top graphics…fluid controls and decent campaign… good net code and yet no-one plays this game. Why? because it doesn’t have its own feel to it and doesn’t have its own identity and just is just a clone of CoD. After I had played two or three games I was already tired and bored of it. It’s the same story with so many other games. But Halo is different, Halo core gameplay is first class, and we are trading into top notch innovations like 1-50 for repetitive Crap like the progression system… because 343 can’t bear to be different.

You just couldn’t make it up.

Last words
I’m not expecting 343 to make a u-turn, it’s far far too late… but hopefully we will get “Classic” playlists (Don’t know how balance and fairness is Regarded as classic) or maybe in Hal 5 or 6 343i Decides to go back to its roots… Then again this only my opinion.

Discuss.

CoD 4-8 have been ultra successful and they’re mostly the same.

Oh look another one of these threads.

I don’t get your point on the progression system. Doesn’t halo have that already? Rank up and unlock stuff?

Some points in this are actually good. I do disagree with some of them (and some I find to be a little…over-dramatic…) but nonetheless…

I also find it ironic you use Crysis 2 as an example because I just got done playing it before getting on here.

> I’m sick to the stomach on how people will accept the fact that copying CoD counts as innovation + Evolution. Yes it is new to Halo… but is new to gaming in general… Erm nope. 343 should be trying to find things that suit Halo and bring in content that will truly take Halo forward not add gimmick crap from Cod and hustle it off as innovation in an effort to make a quick buck. It’s Criminal, It’s Notorious, It’s Betrayal.
>
> Progression system.
> CoD has it, BF3 Has it. Gears of War has it, Far cry has it, Brink Has it, Fallout Has it, Crysis has it, Rainbow six has it. Fifa Has it the list goes on and on … And soon to join that pile is Halo 4, how orginal 343… then some idiot tries to pass it of as evolution! Oh please give me a break… Why be the sheep, can’t 343 set of their own trend. It not like the progression system is any good, Yes it was decent back in 2008 with CoD 4, but I’m getting tried of it Reach was the final straw for me, it brings no incentive to win and destroys the team accept of the game… Like so many people say “Wait until you try it” but the thing is we already have Halo: Reach? CoD? It’s no like Halo 4 is going to be any different. Win or Lose you still earn you Exp or Spartan point or Credits or whatever fancy word they use. What does matter? it’s the same old crap anyway.
>
> Perks
> So many games have them… and yet it is so imbalanced, The problem with perks is that whatever the game devs do, no matter how hard 343 try. there will always be that ONE overpowered perks or AA or Class setup… it’s impossible to avoid and any game that put it in is setting themselves up for failure. In reach had Armor lock if we took that out then it will be Jetpack… Take that out then it will be active camo then so on then so fourth, until we are left with nothing…
> Why not cut to the chase and HAVE nothing… No perks or AA’s then HAVE balance? It will save you a lot of trouble later on. Or is that too much to ask 343?
>
> The worst Problem
> You know I don’t have that much off a problem with those things that I mentioned above… because that’s really is the minor issue, the main problem is that once the game has conformed to CoD it loses it feel, it’s Core gameplay. It’s not a coincidence that we keep on going on about “Core Halo” “Classic” and the “Feel of Halo” it NOT because we want to relive Halo 1 to 3 over again and we can’t bare change. It’s because for a game to be successful it needs to stand out from the rest and have it own feel, some fans feel this is being compromised and we are letting you know about it.
>
> Let me give you an example:
>
> Crysis 2, this game has top graphics…fluid controls and decent campaign… good net code and yet no-one plays this game. Why? because it doesn’t have its own feel to it and doesn’t have its own identity and just is just a clone of CoD. After I had played two or three games I was already tired and bored of it. It’s the same story with so many other games. But Halo is different, Halo core gameplay is first class, and we are trading into top notch innovations like 1-50 for repetitive Crap like the progression system… because 343 can’t bear to be different.
>
> You just couldn’t make it up.
>
> Last words
> I’m not expecting 343 to make a u-turn, it’s far far too late… but hopefully we will get “Classic” playlists (Don’t know how balance and fairness is Regarded as classic) or maybe in Hal 5 or 6 343i Decides to go back to its roots… Then again this only my opinion.
>
> Discuss.

I’m confused, you say that these things are not new to the FPS franchise, yet you say that its conforming to COD, even though COD didn’t invent them.

Anyway, thing about innovation is that you see it one way, but it can really go both ways. Creating new ideas, or taking currently popular ideas. The way I see it, is that every popular FPS game has taken ideas from at least one game. nothing is truly original anymore, alot of these ideas, have been derived from a prior game. Innovation is not about creating brand spanking new ideas anymore, its about uniqueness. Taking currently popular aspects of games across the market, and making it their own. Borrowing ideas, and expanding on it, taking these ideas and putting a Halo spin on it.

You say you are sick that people are accepting the CoD copy as innovation + evolution, but is it copying CoD? CoD copied counter strike and other older FPS’s from back in the day. So let me get this straight, just because it did not work in other games, does not mean it will work here? I’m sorry but why would you assume that? It’s irrelevant to use other video games as a solid basis. This isn’t GoW, this isn’t CoD, this isn’t treyarch, IW, EPIC…this is 343. I trust they will balance these aspects that have been unbalanced for the longest time.

Taking currently aspects of popular titles, and making it their own. That’s what innovation is, making it their own, unique style, and that’s what 343 is attempting to do, and they are doing a pretty good job at it.

> I’m sick to the stomach on how people will accept the fact that copying CoD counts as innovation + Evolution. Yes it is new to Halo… but is new to gaming in general… Erm nope. 343 should be trying to find things that suit Halo and bring in content that will truly take Halo forward not add gimmick crap from Cod and hustle it off as innovation in an effort to make a quick buck. It’s Criminal, It’s Notorious, It’s Betrayal.
>
> Progression system.
> CoD has it, BF3 Has it. Gears of War has it, Far cry has it, Brink Has it, Fallout Has it, Crysis has it, Rainbow six has it. Fifa Has it the list goes on and on … And soon to join that pile is Halo 4, how orginal 343… then some idiot tries to pass it of as evolution! Oh please give me a break… Why be the sheep, can’t 343 set of their own trend. It not like the progression system is any good, Yes it was decent back in 2008 with CoD 4, but I’m getting tried of it Reach was the final straw for me, it brings no incentive to win and destroys the team accept of the game… Like so many people say “Wait until you try it” but the thing is we already have Halo: Reach? CoD? It’s no like Halo 4 is going to be any different. Win or Lose you still earn you Exp or Spartan point or Credits or whatever fancy word they use. What does matter? it’s the same old crap anyway.
>
> Perks
> So many games have them… and yet it is so imbalanced, The problem with perks is that whatever the game devs do, no matter how hard 343 try. there will always be that ONE overpowered perks or AA or Class setup… it’s impossible to avoid and any game that put it in is setting themselves up for failure. In reach had Armor lock if we took that out then it will be Jetpack… Take that out then it will be active camo then so on then so fourth, until we are left with nothing…
> Why not cut to the chase and HAVE nothing… No perks or AA’s then HAVE balance? It will save you a lot of trouble later on. Or is that too much to ask 343?
>
> The worst Problem
> You know I don’t have that much off a problem with those things that I mentioned above… because that’s really is the minor issue, the main problem is that once the game has conformed to CoD it loses it feel, it’s Core gameplay. It’s not a coincidence that we keep on going on about “Core Halo” “Classic” and the “Feel of Halo” it NOT because we want to relive Halo 1 to 3 over again and we can’t bare change. It’s because for a game to be successful it needs to stand out from the rest and have it own feel, some fans feel this is being compromised and we are letting you know about it.
>
> Let me give you an example:
>
> <mark>Crysis 2, this game has top graphics…fluid controls and decent campaign… good net code and yet no-one plays this game. Why? because it doesn’t have its own feel to it and doesn’t have its own identity and just is just a clone of CoD.</mark> After I had played two or three games I was already tired and bored of it. It’s the same story with so many other games. But Halo is different, Halo core gameplay is first class, and we are trading into top notch innovations like 1-50 for repetitive Crap like the progression system… because 343 can’t bear to be different.
>
> You just couldn’t make it up.
>
> Last words
> I’m not expecting 343 to make a u-turn, it’s far far too late… but hopefully we will get “Classic” playlists (Don’t know how balance and fairness is Regarded as classic) or maybe in Hal 5 or 6 343i Decides to go back to its roots… Then again this only my opinion.
>
> Discuss.

I play Crysis 2 to this day and so do quite a few people ( I still don’t have the slightest problem finding a game). Maybe you should test your hypothesis more thouroghly next time.

> I don’t get your point on the progression system. Doesn’t halo have that already? Rank up and unlock stuff?

Reach does but its only Halo game to do so… Halo 2 and 3 use a different system called the 1-50.

Why do people have to assume that because one game has some aspects similar to another game, it’s just a blatant copy and rip off and wont bring anything to the game at hand?

You know what? Halo wasn’t the first game to have a rank system. Does that mean it copied off another game? I guess it does. Is that a bad thing? No.

CoD wasn’t the first game with weapon skins or perks. Does that mean it copied off another game? I guess so. Does that mean that CoD was ruined by including aspects of another game? No.

Halo had Theater mode before CoD. CoD adopted it and used it from then on. Should CoD have left it out because it was “copying” Halo? No. It’s a good idea and tool that can expand the gaming experience.

If you’re really going to get hung up on games “copying” eachother then here: All shooters have guns. Most shooter games have objective gametypes such as CTF. Most shooters have to use similar controls, as research goes into what would be the most comfortable, and lo and behold, that research ends up being similar most of the time. Many shooters have vehicles. The hero always wins. Some main character will die.

I just summed up every shooter out there. Does that mean that every shooter is the same, and copies off eachother, and provides nothing new and enjoyable? If you answer yes, then I will just shake my head and walk away.

> > I don’t get your point on the progression system. Doesn’t halo have that already? Rank up and unlock stuff?
>
> Reach does but its only Halo game to do so… Halo 2 and 3 use a different system called the 1-50.

No, Halo 3 had a progression rank system too. Multiple versions of it. You progressed through the ranks based off EXP. You play more, you win more, you get more EXP, you rank up. About a year after launch, they also included the Playlist progression system so you rank up per playlist as well.

> > I don’t get your point on the progression system. Doesn’t halo have that already? Rank up and unlock stuff?
>
> Reach does but its only Halo game to do so… Halo 2 and 3 use a different system called the 1-50.

A system, in my opinion that also did not work. You assume way too much, especially in your original post. You assume things will happen this way, and you automatically come to the conclusion that it will fail. I don’t understand why you assume things with incomplete information. Yes we know that we will have a progression system, but do you also know that we won’t have a ranking system? You automatically assume that a competitive ranking system will be gone, so automatically derive a conclusion.

You are throwing so many assumptions everywhere, that certain things don’t work or will fail because it did not work in previous titles. This isn’t Halo Reach, this is halo 4, just because AA’s didn’t work in the past, does not mean it won’t work in halo 4.

It IS innovation though. 343 is using features that have proven popular and success in other games, adding it to Halo 4 and making them their own. You know, juts like every shooter did when Doom, Goldeneye and, gasp, Halo were in their heydays.

It’s Halo, play it, don’t play it.I hate threads like this. “Every game copys COD” it doesn’t. And ranking system’s are in almost all FPS’s, all with their own little curve on it. And people say “killstreaks” and such, it didn’t copy that idea, they took it, reformed it to Halo, copying is an exact copy of the original.

why are you people still on the forums? if the game looks crap to you, please go… its so tiring seeing these things all the time.

> Anyway, thing about innovation is that you see it one way, but it can really go both ways. Creating new ideas, or taking currently popular ideas.

No, it can’t. There’s a distinct and complete difference between new things and old things. The fact that you’re even saying that new and innovative features and ideas could be misconstrued in any way with copied, repeated, reused, and overused ideas from Call of Duty is laughably ridiculous.

You literally just said that old is the same as new.

if you don’t like the game, JUST LEAVE

making multiple hate threads is juts going to get you flamed

> >
>
> I’m confused, you say that these things are not new to the FPS franchise, yet you say that its conforming to COD, even though COD didn’t invent them.
>
> Anyway, thing about innovation is that you see it one way, but it can really go both ways. Creating new ideas, or taking currently popular ideas. The way I see it, is that every popular FPS game has taken ideas from at least one game. nothing is truly original anymore, alot of these ideas, have been derived from a prior game. Innovation is not about creating brand spanking new ideas anymore, its about uniqueness. Taking currently popular aspects of games across the market, and making it their own. Borrowing ideas, and expanding on it, taking these ideas and putting a Halo spin on it.
>
> You say you are sick that people are accepting the CoD copy as innovation + evolution, but is it copying CoD? CoD copied counter strike and other older FPS’s from back in the day. So let me get this straight, just because it did not work in other games, does not mean it will work here? I’m sorry but why would you assume that? It’s irrelevant to use other video games as a solid basis. This isn’t GoW, this isn’t CoD, this isn’t treyarch, IW, EPIC…this is 343. I trust they will balance these aspects that have been unbalanced for the longest time.
>
> Taking currently aspects of popular titles, and making it their own. That’s what innovation is, making it their own, unique style, and that’s what 343 is attempting to do, and they are doing a pretty good job at it.

Im not saying that every idea need to be orginal, but every half decent game has it’s own feel… when you change that to conform to another game then theres problems Halo needs to stand out if it too much like any game it won’t take off and thrive, it will rather become an alterative to another game.

http://static.fjcdn.com/comments/The+quot+le+brigad+quot+was+comprised+mostly+of+FunnyJunkers+just+a+_bbd9b5a49e0b5b799a69428ead006733.jpg

> why are you people still on the forums? if the game looks crap to you, please go… its so tiring seeing these things all the time.

So im not allowed to have an opinion? Im just expressing it and letting the community know about my concerns what wrong with that?

> Im not saying that every idea need to be orginal, but every half decent game has it’s own feel… when you change that to conform to another game then theres problems Halo needs to stand out if it too much like any game it won’t take off and thrive, it will rather become an alterative to another game.

Well let’s take that logic and use it on something like the Hardlight Shield. I saw a lot of comparisons to the Riot Shield from CoD. They were wrong. You cannot melee with it, it will de-activate in time and cannot offer protection to your back if you switch it out.

343 took the idea of a wearable shield and made it their own. And it answers a demand people have been asking for, Jackal shields. It’s not exact, but it is close enough.

> > why are you people still on the forums? if the game looks crap to you, please go… its so tiring seeing these things all the time.
>
> So im not allowed to have an opinion? Im just expressing it and letting the community know about my concerns what wrong with that?

yes, your allowed your opinion, but i just hate seeing this thing over and over, the way i see it is halo 4 is a beta test for halo 5, i personally like the changes, i can see why some people may not, but i think we should leave our criticisms, not all because that wouldn’t help anyone everyone always needs to have criticism other wise it fall apart all the same, criticism can be motivating as well, but we should leave the ones that cannot be changed until its out, then 343 can take them on board and do something about the concerns. I like constructive criticism not flaming. But i do see your argument, but you must under stand its annoying seeing threads like this all the time, but i guess you find fan boy threads annoying so i guess its equal really…