Controller still feels like I'm fighting glue, its miserable

The halo Infinite controller settings still feel super bad. The acceleration, even at max, still doesn’t feel instant. The range in each sensitivity feels too small, even with the deadzones set to 3-0-0. I either have to chose being able to be precise even at medium range, or be able to check my corners as I run around and be good at close quarters.

I have never had this problem with any of the MCC games. Its something to do with Infinite in particular. It feels like they have been unable to recreate the previous Halo games sensitivity settings. It feels like each sensitivity settings, 5, 5.5, 6, ect, instead of having (pulling a number out of my but here] “10” point of difference between minimum turn speed and max turn speed, it has “5” points of it. I think this in particular makes it feel where im fighting glue thats holding my neck in position, until it “snaps” at higher sensitivities and then I can’t control anything.

If you think its because of the lack of aim assist, I’ve tested against a cement wall in the firing range. It still feels bad to try and look around, and this complaint has nothing to do with aim assist. That’s a separate thing that I honestly haven’t even noticed being less, but I’ve played games with much less aim assist before with a controller and that may be why.

Its so frustrating that even though I am enjoying several aspects of Infinite, im debating going back to MCC or switching to M&K, even though I hate using M&K as I get way too serious.

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