> One thing I was very disappointed in (and it may seem like a small issue to others, but it was big to me) was the inability to define custom controller layouts. In my opinion, I should be able to map whatever button I want to whatever action I want.
I would love custom button mapping, but like everything else that is customizable I would probably end up changing it once per week. I’m not sure what button I would map the crouch function to. If I put it on LS I could ghandi-hop and incorporate crouching into my strafe, whereas if I put it on B I could easily spring jump.
> In addition, I wished that certain controller features operated differently:
>
> 1. I would like to be able to adjust vertical sensitivity separately.
I’ve never thought of this, but I’m sure it would be a great addition.
> 2. Rather than have sensitivity be just a scalar multiplier, I would like to see the max always stay the same - so that if you bury the stick, your view changes at the same rate regardless of your sensitivity setting. The sensitivity setting adjusts the rate of ramp to the maximum, but does not change the maximum.
Hell no! That would end me. My sticks are always buried. I would have to resort to Titanfall or Destiny ick! Okay Destiny wouldn’t be that bad but I don’t think it has versus multiplayer, and even if it does it’s class based.
> 3. I would like an option to set either toggle or hold for AAs, zoom, and sprint (if AAs and/or sprint remain), just like you can for crouch.
>
> What about the rest of you?
Yeah okay, but there is no reason to choose toggle/hold for zoom because it does both by default.
I think the ability to select a different sensitivity for each weapon would be quite useful. It would make it so you could switch between Grifball and Snipers without adjusting your sens. Thoughts?