Controller exposed - Video

And how do you know that wasn’t desync being desync?

@ItzTheDay told you this’ll end up being a third vid

1 Like

Again, https://www.youtube.com/watch?v=FB-MjPVTPsM

Playback at .25 speed and try to pause it right at 4.01, you can clearly see the hit marker way off of target, not even close.

Because the way desync usually is, and I say usually, you still hit the target on target, but it registers milliseconds later than normal.

So you don’t lead your shots with a skewer but aim at the guy and pretend it doesn’t have projectile physics?

Ok, yes you do lead the Skewer with KBM but that video of Doc shows the opponent moving away from his crosshair, not towards it. Doc’s crosshair was moving to his left, the other guy was moving to his right. Hmmm

So there’s now negative aim lead with controller?

And he pressed the trigger at the right time. That’s called killing with a skewer 101.

I don’t really know what else to tell you.

This same scenario would not apply if it was on KBM.

So pressing the trigger and leading your -Yoink!- won’t net you a kill if you do it right?

Not when the opponent and your crosshair are going opposite directions

Again, there was no leading. How do you consider him leading his sh ot? His opponent was going the opposite direction of his crosshair. That’s not leading, that’s moving away.

The opponent walks past my crosshair as I’m pulling the trigger. Don’t see how that wouldn’t work out unless ya miss.

In fact, he’d be doing my job for me :laughing:

True, but in this situation, it didn’t look that way to me. It looked like he started moving to the left, and then opponent to the right, and then he fired several frames after they had both begun moving their respective directions away from each other and magnetism kicked in.

Ok, that’s not what happens in Doc’s clip. Doc swipes his crosshair from right to left, while the guy he’s aiming at is going to doc’s right, in the total opposite directing. That is not how you lead shots and that kill shouldn’t of been rewarded to him. Doc even knew that, that’s why he looked away like no one saw it.

Halo 1-4 weren’t intended to be crossplay with keyboard and mouse. They needed to balance it somehow.

https://imgur.com/a/WQU6m7G

You can see in the crosshair that the skewer shot is pulled to the right - the glowing trail is right of center, it was bent onto the target. Do note that this is mid-bloom on the reticle, the reticle is much smaller than that when having not fired, so it was not really covering the target, he was just within the cone of AA so magnetism kicked in.

1 Like

This is all interesting. I like the video @ItzTheDay and your screen setup it awesome! Props!

Full disclosure, I play controller. Never tried KnM so I have no opinions for one vs. the other. You can clearly see evidence of aim assist in the vid. It’s undeniable.

Not to request another video, but I would be interested to see how much the aim assist tracks in a more realistic scenario. Can you do a side-by-side vid in the Weapon Drills training mode, whack it on three stars which is much closer to realistic strafing and dodging, and compare the difference?

As I said, I’d be interested to see the outcome of that test environment, not rooting for any particular outcome. Just curious :smile: I don’t have a rig to test myself.

2 Likes

So just for clarity…the one with all that tracking is on Xbox right?

Both PC and Xbox feature the same tracking when a controller is used for the input. So, the answer I guess, is both.

1 Like

This. When playing on PC with a controller make sure you mouse doesn’t move because I think it just turns off AA on PC for some reason