Controller exposed - Video

There are some good KBM players out there, and they know even with their top of the line human skill they cannot compete with a evenly skilled or even bellowed skilled controller player. It has to tell you something when even the top controller players also admit this.

Even the Halo coaches would much rather watch a full KBM team compete in HCS rather than a controller team, because of all the raw input and human skill that’s needed.

Someone mentioned Frosty in here, he’s a controller pro but he recently did a KBM only game and even motioned along the lines how guns just don’t work the same. Even made a comment, which I find funny because it’s true about someone trying to use the Commando on KBM and he must not know…

https://www.youtube.com/watch?v=eHzKYtTD9Zg

If you do watch the above clip, tell me if you find that more exciting than watching the controller pros.

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This will be tested. In your experience, do you know what your ping rang is where it’s not working? 80-100? 200+?

Not sure. I’m playing on Xbox Series S and don’t actually know how to check the ping on it. Just a ballpark based on experience though, I’d say it shuts off over 200. It’s in the games where there’s noticeable lag on things like grenade throws.

Edit: Also I’m playing from Asia, so lag is a pretty big problem for me, lol.

The setting is in the UI tab. Scroll down and you’ll see Network Statistics and check the box to turn on.

Every so often I would get placed in a 200ms ping game, I can only assume I’m on a UK server but most people don’t have mics in solo KBM ranked.

Also, since you’re in Asia you could also help with this theory.

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Ah, there it is. Thank you for doing this testing. Really hoping @343 does a balancing pass on this. It perfectly exemplifies why, as an M&K player, I’ve simply stopped playing multiplayer.

Just played 3 games. 2 were fine at 75-90ms ping. Then I played a game that was supposedly 60ms ping where aim assist wasn’t working, and my bullets straight up weren’t registering at all. Either the ping thing is broken, or it’s something other than lag causing it.

No problem and you’re welcome. As I said before this video, aim assist and bullet mag both carry at range with controller but, I didn’t know it was that strong at range. I think this video proves that’s a fact and in a playlist like SWAT, controller still holds the advantage.

I think SWAT it’s closer than the other playlists, due to lower TTK, but it’s true. With AA + bullet mag being higher/on at all, it’s incredibly hard to compete.

I have a bias towards controller, I don’t like the crossplay feature at all -honestly I’m probably the last person you want to ask.

My opinion is any substantial benefit gained by adding PC players is diminished with the amount of cheaters. The equipment is superior and creates an unfair advantage when compared to consoles -especially if we want to talk about competitive play.

I don’t believe for a moment that it takes more raw skill to use a m&k and if controller was as easy, everyone would play with that input (which most pros do). The problem comes in when PC players think they’re gonna be some sort of “AIM GOD” just bc they use a M&K, then they get a reality check and ego -Yoink!- when they get dumped on.

Halo is an Xbox game and always will be

However what I will say is if I was given an option to avoid PC players entirely and it was reliable and worked…give PC aim assist, who cares?!

PLUS, correct me if I’m wrong but wasn’t it frosty’s team that got caught cheating with a geofilter during qualifying for HCS?

https://www.esportstalk.com/news/halo-infinite-pro-royal2-accused-of-cheating-team-forfeits-spot-at-raleigh-major/

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On a map like Behemoth, I’m not saying it’s impossible to get a kill at range without scoping with KBM but it’s hard. This just shows at rang controller doesn’t need to be scoped in where if you try to land headshots on KBM without scoping in, it’s pretty hard.

Then try it for yourself. If you don’t have a decent KBM, then just go to Best Buy (or where ever) and get a gaming KBM and return it within 30 days. They’ll plug right into your Xbox and will act the same as on PC.

This is what happened.

With BR in particular this impacted is exaggerated even, due to the way the reticle size changes zoomed/not zoomed. When unzoomed, at range, with the spread/recoil system, odds are high that at least 1/3 rounds fired in a burst aren’t gonna hit since they’re not magnetized, or at least not magnetized to any meaningful degree, and there’s an air gap around the other player. So even if you bust out some insane mouse tracking on a moving target, unless you can do it zoomed in so you don’t have air around the reticle, only opponent, you miss still. It’s nuts.

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I feel like most of the comments here are missing the point of the video:
He’s not doing this to get AA nerfed, which seems to be what everyone is worried and up in arms about, he’s doing this so the idiots who claim that AA on Xbox is weak -Yoink!- the hell up.

Afaik, AA is fairly inconsistent, but it may be entirely due to Desync and Lag. Infinite has one of the worst networking I have seen in any Halo game, hands down.

This really isn’t much aim assist for a controller in a real firefight. Any decent mouse user should be able to easily defeat a thumbstick user.

In a way, I did do this video to show why aim assist should be nerfed but when people see the word nerfed, they’re assuming nerf means to turn it completely off. That is not what I’m suggesting.

But yes, the video was to show AA works but what was news to me is how strong it really is. Even at the range I managed without the need of scoping in. As I said before, who knows how much longer it would of carried on, I ran out of road.

A thumbstick user on what level?

Anyway, would you also say a pro KBM user should easily defeat a pro thumbstick user? Because that’s not the case. A below pro level thumbstick user can easily take on a pro leveled KBM player.

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I don’t think the issue is if there is aim assist or not. The issue is that Halo Infinite aim feels significantly different for anyone that has ever played halo before.

I don’t think most people are able to put there finger on why it’s so off, so people blame aim assist or claim mkb or controller is better.

It all stems from the fact that 343 built this game different and it doesn’t feel like previous halo titles. So unless they correct this we’re all going to have to re-learn how to aim well in this game.

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Wow and wasn’t this posted on ske7ch’s twitter as some top play? My lord… this game really does handicap for controller players. Competitive game? “Pro” players"? HAHAHA it’s all a joke.

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If I wanted to play on m&k I wouldn’t have bought a $200+ series elite 2…I’m not unrealistic, I bought controller because it’s my preference -of course I’d get dumped on using M&k, probably because it’s an archaic method of input, regardless of how classical you wanna be.

like I said, if I can toggle out/avoid lobbies of PC players IDC what 343 does…

You may be right but KBM is all one for one, meaning the aiming doesn’t change going from game to game. For controller, this could possible be the case.

I, for one, only run into one issue when I use controller with Infinite and it is not the aiming, but the scoping. I stopped playing Halo around the Halo 3 days, some Reach but I got really turned off at Halo 4. So I’m used to scoping in with a stick click rather than LT. That’s the only thing I struggle with but other than that. The aiming feels completely second nature to me.