This video explains everything.
Hi there. First off just wanted to point this out and its just a few starting nitpicks.,
1: Great topic to talk about as there are some misconceptions here.
2: Lazy post absolutely no effort.
3: Great Video and from here is where the meat of my post will be on.
First over Halo Reach for MCC[Master Chief Collection] is supposed to be for the most part a direct port of the 360 game(I know not everything is present like the tradional armor unlock system, theater and forge to name a few but this is not what the topic is for so if you want to talk bout this make another thread and we can chat bout that there). The Bullet Magnet system was a required thing for the game at the time and still is actually ie for the console copy or the controller pref., players on pc. The Video gives a great break down of how Bullet Mag works which just get you reticle near or on target and you can deal damage making these kinds of FPS games less of a 1 player can dominate the entire game and more of a Team based tag team effort, Halo 5 actually is more geared toward how modern shooters play to where you can be a one man army type of player like other modern shooters like the battlefield series or CoD series(I mean sure there are players in reach that could go 25kill and 0 deaths but its not ment to be this way).
My next point will be geared towards M&K versus controller. Controller based skill of a player with or without Bullet Mag only has so much potential as that bar is only so high even if someone if player with a pro controller its only so high that players can get to and not break that threshold, meanwhile for M&K you can continually get better and more skilled if the time is put into the game which most havent yet as the game now only merely being out for a month now and 1 month isnt enough time in any game to consider yourself pro at in any standard but M&K players can meet that controller threshold and break past it with all the abilities that the hardware allows like mouse DPI increasing and 1:1 mouse inputs and gaming keyboards and so on then threes in game tweaks the you can mess with to further push this boundary. Meaning with enough time put into Reach or CEA, 2A, 3, ODST or even 4 that M&K players will eventually dominate controller players cause they can only get so good with wat devices they have.
My last point im gonna make is how in the video, the narrator says Halo Reach is foremost a PC title, wrong its a console title ported to the pc its development was made for consoles. Halo Reach is just a console game that pc players can play on.
Edit: Fast edit here but i did leave some discussion points open ended so you guys and further talk about this topic, please let’s keep this civil and not openly attack other posters for their beliefs on how something should be handled in the game and let’s just be respectful entirely ok and happy new year’s
Feel free to use the existing thread in halo mcc pc