Aiming on a controller feels terrible. Turning speed didn’t correlate with my inputs. If I slam the stick to the side, it will turn my aim slowly for a quarter second or so before finally figuring out that I want to turn around. Why does rotation speed not correlate to stick position? This feels awful.
Discord, Facebook and this forum are full of people having the same issue. Hopefully the finished version fixes it.
It seems to be working fine for me, try tinkering with the settings, could it be your FPS?
> 2535447887837444;3:
> It seems to be working fine for me, try tinkering with the settings, could it be your FPS?
I run the game between 120-144 and controller aim feels so bad to me. SO bad. So unresponsive and clunky.
Yeah, I had the same feeling in the alpha. Was hoping they would tune it more for the beta but it feels the same as far as I can tell.
It’s terrible on mouse and keyboard too, I can’t hit anything. I’m sure they are aware of it. People are saying the forced windows mode is causing input lag or something like that.
On PC the input lag seems to vary a lot sometimes it’ll be barely there and other times it’ll be a measurable time.
Same here controlls are ridiculous plus the stutter of the game I can’t hit much