Control scheme issue: clench protection fix?

Here’s a problem and a suggestion for the next patch.

Button layout: Fishstick
Stick layout: Default
Clench protection: Enabled

Problem: when trying to make a sharp turn or zoom-in to aim at a moving target, accidentally clenching the right thumb stick triggers unwanted melee move.(died many times because of this error)

Solution: do not allow melee move to initiate when zoomed-in; only allow melee move to initiate once the left trigger is released(when zoomed-out).

Thanks.