I recommend skipping this first part if you just wish to get to the more flushed out topic. Going to try and keep this short and sweet too.
So after watching my original thread
gain alot more traction that I originally assumed, I decided to add another step to it, along with giving my perspective from a neutral POV.
First I’d like to say that It seems like the halo community is really divided with ADS. I’ve noticed three groups that are divided about the subjects of most Halo topic. Each group has subgroups in them but I don’t think going to deep into those is called for.
Canon-Those who argue if the changes are canon and should be in the game.
Identity-Those who argue what truly is Halo.
Balance-Those who argue what is best for the game.
Each of these takes a small part from the other. Identity takes from Canon, Balance takes from Identity and Canon thinks itself to be balanced. Looking at the three it seems like the Balance part of the community is what is looking out for what is best in Halo. I say this because they don’t care too much for what Halo is or if it’s canon but how a functioning game can be made. The balance players wouldn’t mind if 343i made a new Halo game with none of the weapons from before but as long as it is balanced it’s ok in their eyes.
Those who fight for Canon ignore what could be good or bad but as long as it’s in the books its okay to have in the games. Those who talk about identity are the furthest on the spectrum and get themselves confused with balance.
OG Players won’t see any change or any foreign implementation as viable and The New Blood refuse their roots not out of resentment but only because of repetition.
Balance is the one I agree with the most and seems to just be out to try and make a good game with the Halo name on it. So far I agree that balance of ADS without other elements hurts Halo because it takes certain weapons out of their niche. It mixes the peas and the mashed potatoes which Halo has always done pretty well. We’ve seen what can happen when a META weapon appears with DMR or DIE!
You can stop skipping now.
Thought I agree with Balance the most it has lead me here to make a second thread because balance goes beyond just the guns ability to scope in. In Halo 5 We will be having Spartan (and hopefully Elite) abilities along with, vehicles, varying map size, grenades and melee.
So the next part of the discussion is, how will ADS work in Halo with larger maps, vehicles, abilities and the rest of the Golden Triangle being thrown into the loop. While I’m sure the balance players have a solid topic to debate over I’m still very curios of what everyone else has to say. Identity has made some pretty good points and Canon, the weakest of the three still has made me think about certain implementations.
