We were too slow (Halo CE)
Loadout: MA5B, basically an SMG with an AR skin, purely cosmetic when compared to the SMG
Power weapon: Plasma rifle (blue) have a stun effect like it did in Halo CE to help differentiate it too the Brute PR
Vehicle: Old Banshee style, purely cosmetic but players can shoot through the gaps in its “wings”
Maps: Arena-Battle creek, will need to be bigger due to movement speed. Warzone-A rendition of blood gulch, danger canyon or Infinity.
Skins: Autumn (Pillar of Autumn), Widowed (Damaged Halo ring)
Emblems: Pillars, Keyes, Ammo Bag
Attack of the Angry Fluffballs (Halo 2)
Loadout: M6C, give it low damage but high fire rate and fast reload, M7SMG, purely cosmetic, smartscope will probably be projection style
Power weapon: Sentinel Beam (blue and red variants, make one stronger against shields, other better against armour/flesh), Fist of Rukt (tap the trigger, normal hammer, hold the trigger, it charges and will function like the gavel crossed with grinder), original beam rifle
Vehicle: Spectre, fast bolts and more focus on anti-infantry role
Maps: Arena-Turf, Warzone-Rendition of Containment
Skins: Traiter
Emblems: Heritic, Cairo Station
Misc: Brutes and Drones in Warzone
End of the Ark (Halo 3+ODST)
Loadout: M6G, worked like the HCE magnum but 4 shot instead of 3 and much slower fire rate, M6C silenced
Power weapon: Spiker, give it headshot bonus because it’s a giant partially molten metal spike to the face, bonus melee damage. Mauler give it more range, higher damage and bonus melee damage. Brute shot, increase the blast radius and damage, bonus melee damage. Missile pod both mounted and not, make it stronger against vehicles because of low ammo and singe shot, locks onto any vehicle. Carbine, wider barrel so make it less accurate but more powerful, in H3 it functioned like the CE magnum, spike and firebomb grenades.
Vehicles: Prowler, slower bolts but more effect against vehicles than spectre, Chopper, not much to say. Hornet, make its weak points both turbines, chain guns more effective against infantry, missiles more effective against vehicles, only lock onto air vehicles
Maps: Arena-Longshore/Citadel/Rats nest/Guardian Warzone-Rendition of Lonshore? Avalanche?
Armour: Hyabusa, EOD, Rogue. Warzone elites gain H3 armour varients
Skins: Ark, Venom
Emblems: I’m out of ideas here
Misc: Huragoks in warzone
We lost it all (Reach)
Loadout: MA37, in Arena/customs purely cosmetic, in warzone, small speed boost since it looks thinner and lighter. M392, purely cosmetic
Power weapon: Needle rifle, Plasma launcher, concussion rifle, grenade launcher, Focus rifle. Plasma repeater
Vehicles: Revenant, Falcon regular and 'nade varients
Maps: Arena-Highlands, Condemned, Anchor 9. Warzone-Any invasion map
Armour: CQB, CQC, Pilot, Hazop, JFO. Elites in warzone get armour variants
We thought is was over (Halo 4)
Power weapons: Sticky det, Binary rifle instant kill but heavily reduce ammo, Boltshot, reduce the damage of the charge, longer you charge the more rounds it uses and the more damage.