I have always had laggy matches in Firefight Matchmaking. I mean there has been lag with controlling the character (running around and jumping + firing a weapon take a long time to do but aiming has always been lag-less). This happens 99% of the time.
When I play in Score Attack playlist by myself there isn’t any lag so this happens only when I play with other people. Also I don’t usually experience any lag when I play Competitive. I have played Campaign a few times with an online friend and had the same kind of lag in that mode too. Does anybody know if this is common in Firefight MM?
FF use a diffrent typ of connection system then regular MP. All the stuff happening in FF happens at the same time for every one, so if one player press A to jump and that player have realy bad upload then it will take time for that data info to reach the host and the host later on sends that data to the other players. So if there are many players in the game with bad upload even the host then you will have this typ of lagg happening.