75% of the time I started a multiplayer match of Halo:CE, I get booted with the “Connection Interrupted” message appearing. Halo Reach multiplayer works perfectly fine, but when it first launched with the MCC I had the same issue and then eventually it just worked with no issues.My NAT type is open, I have a 500mbps connection and the dozen+ other multiplayer games I play have zero issues with connection so it is for sure an issue with the MCC. The best part? I received a temporary ban for getting disconnected since apparently 343 can’t program their games to be able to tell between a disconnect and a leave, so I am not even able to play this game that I paid for with out fear of being temp. banned. Anyone have any input on a way to fix this?
Has 343 addressed this issue or even acknowledged it? Seems that something is messed up when the games first come out and they just start working perfectly fine after a while for some reason.