It’s common knowledge that Halo somewhat lost its identity over the course of sequels, following the original trilogy.
Now with the Master Chief, original art-style, original music and Split-Screen returning for Infinite, it’s fair to say 343 are making an effort to make Halo feel like Halo again.
The only problem is the Classic vs Advanced mobility debate. Should Spartan Abilities stay or go?
My personal preference is a return to Classic movement, however, I understand a huge portion of the current Halo fan base are relatively new and used to the gameplay mechanics from Reach onwards, and do not want it to change back. Fair enough.
I also know that a large portion of the Halo fan base, is laying dormant, waiting for a new Halo game to arrive that captures the same feel as the originals they love. Some may have moved on after the MCC launch fiasco, but others are still there, quickly latching on to games like Halo Online or Instalation 01 when they are made available to them.
How to please both playerbases without alianating the other?
My original thought was, why not have certain playlists with Advanced mobility enabled and certain playlists with it disabled.
After thinking about it some more and watching some of Favyn’s videos on the matter (I highly suggest you look him up) I realised it’s not really feasible because the different movement mechanics have gigantic impact on map design.
They would have to create seperate maps for Advanced mobility and other maps for Classic, splitting their allocated time to work on each map in half and each side would only get half of the playable maps.
But what do you guys think of having Spartan Abilities as pick-ups, similar to power-ups such as Overshield & Camo, perhaps differentiated by being able to keep the ability until you die instead of an allocated timer.
They did a similar thing with the Abilities in Competive Halo Reach, after things like Armor-Lock and sprint double melees were killing competitive play, you were only able to pick them up and were granted the ability from the get go.
Maybe the pick-ups could look like parts of Spartan armour that can be picked up and applied to your suit, giving you specific enhanced mobilities and once applied, other players can see you are wearing it and know to watch out for it.
Perhaps some areas of the map can only be reached an “enhanced Spartan”. Just throwing some ideas out there.
This would add another layer to the game, without changing the core gameplay mechanics.
Would like to know the communities thoughts on this.
Please keep things friendly, would like to have a constructive debate for once without people simply screaming what it is they personally want. Try to think of the other side.
