THIS WILL TAKE UP SEVERAL POSTS, PLEASE READ ALL OF MY STARTING POSTS
I’m trying to create a comprehensive list of all the glitches and bugs or otherwise broken features in Reach and bring it to 343’s attention. If you have feedback on this list or want to add more to it, feel free to comment.
Remember - Only post things that cannot be fixed through playlist updates, not things like new forged maps or playlist improvements,
> MULTIPLAYER/CUSTOM GAMES
Fix BXR Glitch - http://www.youtube.com/watch?v=6RTDgzHEhag
King of the Hill - Hill order does not work - even when “sequence” option is enabled, hills spawn in random order.
Fix glitch where sprees are reset after the host is switched.
Fix glitch where vehicles fly huge distances in laggy conditions.
Fix glitch where kills are earned but no medals/kill names are displayed - happens a lot in infection.
Fix infection betrayal glitch - any kill by a human after his/her death results in a betrayal.
Fix glitch when elites use holograms, sometimes the hologram has default elite armor, white color, and random armor effect
Fix glitch where an assassination takes place on a sloped or moving surface the animation is cut short but the medal is still awarded.
Fix glitch where an enemy is assassinated but somehow is free to move around and inflict damage, then spontaneously dies when he/she would have during a complete animation
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=11373485&player=D3L0VE
Fix issues with spawns, especially on the cage and pinnacle - enemies literally spawn directly in front of or behind you.
Fix glitch where disabling weapon pickup does not allow you to pick up an objective (bomb, flag, etc).The Custom Powerup gives a 200% Damage Resistance even when the Damage Resistant trait of the Custom Powerup is set to “Unchanged”.
When you are playing split-screen and have the Focus Rifle as a starting weapon on a loadout, the logo for the Focus Rifle will not show up during the Loadout selection screen.
Territories - fix the glitch where when a territory is being captured, the announcer says “Hill contested” not “territory contested.”
When you activate “Evade” armor ability while being shot, sometimes you roll in place or move a very small distance.
Fix glitch where at the start of a game, your armor ability is sometimes not available for use for several seconds.
Fix glitch where armor abilities disappear and cannot be used after the host leaves the game
Fix glitch where after using armor lock, user remains invincible for a second while fully able to move around, shoot, and recharge shields - http://www.youtube.com/watch?v=Vrf2Dg08460
Fix glitch where evading into a slowly moving vehicle causes death - lots of betrayalsFix glitch where in 1 flag, defense can score their own flag after it is pulled
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=11212375&player=COLLISION
Fix Revenant auto-aim glitch - http://www.youtube.com/watch?v=nhZdolQo1bY
Fix glitch where Juggernaut always uses hammer and starts off with single overshield, no matter what the settings are set to.
Fix glitch where shots from a gauss warthog go directly through all forge objects
Fix the glitch where one player is trying to select the loadout, while the other player is holding down the scoreboard button, and the Loadout Menu closes and cannot be opened until the other player releases the Scoreboard button (split-screen)
Fix glitch where you can return a flag in armor lock.Fix glitch where when you have rockets and use evade AA, you roll but the rockets don’t perform the evade animation.
Fix glitch where round doesn’t end after zombie dies even with “one life” setting enabled
Fix glitch where on Invasion: Spire, after the host resets, the core cannot be captured (Can someone confirm this with a video?)
When Sprinting and hold Back to view the Scoreboard, you stop sprinting, but the sprint still drains.
Fix whatever the hell this is: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12069604&player=Endoterrik
When you melee a warthog gunner from behind, nothing happens. No damage is done. Video - http://www.youtube.com/watch?v=L08c3s0JySI&NR=1
If a player turns his back at a certain point on a wall, cliff, or laser door, his battle bro will be able to spawn behind him and into the area of the second phase. This allows teams to spawn each other at the next phase and capture it before the Defenders have a chance to stop them.
If the host migrates in a custom invasion game, the match will fade to blackscreen for all players when the loadout screen reappears. In rare cases, the game will load up again after a few minutes, but most of the time the game becomes stuck and it has to be restarted again.
Attempting to make a bomb un-disarm-able in Invasion won’t work. Setting Disarm Time to DISABLED for that Phase will cause the bomb to respawn when it is supposed to detonate. The Phase will not be winnable.
If a host migration occurs while a blue team member is holding red’s flag, a second red flag can spawn.
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=10571294&player=MetaRidley15
Territories in a Custom Invasion on Tempest will beep their sirens as though they are being captured regardless of whether or not they actually are.
Fix glitch were a persons AA is projected behind them the entire game(anyone can see what his AA is, looks like the pick up in single player but coming from their back).
Wheelman commendation in matchmaking: When upgraded in-game, this commendation is named “designated driver.” However, on the service record, it has a different name, “Downshift.”
When the “Turrets on Map” option is changed to None in Custom Games the turrets still appear on the map.
Hologram AA - Sometimes the radar dot is gray, sometimes it’s red, sometimes it’s yellow.
While playing Infection and a player joins the game as a human, they will sometimes appear as an enemy to the humans. Also, when this player gets infected, they sometimes spawn as a zombie with human loadouts.
When you crouch with an automatic weapon and hit pause it will fire non-stop.
If you set more than 2 objectives in any phase of invasion, one of them will not make a siren when being taken.

