Complex map in Matchmaking

The only gametypes I enjoy on this map are Oddball and regiside. Regiside works well with the multiple spawns and the asmictrical map and creates different experiences during the game. I think this would be a great multi-team map. Unfortuantly, the strange shape of the map (simmetrical in the middle with a long range blue base and a short range red base) makes capture the flag a nightmare for the red team. During team slayer, all the gameplay moves torward the tall building overlooking blue spawn. Moving the sniper spawns further in the map may help with gameflow. What do you guys think?