We all know that Halo at its current state is not perfect by any means, but do people realise that when they complain about Halo 5, or 343i, or state that ‘Halo is dead’, you aren’t helping the population grow at all, right?
Im not saying that we shut up and be happy about the current situation of Halo as it is because I’m not perfectly happy with how it is either, but I just think we need to stop with the excessive negativity. There is NO way the current Halo community can grow bigger then it currently is when the players playing constantly state that the game is “trash”.
How can you expect the Halo fanbase to increase when most of its fans say H5:G is garbage and suggest you play something else? And then we as a community blame 343 again for “killing Halo” when we are actually doing the most damage by telling others to stay away from the game! We are keeping people away from the game and then decide to blame 343 for the fact that Halo isn’t as big as it used to be. I understand constructive criticism and its absolutely important to have your say about what you like and don’t like about halo, but I just think the community is going too far.
Complaining about Halo is a double edged sword… Sure, it may help make Halo great again, but we are massively damaging the perception of the game at the same time.
I agree to some extent. Complaining and criticizing can be good, but blindly comparing and criticizing is where you go wrong. The halo community needs to learn to be specific on what is wrong and what needs to change. Not just say " Halo sucks"
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> I agree to some extent. Complaining and criticizing can be good, but blindly comparing and criticizing is where you go wrong. The halo community needs to learn to be specific on what is wrong and what needs to change. Not just say " Halo sucks"
They do…every day…Without saying “halo sucks”…and specifically players are pointing at Warzone, not Halo itself.
Counter-question:
Why would I want the population to increase if it encourages further development of a formula I despise?
Or alternatively, why should I care if Halo is popular when it’s “modern Halo” that is popular?
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> > 2533274860927598;2:
> > I agree to some extent. Complaining and criticizing can be good, but blindly comparing and criticizing is where you go wrong. The halo community needs to learn to be specific on what is wrong and what needs to change. Not just say " Halo sucks"
>
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> They do…every day…Without saying “halo sucks”…and specifically players are pointing at Warzone, not Halo itself.
Well I also think saying that someone doesn’t like warzone is too broad. What does that person not like about it. More specific solutions and issues is what I mean.
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> I agree to some extent. Complaining and criticizing can be good, but blindly comparing and criticizing is where you go wrong. The halo community needs to learn to be specific on what is wrong and what needs to change. Not just say " Halo sucks"
When have we not been specific? Even classic arguments that I personally consider stupid are still at the very least actually detailed arguments.
> 2533274974983690;1:
> How can you expect the Halo fanbase to increase when most of its fans say H5:G is garbage and suggest you play something else? And then we as a community blame 343 again for “killing Halo” when we are actually doing the most damage by telling others to stay away from the game! We are keeping people away from the game and then decide to blame 343 for the fact that Halo isn’t as big as it used to be.
I can’t encourage others to play a game I don’t, I would suggest they try it, but I would give them my opinion. As for blame 343 ? They are to blame, they removed split screen, they removed blood and gore, changed the art style (plastic spartans), decided not to give us regional server selection, left a ton of content out at launch to try and force us to play warzone (my opinion), they gave us a lacklustre campaign etc etc, I could list tons more.
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> > 2533274832100981;3:
> > > 2533274860927598;2:
> > > I agree to some extent. Complaining and criticizing can be good, but blindly comparing and criticizing is where you go wrong. The halo community needs to learn to be specific on what is wrong and what needs to change. Not just say " Halo sucks"
> >
> >
> > They do…every day…Without saying “halo sucks”…and specifically players are pointing at Warzone, not Halo itself.
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> Well I also think saying that someone doesn’t like warzone is too broad. What does that person not like about it. More specific solutions and issues is what I mean.
He’s not going to list every problem people have listed with Warzone when that’s not the topic.
There are specific issues highlighted, there are solutions given, there are suggestions provided to make it better for those suggesting it.
The overall issue is the divide in differentiating opinions regarding what is an issue and what isn’t. Or what to prioritize and what to not prioritize. The passion behind those people run high and as such also conflicts will arise. You will never get from that issue.
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> > 2533274860927598;2:
> > I agree to some extent. Complaining and criticizing can be good, but blindly comparing and criticizing is where you go wrong. The halo community needs to learn to be specific on what is wrong and what needs to change. Not just say " Halo sucks"
>
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> When have we not been specific? Even classic arguments that I personally consider stupid are still at the very least actually detailed arguments.
People are dumb… H5 is far from garbage. It has problems, yes, but to think it is a bad or poorly designed game is just ignorant…
A lot of 343’s design decisions, particular involving content, have been a double-edged sword really… In any other tech industry, reusing parts/assets where possible is considered smart engineering, but game design is a different industry altogether… On one hand, I’m sure they save a lot of time and money due to their development strategy, but on the other, this is art and entertainment. Where creativity and variety are key. The sky is the limit for software developers. They can basically create whatever they want. It’s not like they have to ensure physical efficiency, safety regulations/approvals, or factor in major tooling costs in developing their product. Not like an automotive or aerospace developer would or any other usual product development company.
The customer requirements and expectations are vastly different. Gamers expect to be entertained… not to be ensured the safest/most reliable and timeliest possible ride from A to B, if you will.
I’d love for excessive negativity to die too, but that’d require people to respond to constructive threads and actually have a mature conversation. Waypoint as of now with its members do not incentivize that. I’ve tried, but people seem more eager to populate purposefully negative threads or threads just offering blind positivity to complain and complain about the complainers.
Having a bigger population is not going to make me like the game more and if I think it’s bad and that is what I am going to tell people. As for constuctive feedback, there has been tons good feedback to all the bad ones but often is ignored or will have post like “to long, did not read”. Some people are just too full of hate and others blinded with way to much fanboyizm to really get conversation a going.
> 2533274812652989;10:
> I’d love for excessive negativity to die too, but that’d require people to respond to constructive threads and actually have a mature conversation. Waypoint as of now with its members do not incentivize that. I’ve tried, but people seem more eager to populate purposefully negative threads or threads just offering blind positivity to complain and complain about the complainers.
Well, that really applies to the majority of gaming forums I’ve been a part of. Controversy and ranting are things that people are naturally drawn to. Well-constructed arguments tend not be as popular because they don’t leave as much room for discussion (read: refuting).
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> > 2533274812652989;10:
> > I’d love for excessive negativity to die too, but that’d require people to respond to constructive threads and actually have a mature conversation. Waypoint as of now with its members do not incentivize that. I’ve tried, but people seem more eager to populate purposefully negative threads or threads just offering blind positivity to complain and complain about the complainers.
>
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> Well, that really applies to the majority of gaming forums I’ve been a part of. Controversy and ranting are things that people are naturally drawn to. Well-constructed arguments tend not be as popular because they don’t leave as much room for discussion (read: refuting).
They should probably make good with the small community that’s stuck around and attempt to bring the people who left back before they try to “grow” Halo.
To start, i am in no way saying Halo 5 is a perfect game, but none of the games have been perfect. We naturally remember the good parts about previous games because we did thoroughly enjoy them. I agree the campaign (for me) did not have that fun replay ability from previous titles.This could be because as a core, the halo fans are getting older and aren’t able to spend as much time playing and just exploring.
One thing we need to remember is that this is 343i, not Bungie. We can, and will, continue to discuss the parts of the game we do not like, but at the end of the day they are not trying to remake previous games. They will continue to try new things are move forward with ideas that they see as best. I also try to remind myself that this is the reclaimer saga, not trilogy.
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> The game is a lot better than other big titles on XB1. Be thankful it is supported well and has a large player base.
You shouldn´t compare it to ohter “big titles on XB1”, you should compare it to other Halo games
I don´t think it´s supported well, just because they updated it to make it complete or to the state we payed the price for it.
> 2533274811192667;17:
> To start, i am in no way saying Halo 5 is a perfect game, but none of the games have been perfect. We naturally remember the good parts about previous games because we did thoroughly enjoy them. I agree the campaign (for me) did not have that fun replay ability from previous titles.This could be because as a core, the halo fans are getting older and aren’t able to spend as much time playing and just exploring.
>
> One thing we need to remember is that this is 343i, not Bungie. We can, and will, continue to discuss the parts of the game we do not like, but at the end of the day they are not trying to remake previous games. They will continue to try new things are move forward with ideas that they see as best. I also try to remind myself that this is the reclaimer saga, not trilogy.
And they should. But they should also be open with feedback, ask us what we think about their changes and they shoul comunicate more with the forum. This would prevent a lot of posts.
People have been whining and complaining about a sequel killing Halo since 2004. It’s still doing just fine. I can’t recall a time where I’m sitting there and playing a game thinking, “You know what, this is fun, but man all those people complaining about Sprint really have me second guessing this.” Nor do I know a single person that has ever decided to pick up a game or not based on the game’s forums.