while Im happy this game has a ranking system based on skill again, I still don’t feel like this game is set up to be competitive. Bullets bending toward targets, radar so small you can’t tell if anyone is behind you, hit boxes so big you pretty much get a kill if you shoot first and maps that are really small and set up for assault rifle dominance and spawning that is worse than games I played ten years ago. I also do not understand why you mess with an aiming system on a franchise like halo. These are my complaints. I still love this game but I just think it could have been better.
I would like to see games on maps like the pit where all weapons are useful and each team start with a sniper. And a bigger radar to balance out the shoulder charge and sprint.
What weapons are not useful? H5 has a very good weapon balance.
I’m not sure what you mean. I never said any weapon wasn’t useful.
I feel like the skill is there with the weapons. The pistol is one of my favorite things in the game. I love it. I really don’t agree with your opinions on it.
This game would feel more competitive if you could talk smack in the lobby before and after and also after a kill ijs
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> I feel like the skill is there with the weapons. The pistol is one of my favorite things in the game. I love it. I really don’t agree with your opinions on it.
Never gave an opinion on the pistol. Just that assault rifles tend to rule most maps in 4v4 slayer. Leading to my example of better map design in the pit which makes every gun in the game pretty much effective. I love the pistol too my friend.