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> > > > > > > 343 killed it
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> > > > > > no, the community did
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> > > > >
> > > > > Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.
> > > > >
> > > > > Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?
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> > > >
> > > > That’s a ridiculous comparison, it’s not even accurate. The devs are at fault, but the community isn’t helping. Halo 5 is a solid game, it just lacks modes, that’s it. The community is killing it by comparing it to the first 3 and the Spartan Companies farming Warzone for Achilles.
> > > >
> > > > Accurate Real Life Hypothetical: Selling people a faulty gun that’s 85% reliable and some of them use it to defend themselves and some of them use it to shoot up a store and it explodes in 10% of their hands. There are faults at the company that produces them, but it could be the consumers as well, because 10% is pretty much luck at that point because it’s less than the initial 15%.
> > >
> > >
> > > What kind of god awful analogy is that? Next time, keep it short and simple.
> > >
> > > It’s the devs responsibilty to give the players what they want, not the players responsibilty to want what they don’t. Argue it if you want, but I won’t.
> >
> >
> > The lack of complexity in the community is why it’s starting to kill Halo. Maybe try putting down the controller and try hitting the books, you might need to expand your mind to help here and ingame.
> >
> > It isn’t the devs responsibility to give players what they want, when they did that, we got Halo 4 because the polls given to a pool of players hated how they were doing Halo 4’s beta because it didn’t feel like CoD, then we got that monstrosity. They don’t cater to the fans, they need to figure out what their version of Halo is because we can all tell Halo 4 isn’t, but with Halo 5, we can see them finding what works and what didn’t in 4 but they still need to make a few tweaks for Halo 6 to knock it out of the park.
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> Did you just suggest that a lack of book reading is the reason the community is killing Halo?
>
> That’s why you don’t listen pools full of casual players, who may not have even been halo fans. Casuals don’t know what they want, they have to be shown what they want and that should be common knowledge among developers. I remember when Halo 4’s reveal leaked (I think it was a big Game Informer reveal), everyone thought it was some awful attempt at a trolling photshop, because it seemed -Yoinking!- crazy. Obviously, it was real and people remained unhappy. That’s why you listen to your fans. Unfortunately, 343 seems to be lacking in the common sense department.
Your statement is as cancerous and ignorant as a magazine tabloid. I didn’t say that the lack of book reading is killing Halo. Are you seriously that ignorant? I said that the lack of complexity and overall knowledge is what’s killing Halo, because people think somehow they are geniuses and make uneducated comments with the hope that if enough people support them, it will become correct. If it’s wrong, it’ll always be wrong, no matter how people believe it’s right.
The reason why Bungee was so good at using the Halo Formula is because they created it. No other company could replicate that. 343i gots to stop listening to the community in aspects regarding gameplay balancing and other functions such as that.
I’m not saying ignore the community, I’m saying they have to look back at the trilogy and look at what functions, (not gameplay/controls) made fans jump at Halo, like Split Screen and playable Elites. They should continue to use their own formula, but still keep some of the iconic functions from Bungee. The only thing that they should use the community concensus for is for game modes and certain vehicles/weapons.