Competitive killed halo

If you take a good look at the waypoint home page you will see HCS is front and centre, then there is HCS report, followed by loot crate and finally Esports news round up. And let’s not forget the new HCS podcast, I remember when 343i started podcasting it was for all the community not just one demographic. That alone should be enough to tell you that 343i are pushing competitive Halo over casual Halo. I’ve seen a lot of people blame the casual crowd for Halo 4, I’m a casual player and let me tell you, I sure as hell didn’t want the monstrosity that was Halo 4 multiplayer. I believe that was 343 trying and failing to appeal to the COD demographic. Sure I want casual games but I want Halo casual games, I want asymmetrical and symmetrical maps and game types, I want silly game types that make you howl with laughter when you get a kill or get killed, and let me be clear on this, I also want competitive games, because sometimes I want to push my self, see how good I can be.

Remember “All work and no play makes Jonny dull boy”

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> > > > > > 343 killed it
> > > > >
> > > > >
> > > > > no, the community did
> > > >
> > > >
> > > > Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.
> > > >
> > > > Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?
> > >
> > >
> > > That’s a ridiculous comparison, it’s not even accurate. The devs are at fault, but the community isn’t helping. Halo 5 is a solid game, it just lacks modes, that’s it. The community is killing it by comparing it to the first 3 and the Spartan Companies farming Warzone for Achilles.
> > >
> > > Accurate Real Life Hypothetical: Selling people a faulty gun that’s 85% reliable and some of them use it to defend themselves and some of them use it to shoot up a store and it explodes in 10% of their hands. There are faults at the company that produces them, but it could be the consumers as well, because 10% is pretty much luck at that point because it’s less than the initial 15%.
> >
> >
> > What kind of god awful analogy is that? Next time, keep it short and simple.
> >
> > It’s the devs responsibilty to give the players what they want, not the players responsibilty to want what they don’t. Argue it if you want, but I won’t.
>
>
> The lack of complexity in the community is why it’s starting to kill Halo. Maybe try putting down the controller and try hitting the books, you might need to expand your mind to help here and ingame.
>
> It isn’t the devs responsibility to give players what they want, when they did that, we got Halo 4 because the polls given to a pool of players hated how they were doing Halo 4’s beta because it didn’t feel like CoD, then we got that monstrosity. They don’t cater to the fans, they need to figure out what their version of Halo is because we can all tell Halo 4 isn’t, but with Halo 5, we can see them finding what works and what didn’t in 4 but they still need to make a few tweaks for Halo 6 to knock it out of the park.

Did you just suggest that a lack of book reading is the reason the community is killing Halo?

That’s why you don’t listen pools full of casual players, who may not have even been halo fans. Casuals don’t know what they want, they have to be shown what they want and that should be common knowledge among developers. I remember when Halo 4’s reveal leaked (I think it was a big Game Informer reveal), everyone thought it was some awful attempt at a trolling photshop, because it seemed -Yoinking!- crazy. Obviously, it was real and people remained unhappy. That’s why you listen to your fans. Unfortunately, 343 seems to be lacking in the common sense department.

Man that title is bothering me, isn’t it “competition” killed Halo or “competitive gameplay”!? Oh lord typo, grammar monster is waking up!

343 is catering to the wrong crowd. MLG are the minority, so why did they have so much input in creating Halo 5?

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> 343 is catering to the wrong crowd. MLG are the minority, so why did they have so much input in creating Halo 5?

#hunthetruth# lol at mlg being the focus

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> 343 is catering to the wrong crowd. MLG are the minority, so why did they have so much input in creating Halo 5?

Doesn’t matter who 343 cater to, they will be the minority lol. Halo 4 was CoD like and to casual. Halo 5 is to competitive (and insert all other complaints here).

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> > > > > > > 343 killed it
> > > > > >
> > > > > >
> > > > > > no, the community did
> > > > >
> > > > >
> > > > > Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.
> > > > >
> > > > > Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?
> > > >
> > > >
> > > > That’s a ridiculous comparison, it’s not even accurate. The devs are at fault, but the community isn’t helping. Halo 5 is a solid game, it just lacks modes, that’s it. The community is killing it by comparing it to the first 3 and the Spartan Companies farming Warzone for Achilles.
> > > >
> > > > Accurate Real Life Hypothetical: Selling people a faulty gun that’s 85% reliable and some of them use it to defend themselves and some of them use it to shoot up a store and it explodes in 10% of their hands. There are faults at the company that produces them, but it could be the consumers as well, because 10% is pretty much luck at that point because it’s less than the initial 15%.
> > >
> > >
> > > What kind of god awful analogy is that? Next time, keep it short and simple.
> > >
> > > It’s the devs responsibilty to give the players what they want, not the players responsibilty to want what they don’t. Argue it if you want, but I won’t.
> >
> >
> > The lack of complexity in the community is why it’s starting to kill Halo. Maybe try putting down the controller and try hitting the books, you might need to expand your mind to help here and ingame.
> >
> > It isn’t the devs responsibility to give players what they want, when they did that, we got Halo 4 because the polls given to a pool of players hated how they were doing Halo 4’s beta because it didn’t feel like CoD, then we got that monstrosity. They don’t cater to the fans, they need to figure out what their version of Halo is because we can all tell Halo 4 isn’t, but with Halo 5, we can see them finding what works and what didn’t in 4 but they still need to make a few tweaks for Halo 6 to knock it out of the park.
>
>
> Did you just suggest that a lack of book reading is the reason the community is killing Halo?
>
> That’s why you don’t listen pools full of casual players, who may not have even been halo fans. Casuals don’t know what they want, they have to be shown what they want and that should be common knowledge among developers. I remember when Halo 4’s reveal leaked (I think it was a big Game Informer reveal), everyone thought it was some awful attempt at a trolling photshop, because it seemed -Yoinking!- crazy. Obviously, it was real and people remained unhappy. That’s why you listen to your fans. Unfortunately, 343 seems to be lacking in the common sense department.

Your statement is as cancerous and ignorant as a magazine tabloid. I didn’t say that the lack of book reading is killing Halo. Are you seriously that ignorant? I said that the lack of complexity and overall knowledge is what’s killing Halo, because people think somehow they are geniuses and make uneducated comments with the hope that if enough people support them, it will become correct. If it’s wrong, it’ll always be wrong, no matter how people believe it’s right.

The reason why Bungee was so good at using the Halo Formula is because they created it. No other company could replicate that. 343i gots to stop listening to the community in aspects regarding gameplay balancing and other functions such as that.

I’m not saying ignore the community, I’m saying they have to look back at the trilogy and look at what functions, (not gameplay/controls) made fans jump at Halo, like Split Screen and playable Elites. They should continue to use their own formula, but still keep some of the iconic functions from Bungee. The only thing that they should use the community concensus for is for game modes and certain vehicles/weapons.

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> > > > > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> > > > >
> > > > > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> > > > >
> > > > > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> > > > >
> > > > > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> > > > >
> > > > > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> > > > >
> > > > > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> > > > >
> > > > > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> > > > >
> > > > > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
> >
> >
> > Perhaps I may have not worded that as well as I could have. To the majority of the casual gaming community, the people who game hop and aren’t loyal to one franchise (nothing wrong with that), assume Halo is dead. A fraction of that community is composed of old Halo players. As far as they’re concerned, Halo has faded into obscurity. Halo is on the brink of death. That’s a given. It has been since Halo 4’s aftermath. I thought that you also think Halo is near dead, and you presented your blame for its dying in other aspects of the game. In short, I was asking why you think Halos community has shrunk.
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> false, I consider myself a casual gamer a person that doesn’t like to get my hands all sweaty playing games. also i have been a halo fan since halo ce. I think competitve gamers are the ones to hop from game to game because as soon as COD comes out with another game, you competitive people will flock over there to play.
>
> your just trying to make it seem that as a competitive player, your views are more important to halo thinking you will be more loyal to the game (false). this is will cause failure and ultimately cause them to continue to make one-sided game modes. soon all the competitive try-hards will be the only ones playing halo; thanks to you.

Hate to burst your bubble, but I consider myself a casual player, not a competitive player. If you watch any CoD YouTuber other than TmarTn that has had a lengthy vid on why CoD is dying, they casual refer to Halo as dead.

Proof - The REAL Problem with Call of Duty... - YouTube (1:34)