Competitive killed halo

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> > The thing is in my opinion halo reach and halo 4 very nearly killed off the entire franchise. Halo 5 has breathed some badly needed life back into halo. I’m not very good but I enjoy hard fought games wether I win or lose and I haven’t enjoyed halo this much since halo 3.
> >
> > as for the pro/competetive scene, I’m so thankful that it’s back and popular on twitch etc, I really really enjoy watching the best in the business go at each other. Now you may wish to call me a tryhard or whatever but I admit I’m trash and know I will never be pro/competetive but that’s not the point. I enjoy playing ranked games and I enjoy watching the elite play halo. Halo’s back, baby and I’m loving it.
>
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> Halo 5 had the worst sales in Halo history. How could you call that breathing life back into the franchise?

Because there are a core fan base,probably not you or your friends, that really enjoy halo, that is because at its core it is what halo was built on, other halos adapted to be more for casuals but the problem with casuals is they don’t care about the story or the gameplay, a core gambade that is smaller os better than a large player base that are not reliant, that’s why halo took a more competitive turn because these people will continuously play this game, that’s what will keep population alive when h4 failed, yes the casuals will fade away but they will comeback every once in a while, what you really want is that reliable group that you know will always be playing halo. I know I will.

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> > > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> > >
> > > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> > >
> > > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> > >
> > > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> > >
> > > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> > >
> > > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> > >
> > > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> > >
> > > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
> >
> >
> > While scolding us for being ignorant and condescending, you came across pretty ignorant and condescending. Why is halo on the brink of death then? Dont tell me simply because of age, or because Halo 4 drove everyone off, because CoD has been around just as long, and has experienced worse rough patches, and it continues to thrive (to a certain extent). Halo 5 takes itself too seriously. So does this community. Every gun has ridiculous range to promote 343’s skill based gameplay. Autos were made to be crushed. CQC is dead in this game, and there’s no argument against that. This is proven by the decease in radar range, even though the player can move faster. Competitive is killing Halo because they want skill to define the quality of your experience, rather than letting fun do so.
>
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> I never once claimed that Halo was on the brink of death. Nor did I ever say it was because of age or strictly because of Halo 4. You misunderstand my argument entirely which kind of highlights the point of my post.
>
> The only reason I came across as condescending is that this forum legitimately does not understand competitive mindset, desires, opinions, and history. I dont expect people to know all of that. Especially if they don’t care. But what bothers me is too many PRETEND to know and it bothers me. It should bother anyone when someone is relying on a stereotype of a group of people to form their opinions.
> I can’t exactly be ignorant of casuals given the fact that I don’t really play competitively anymore. The most I do is strive for a certain rank (onyx/champion). Other than that, you can find me in warzone, alone, without a mic or playing the campaign. Not exactly the apex of competition.

Perhaps I may have not worded that as well as I could have. To the majority of the casual gaming community, the people who game hop and aren’t loyal to one franchise (nothing wrong with that), assume Halo is dead. A fraction of that community is composed of old Halo players. As far as they’re concerned, Halo has faded into obscurity. Halo is on the brink of death. That’s a given. It has been since Halo 4’s aftermath. I thought that you also think Halo is near dead, and you presented your blame for its dying in other aspects of the game. In short, I was asking why you think Halos community has shrunk.

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> > > 2533274849470050;6:
> > > The thing is in my opinion halo reach and halo 4 very nearly killed off the entire franchise. Halo 5 has breathed some badly needed life back into halo. I’m not very good but I enjoy hard fought games wether I win or lose and I haven’t enjoyed halo this much since halo 3.
> > >
> > > as for the pro/competetive scene, I’m so thankful that it’s back and popular on twitch etc, I really really enjoy watching the best in the business go at each other. Now you may wish to call me a tryhard or whatever but I admit I’m trash and know I will never be pro/competetive but that’s not the point. I enjoy playing ranked games and I enjoy watching the elite play halo. Halo’s back, baby and I’m loving it.
> >
> >
> > Halo 5 had the worst sales in Halo history. How could you call that breathing life back into the franchise?
>
>
> Because there are a core fan base,probably not you or your friends, that really enjoy halo, that is because at its core it is what halo was built on, other halos adapted to be more for casuals but the problem with casuals is they don’t care about the story or the gameplay, a core gambade that is smaller os better than a large player base that are not reliant, that’s why halo took a more competitive turn because these people will continuously play this game, that’s what will keep population alive when h4 failed, yes the casuals will fade away but they will comeback every once in a while, what you really want is that reliable group that you know will always be playing halo. I know I will.

Halo 5 dedi ugly hasn’t been breathing life back to halo, if 343 isn’t learning from their mistakes like they are doing now halo may never get its Spartans back… a reboot might be the only thing that could save halo… maybe in 2020 we get a completely remastered CE. As in same story different game not copy paste with new graphics…

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> > > > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> > > >
> > > > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> > > >
> > > > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> > > >
> > > > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> > > >
> > > > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> > > >
> > > > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> > > >
> > > > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> > > >
> > > > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
>
>
> Perhaps I may have not worded that as well as I could have. To the majority of the casual gaming community, the people who game hop and aren’t loyal to one franchise (nothing wrong with that), assume Halo is dead. A fraction of that community is composed of old Halo players. As far as they’re concerned, Halo has faded into obscurity. Halo is on the brink of death. That’s a given. It has been since Halo 4’s aftermath. I thought that you also think Halo is near dead, and you presented your blame for its dying in other aspects of the game. In short, I was asking why you think Halos community has shrunk.

false, I consider myself a casual gamer a person that doesn’t like to get my hands all sweaty playing games. also i have been a halo fan since halo ce. I think competitve gamers are the ones to hop from game to game because as soon as COD comes out with another game, you competitive people will flock over there to play.

your just trying to make it seem that as a competitive player, your views are more important to halo thinking you will be more loyal to the game (false). this is will cause failure and ultimately cause them to continue to make one-sided game modes. soon all the competitive try-hards will be the only ones playing halo; thanks to you.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

343 killed it

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> > > > Halo 5 is a great game if you enjoy competitive gameplay. However, this leaves the more casual fan desiring something more.
> > > >
> > > > Halo 1-Reach had something for casual gamers and people that didn’t take the game so seriously. Reach, the game that split the community is still far more succesful and well received than Halo 4/5 were. It still felt like a Halo game. Reach was getting 100k people online a year after it’s release, Halo 5 was down to 40-50 2 months after release.
> > > >
> > > > It doesn’t take a rocket scientist to see that 343 is hurting the franchise, Halo 5 is the worst selling game in the series since Halo:CE, has the lowest population of a Halo game less than a year after release (Even Halo 4 was higher), if you judge by games above/below it on the most played Xbox games Halo 5 has peaks of less than 30 thousand players. They removed the player count for a reason.
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> > >
> > > Without 343 there is no franchise. So…
> >
> >
> > Without Microsoft there’s no 343, and without a good Halo game there’s not that much going for the Xbox one.
>
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> The Xbox is more than just halo, gears? Mass effect?(is now on ps as well after the last game launched), it even is used to view a certain naughty website the most. Then there’s the million plus users who use it. Xbox has outgrown halo at this point, ten years ago sure you could say it would have nothing going for it if halo bombed but halo has bombed for years now and people still use the console for the other infinity games out there. Halo just isn’t that Xbox seller anymore which is a shame but doesn’t bother me.

Gears 4 at e3 almost looks like its going through its Doom 3 phase. Mass effect 3’s ending was frowned upon by many of the gaming community. Most other third party video games have also moved to pc. The entire industry is at fault here. PlayStation still exists thanks to dedicated JRPG’s and few games such as The last of Us, Gran Turismo and Uncharted. I still show complete and utter disrespect to Sony for closing down Studio Liverpool (Psygnosis/Firesprite) and the Wip3out series. The same goes for Nintendo. No Metroid game in six years, no F-zero game in more than ten and nothing has topped Pocket Monsters since Gold and Silver. Zelda has been nothing but failed rehash of the same story; the ending of Skyward Sword even confirmed it. Most just brought the Wii/U for Smash bros. and left it at that. Fact is company owned studios and in-house games are needed to propel a console further than something more than just a client for playing games on. Steam wouldn’t be anywhere as near popular if they didn’t make people play Valve games through its client. Certain Affinity (Total War/Halo Wars 2) have lost so much respect after charging people day one DLC. Like Halo 5, Rome 2 was over hyped and had probably the worst release of any single hybrid RTS game to date. It took about two years for both Campaign and Multiplayer to become close to stable. Even then it still considered to have copy and pasted most army units for each faction. Most of this is due to SEGA putting forward their release dates, not allowing them to focus on content and instead releasing them as pay for play additional content. Most of their dedicated Sonic Team employees have quit over arguments with management., thus Sonic Adventure/Rush 3 release is highly unlikely. Back to Xbox Halo 4 stripped Reach bare, no firefight, no forge, no proper theatre mode and multiplayer modes removed until fans demanded their return. There will always be those arguments and conflict between esports/mlg players and casual gamers. AND THEN THERE ARE THOSE WHO DON’T GIVE A DAMN ABOUT REALISTIC BALISTICS, RETICULE BLOOM AND ALL THAT DECENT SIZED MAGAZINE TOSS AND JUST WANT TO HAVE A PROPER 60 ROUND ASSAULT RIFLE. Nothing says overkill like ramming the last fifteen bullets so deep into the elite their unused energy sword on their hip needs therapy.
Consoles as a whole have been going downhill thanks to corporate greed and failure to answer to the demand of hardcore gamers who actually learn how to play via a steep learning curve and don’t vie for attention on social media by streaming their exploits all over twitch. Women: The only thing that will make the men your b**** is by making him struggle to complete all five levels of Ikaruga and then perfect hard mode in front of his face. No, we don’t need you in revealing underwear. We have -Yoink- for that, just play the damn game. Its not goldilocks and the three Halos: We don’t want dumbed down versions of games for children who demand everything on a platter, complain when the game is too difficult and then call other people salty when the game is just right for them. A sequel should add layers to game and remove what didn’t work in the original concept. In Halo’s case it should be based on Gun, Grenade, Melee not Thruster, Charge and Ground Pound. Be it casual or esports, consumer or developer If you cannot keep up with the original dynamics of a game and before criticising it for change, consider that type of game isn’t for you.

And because of that, your sexbox has ‘bombed’.

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> 343 killed it

no, the community did

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

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> > 343 killed it
>
>
> no, the community did

343 gave the community a reason to kill it

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> I remember back in the day when youtube channels were made just for halo because how much fun they have playing it and how everyone injoys it because it’s fun and simple, now day’s sense halo 4 came out and how much similar it looked to cod people start to loose interest and move on into new things. Halo back in the day had both competitiveness and casual fun gametypes in two different sections, now days halo is all about being sweaty and play on those hideous small looking maps. Every new game that is released and it’s about fun casual gameplay people go insane about it and play it non stop. For example, over watch have over 7 million registered accounts, wherever I go on social media I see someone is playing it or doing fan art for it because it’s a game for everyone! Just like how halo used to be. Halo is in no shape of being too focused on a competitive gameplay because it’s an exclusive game for a console that is barely selling well, you need to show how fun and simple the game is so that everyone can injoy it. Im not saying competitiveness in halo should go away, it’s been apart of halo sense ages but what I’m saying is they should do like they did in old halos where they put an mlg section for competitive players and a section for casuals and make the gameplay more simple and fun, not just completely ignore the fun aspects of the game and shove competitive gameplay into everyone’s throat like in halo 5 arenas. Wanna see how halo is so focused on competitive players and making everything for esport players? See my previous forum Lazy link

First of all, your spelling is horrible.

Second off, there are literally more casual playlists and modes to play than “comp” modes. There is only one true comp mode and that is Team Arena. Your prblem is you are not having fun, this is not the fault of the game or “try-hards”. If you are a gold or plat player you will be facing people of equal skill, same goes for any rank, and I LOVE that. You don’t get stomped by champs if you are silver, or you don’t go around stomping golds as an Onyx.

My last point goes to the ridiculous comparison to over-watch. Overwatch is a MOBA type FPS, it is not a skill based shooter, and it is also available on Both PC, Xb1 and PS4…so of course it will be bigger.

Esports has 0 to do with your game, it has to do with 1 single game type -> TEAM ARENA. If you don’t enjoy playing competitively you can play warzone, warzone assault, warzone turbo, BTB, infection, social slayer, mythic snipers or any social of the week playlist. Heck, slayer is pretty casual. And if you are ranked under diamond, then Arena is pretty casual.

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> > 343 killed it
>
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> no, the community did

Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.

Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?

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> > > 2533274812650916;180:
> > > > 2533274877132092;164:
> > > > > 2533274812650916;10:
> > > > > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> > > > >
> > > > > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> > > > >
> > > > > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> > > > >
> > > > > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> > > > >
> > > > > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> > > > >
> > > > > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> > > > >
> > > > > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> > > > >
> > > > > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
> >
> >
> > Perhaps I may have not worded that as well as I could have. To the majority of the casual gaming community, the people who game hop and aren’t loyal to one franchise (nothing wrong with that), assume Halo is dead. A fraction of that community is composed of old Halo players. As far as they’re concerned, Halo has faded into obscurity. Halo is on the brink of death. That’s a given. It has been since Halo 4’s aftermath. I thought that you also think Halo is near dead, and you presented your blame for its dying in other aspects of the game. In short, I was asking why you think Halos community has shrunk.
>
>
> false, I consider myself a casual gamer a person that doesn’t like to get my hands all sweaty playing games. also i have been a halo fan since halo ce. I think competitve gamers are the ones to hop from game to game because as soon as COD comes out with another game, you competitive people will flock over there to play.
>
> your just trying to make it seem that as a competitive player, your views are more important to halo thinking you will be more loyal to the game (false). this is will cause failure and ultimately cause them to continue to make one-sided game modes. soon all the competitive try-hards will be the only ones playing halo; thanks to you.

Lol no single competitive Halo player will flock to cod for competitive games. Probably the least competitive game on the market.

Way to go Viper, I salute you.

I disagree. Competition drives the game. The problem is the way it’s implemented. The current ranking system and the way it matches players with other players is awful. And then the ranks reset every month, but you don’t stop getting ranked against the same players because the game says you should be playing against a certain level of players, which is dumb. I’d prefer a traditional halo 2/3 style ranking system, which would allow skilled players to quickly level up to and away from lower skilled players. As is, it seems all games are a sweaty mess and unless you’re just into uber competition they aren’t as much fun.

> 2533274908131346;1:
> I remember back in the day when youtube channels were made just for halo because how much fun they have playing it and how everyone injoys it because it’s fun and simple, now day’s sense halo 4 came out and how much similar it looked to cod people start to loose interest and move on into new things. Halo back in the day had both competitiveness and casual fun gametypes in two different sections, now days halo is all about being sweaty and play on those hideous small looking maps. Every new game that is released and it’s about fun casual gameplay people go insane about it and play it non stop. For example, over watch have over 7 million registered accounts, wherever I go on social media I see someone is playing it or doing fan art for it because it’s a game for everyone! Just like how halo used to be. Halo is in no shape of being too focused on a competitive gameplay because it’s an exclusive game for a console that is barely selling well, you need to show how fun and simple the game is so that everyone can injoy it. Im not saying competitiveness in halo should go away, it’s been apart of halo sense ages but what I’m saying is they should do like they did in old halos where they put an mlg section for competitive players and a section for casuals and make the gameplay more simple and fun, not just completely ignore the fun aspects of the game and shove competitive gameplay into everyone’s throat like in halo 5 arenas. Wanna see how halo is so focused on competitive players and making everything for esport players? See my previous forum Lazy link

Competitive did kill halo. I’ll be honest I played the heck out of halo 5 for sometime but I’m bored of it. Halo was known for some classic social playlists. There is one called Griffball but I don’t like griffball in this game. I’ve only played 10 games of it. I wish they would add in action sack and that can contain some cool things people host in customs like Clogged toilet etc. even though clogged toilet is infection it belongs in action sack because it gives variety. I don’t have that many friends to play customs with either. I wanna play online games so I can earn REQS etc. I’m tired of only being able to play competitive Gamemodes. The sad part is they’ll add gametypes for two days then take them away. I don’t like CTF or strongholds in halo 5 at all for variety of reasons that I’m not gonna list because it’s to many reasons that I have to type out. I support competitive play but come on don’t just focus on e-sports only. Lots of people only got halo 5 to play customs and have fun but we are limited with Gamemodes. Everything is competitive… I need a break from competitive play. I like the graphics some what and how fast I get games. I don’t like the ban hammer for banning people just for simply lagging out. It also bans people days later when it’s no longer nesesery. Halo 5 needs action sack in multiplayer. People want to have fun without being compstitive. Action sack would be perfect for people who don’t have friends to play with… This game could also use more gametypes here are my suggestions: headhunter, race, juggernaut, VIP, territories, King of the hill (i prefer king of the hill over strongholds), invasion with playable elites. What was the one gametype in h2 called where you held the skull and collected points for your team. I’m okay with them adding new gametypes but this game lacks a lot. Warzone isn’t really different it’s just firefight combined with BTB. This game needs to stop focusing on competitive play and focus on both. The reason people are conparing halo to COD isn’t just because of sprint it’s because it’s also getting too compatible like COD. Halo was always social and was to have fun. I miss those times playing teacher with friends and playing some social Gamemodes on matchmaking like action sack and meeting new people to play with. Halo needs to be both like it always did. Halo can’t be just one. 343 please stop giving us daily Gamemodes but instead weekly or daily challenges. These challenges will award us more REQS or cool armor. I want more perminant Gamemodes. The recent game mode that was added with the sniper being over powered can be added to action sack. We need the veto or voting system as well though because this will prevent action sack because I have a felling I’ll only get to play the same gametype over and over again. Voting will give us the chance to play anything we want. Also for people against voting. The veto system was perfect since it was still random maps but it gave people a choice. Either way more than likely with the current system or veto system you’ll get maps you don’t like. But every I mentioned would make this game so much boring. Im a terrible player. My K/D even proves my skill being terrible. People like me buy halo for social play. But I can’t do that since this game is for esports. I’m bored of halo and Xbox is losing my interest. Halo is the only thing Xbox has. I can buy a PS4 and get better games but I’m not gonna do that since I don’t have the money. This game again needs to focused on both social and competitive play. Thank you #MakeHaloGreatAgain

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> > > 343 killed it
> >
> >
> > no, the community did
>
>
> Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.
>
> Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?

That’s a ridiculous comparison, it’s not even accurate. The devs are at fault, but the community isn’t helping. Halo 5 is a solid game, it just lacks modes, that’s it. The community is killing it by comparing it to the first 3 and the Spartan Companies farming Warzone for Achilles.

Accurate Real Life Hypothetical: Selling people a faulty gun that’s 85% reliable and some of them use it to defend themselves and some of them use it to shoot up a store and it explodes in 10% of their hands. There are faults at the company that produces them, but it could be the consumers as well, because 10% is pretty much luck at that point because it’s less than the initial 15%.

To be completely honest with you, Halo is still alive and I’m enjoying it. It just needs more; more social playlists, more game modes and more custom game options.

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> > I remember back in the day when youtube channels were made just for halo because how much fun they have playing it and how everyone injoys it because it’s fun and simple, now day’s sense halo 4 came out and how much similar it looked to cod people start to loose interest and move on into new things. Halo back in the day had both competitiveness and casual fun gametypes in two different sections, now days halo is all about being sweaty and play on those hideous small looking maps. Every new game that is released and it’s about fun casual gameplay people go insane about it and play it non stop. For example, over watch have over 7 million registered accounts, wherever I go on social media I see someone is playing it or doing fan art for it because it’s a game for everyone! Just like how halo used to be. Halo is in no shape of being too focused on a competitive gameplay because it’s an exclusive game for a console that is barely selling well, you need to show how fun and simple the game is so that everyone can injoy it. Im not saying competitiveness in halo should go away, it’s been apart of halo sense ages but what I’m saying is they should do like they did in old halos where they put an mlg section for competitive players and a section for casuals and make the gameplay more simple and fun, not just completely ignore the fun aspects of the game and shove competitive gameplay into everyone’s throat like in halo 5 arenas. Wanna see how halo is so focused on competitive players and making everything for esport players? See my previous forum Lazy link
>
>
> Competitive did kill halo. I’ll be honest I played the heck out of halo 5 for sometime but I’m bored of it. Halo was known for some classic social playlists. There is one called Griffball but I don’t like griffball in this game. I’ve only played 10 games of it. I wish they would add in action sack and that can contain some cool things people host in customs like Clogged toilet etc. even though clogged toilet is infection it belongs in action sack because it gives variety. I don’t have that many friends to play customs with either. I wanna play online games so I can earn REQS etc. I’m tired of only being able to play competitive Gamemodes. The sad part is they’ll add gametypes for two days then take them away. I don’t like CTF or strongholds in halo 5 at all for variety of reasons that I’m not gonna list because it’s to many reasons that I have to type out. I support competitive play but come on don’t just focus on e-sports only. Lots of people only got halo 5 to play customs and have fun but we are limited with Gamemodes. Everything is competitive… I need a break from competitive play. I like the graphics some what and how fast I get games. I don’t like the ban hammer for banning people just for simply lagging out. It also bans people days later when it’s no longer nesesery. Halo 5 needs action sack in multiplayer. People want to have fun without being compstitive. Action sack would be perfect for people who don’t have friends to play with… This game could also use more gametypes here are my suggestions: headhunter, race, juggernaut, VIP, territories, King of the hill (i prefer king of the hill over strongholds), invasion with playable elites. What was the one gametype in h2 called where you held the skull and collected points for your team. I’m okay with them adding new gametypes but this game lacks a lot. Warzone isn’t really different it’s just firefight combined with BTB. This game needs to stop focusing on competitive play and focus on both. The reason people are conparing halo to COD isn’t just because of sprint it’s because it’s also getting too compatible like COD. Halo was always social and was to have fun. I miss those times playing teacher with friends and playing some social Gamemodes on matchmaking like action sack and meeting new people to play with. Halo needs to be both like it always did. Halo can’t be just one. 343 please stop giving us daily Gamemodes but instead weekly or daily challenges. These challenges will award us more REQS or cool armor. I want more perminant Gamemodes. The recent game mode that was added with the sniper being over powered can be added to action sack. We need the veto or voting system as well though because this will prevent action sack because I have a felling I’ll only get to play the same gametype over and over again. Voting will give us the chance to play anything we want. Also for people against voting. The veto system was perfect since it was still random maps but it gave people a choice. Either way more than likely with the current system or veto system you’ll get maps you don’t like. But every I mentioned would make this game so much boring. Im a terrible player. My K/D even proves my skill being terrible. People like me buy halo for social play. But I can’t do that since this game is for esports. I’m bored of halo and Xbox is losing my interest. Halo is the only thing Xbox has. I can buy a PS4 and get better games but I’m not gonna do that since I don’t have the money. This game again needs to focused on both social and competitive play. Thank you #MakeHaloGreatAgain

Competitive even killed off machinima. The game is being made to much for competition that people really don’t make videos as much anymore. The only videos I’ve seen recently is either about HCS or some other clan battle stuff. Yeah there is cool forge videos but that’s not the point. I like to watch scifi videos with elites in stuff In it. I can’t watch it no more since they took away playable elites. I dont like watching competitive videos or forge tutorials.

> 2535471109694535;256:
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> > > 2535447053585555;248:
> > > > 2533274987445368;246:
> > > > 343 killed it
> > >
> > >
> > > no, the community did
> >
> >
> > Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.
> >
> > Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?
>
>
> That’s a ridiculous comparison, it’s not even accurate. The devs are at fault, but the community isn’t helping. Halo 5 is a solid game, it just lacks modes, that’s it. The community is killing it by comparing it to the first 3 and the Spartan Companies farming Warzone for Achilles.
>
> Accurate Real Life Hypothetical: Selling people a faulty gun that’s 85% reliable and some of them use it to defend themselves and some of them use it to shoot up a store and it explodes in 10% of their hands. There are faults at the company that produces them, but it could be the consumers as well, because 10% is pretty much luck at that point because it’s less than the initial 15%.

What kind of god awful analogy is that? Next time, keep it short and simple.

It’s the devs responsibilty to give the players what they want, not the players responsibilty to want what they don’t. Argue it if you want, but I won’t.

> 2533274819567236;259:
> > 2535471109694535;256:
> > > 2533274819567236;251:
> > > > 2535447053585555;248:
> > > > > 2533274987445368;246:
> > > > > 343 killed it
> > > >
> > > >
> > > > no, the community did
> > >
> > >
> > > Sorry, but the community can’t kill the game. The devs can though, by not giving the community what they want.
> > >
> > > Real life hypothetical: One person gets shot in the head by another person. Who’s at fault for the victims death? The shooter for putting a bullet in the victims head? Or the victim for not dodging the bullet?
> >
> >
> > That’s a ridiculous comparison, it’s not even accurate. The devs are at fault, but the community isn’t helping. Halo 5 is a solid game, it just lacks modes, that’s it. The community is killing it by comparing it to the first 3 and the Spartan Companies farming Warzone for Achilles.
> >
> > Accurate Real Life Hypothetical: Selling people a faulty gun that’s 85% reliable and some of them use it to defend themselves and some of them use it to shoot up a store and it explodes in 10% of their hands. There are faults at the company that produces them, but it could be the consumers as well, because 10% is pretty much luck at that point because it’s less than the initial 15%.
>
>
> What kind of god awful analogy is that? Next time, keep it short and simple.
>
> It’s the devs responsibilty to give the players what they want, not the players responsibilty to want what they don’t. Argue it if you want, but I won’t.

The lack of complexity in the community is why it’s starting to kill Halo. Maybe try putting down the controller and try hitting the books, you might need to expand your mind to help here and ingame.

It isn’t the devs responsibility to give players what they want, when they did that, we got Halo 4 because the polls given to a pool of players hated how they were doing Halo 4’s beta because it didn’t feel like CoD, then we got that monstrosity. They don’t cater to the fans, they need to figure out what their version of Halo is because we can all tell Halo 4 isn’t, but with Halo 5, we can see them finding what works and what didn’t in 4 but they still need to make a few tweaks for Halo 6 to knock it out of the park.

> 2533274987445368;249:
> > 2535447053585555;248:
> > > 2533274987445368;246:
> > > 343 killed it
> >
> >
> > no, the community did
>
>
> 343 gave the community a reason to kill it

343 killed their community