Competitive killed halo

> 2533274908131346;185:
> > 2533274812650916;10:
> > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> >
> > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> >
> > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> >
> > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> >
> > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> >
> > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> >
> > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> >
> > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
>
>
> Talking about ignorance, it’s people like you who suck 343s -yoink- and defend whatever they give you even tho you know a lot of people don’t like it, this game is not fun! It’s not balanced between competitive players and casuals. There is no fun aspects what so ever! Where is the playable elites? This game wouldn’t be too esporty if there is some people playing as them, where is the split screen? The game wouldn’t look good for live audience on twitch or tournaments if the game isn’t extended to 60 fps and 1080p! The armor customization, the fun gametypes like king of the Hill and juggernaut and many many fun gametypes, they’re all gone because 343 focused heavily on competitiveness and that’s what made people leave because this game lacks fun gametypes and feelings to it like the old halos.

Disagree, the gametypes are not gone because they wanted a competitive Halo, they are gone because the population is low. This is from the games such as 4, Reach, and MCC, all of which received bad reviews from many people, and have put people off buying the game.

Playable Elites would not happen because whilst the lore allows Elites to be part of War Games, the hitboxes of the elites would mean that they would have to redesign that, and at this point, I don’t think 343 will commit to doing this.

343 have bigger projects to worry about such as Halo Wars 2, Halo 6, and possible other games.

A lot of people wouldn’t like it if it went casual as well, which you seem to have missed in the previous years…

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> > 2533274945811672;144:
> > Ya i think the competition brought back halo
>
>
> It did, but the game shouldn’t only focus on one thing; there needs to be an equal distribution of social and ranked across the board.

EXACTLY…there’s not just Competitive there’s a variety. Some people dislike Gameplay that’s fast passed and overly intense where every 2 seconds is a combat encounter. That’s why I miss the relaxed and smoother gameplay of Halo 3.

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> > 2535466493182576;161:
> > No its people like you that have killed halo. Yes halo is a game where you have fun but you also play competitive. If you just to have fun get a friend and play some griffball or infection.
>
>
> Or go back to having social playlists because people might want to play slayer or objective for example but nit feel up to playing their best that day and don’t want statrack. Griffball and infection still track stats which has mean people even take them serious because they don’t want to hurt their precious KDR

Nobody is stopping you having fun on ranked playlists seriously, I don’t see why there needs to be social playlists it just splits the community despite it being the exact same playlist.

> 2533274909329991;181:
> > 2535466493182576;161:
> > No its people like you that have killed halo. Yes halo is a game where you have fun but you also play competitive. If you just to have fun get a friend and play some griffball or infection.
>
>
> Why would we be required to find a friend in order to have fun. (seems the requirement is to go through endless loopholes to get real entertainment from halo5)
>
> Let me explain what I mean here. When I plug into halo5, I don’t want to search on my own for friends with maps or specific game modes that are fun; I expect the game to do that for me. Instead, the game willingly set us up in a stiff competitive game mode.
>
> this Stiff competition scares us casuals away, I remember playing halo just for laughs and it way very fun seeing each other die in silly ways and find strategies to set traps for other players. They try to do some in halo 5, example 2 spartans hiding in doorway waiting to ambush. Now in Halo5, its mostly simple run-n-gun and that is it. You may be right, the problem could be that halo5 is too simple and not innovative enough to satisfy the taste for all gamers; Halo sadly needs more creative developers.
>
> And to the op. Competeitive might not be what killed halo but a game developed contributed to it with lack of creativity, sad lacking content, poor quality campaign ideas; this all lead to gamers being limited to one option in the entire game. And that is just to simply compete with each other. if you come to halo5 for reasons other than to compete, you will be greeted with sad boredom.
>
> Sure, there are some people that enjoy the sad competitive nature of the game, but little do they know is that single focus will fall flat at some point.
> To lovers of this repetitive competition, At some point you will grow tired of going into arena to grab 100 kills just to prove you are king, if not you will become insane repeating the same simple strategies over and over and over and over. if you deny any of this, just blame yourself for ignorance if halo community completely falls flat.

See I look at other rivals for example CS:GO that has very few game modes or variation with core repetitive gameplay but is the best fps competitive scene, I don’t think what your saying is truthful honestly based on this comparison.

Halo 5 is a great game if you enjoy competitive gameplay. However, this leaves the more casual fan desiring something more.

Halo 1-Reach had something for casual gamers and people that didn’t take the game so seriously. Reach, the game that split the community is still far more succesful and well received than Halo 4/5 were. It still felt like a Halo game. Reach was getting 100k people online a year after it’s release, Halo 5 was down to 40-50 2 months after release.

It doesn’t take a rocket scientist to see that 343 is hurting the franchise, Halo 5 is the worst selling game in the series since Halo:CE, has the lowest population of a Halo game less than a year after release (Even Halo 4 was higher), if you judge by games above/below it on the most played Xbox games Halo 5 has peaks of less than 30 thousand players. They removed the player count for a reason.

We have this topic. Then we have topics that say the game is too competitive, we need social matches and no hidden ranks so that occasionally some bronze players can get steamrolled by a team of plats. Then we have topics that want to nerf autos so that all the new players suck even more. Then we want to extend the radar so that newer players constantly get crouch ambushed because they have no idea how the radar works.

How the hell do you plan on implementing all that stuff into one Halo game for the fans?

> 2533274834635329;206:
> Halo 5 is a great game if you enjoy competitive gameplay. However, this leaves the more casual fan desiring something more.
>
> Halo 1-Reach had something for casual gamers and people that didn’t take the game so seriously. Reach, the game that split the community is still far more succesful and well received than Halo 4/5 were. It still felt like a Halo game. Reach was getting 100k people online a year after it’s release, Halo 5 was down to 40-50 2 months after release.
>
> It doesn’t take a rocket scientist to see that 343 is hurting the franchise, Halo 5 is the worst selling game in the series since Halo:CE, has the lowest population of a Halo game less than a year after release (Even Halo 4 was higher), if you judge by games above/below it on the most played Xbox games Halo 5 has peaks of less than 30 thousand players. They removed the player count for a reason.

Without 343 there is no franchise. So…

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> > > > 2533274923746840;3:
> > > > wouldn’t the competitive tryhard -Yoink- crappers go into the casual section anyway because… well because their -Yoinks!-. Take people who farm in warzone for example. Warzone used to be heaps fun and I played that non-stop. But now it’s just. the fun died out because of people. People love to ruin the fun in games for casuals like me. Heck the whole ranking thing in halo 5 with gold and diamonds has turned me into someone I dont wanna be (competitive) and I hate it. I 100% agree with OP. These MLG and casual sections would be nice to have. Halo 5 is just way too competitive. I never noticed any competitiveness in halo reach or 4.(didn’t play CE, 2 or 3 enough to care about their multiplayers) But in halo 5 it’s just… damn. And yet halo 5 is still my favorite game. And probably always will be.
> > > >
> > > > PS. no one’s going to agree with me when I spread my OPINION here but I think all ranked playlists should become social as of now. No more competing for golds or onyx. Let’s make it fun again. Or at least have the ranked section then social section. Cause like I said these ranks are making me be someone I don’t wanna be. I get a gold 5 after qualifying in breakout then get all aggressive and crap just to get that gold 6 up to a platinum but go down to a gold 5 and then 4. Getting super rage and then realizing wow this isn’t me I play for fun like I used to. I shouldn’t care
> > >
> > >
> > > You open your post with an untrue stereotype that represents a portion of the community that isn’t even competitive. And I’m supposed to take your opinion seriously?
> > >
> > > And you’re trying to blame the fact that you suddenly cared about ranking on other people? Like, it’s THEIR fault that you wanted a higher rank? Unbelievable.
> >
> >
> > yes calm your snake down its my own opinion not yours. I aint aware of any stereotypes okay trust me. i read your post and agree with you. although i would prefer none of the playlists being rank i full out dont care either way. Not everyone is bad but there are some serious mega a holes out there. although i was too harsh on my post bad day thats on me. and no your not supposed to take my opinion seriously hence it being my opinion you know. the blaming one was true though. i get so ahead of myself last night. will be taking a break off halo 5 and in the next month or so i’ll be back to my normal happy self and i wont even care about farmer, or tryhards or mlgs or lag or ranks.
>
>
> My friend, don’t get me wrong, you can have any opinion you want. If you think Halo would be better off without a ranking system, hey, that’s fine.
>
> But opening with insults didn’t help. And I understand you weren’t having the best of days, which is also fine. I just didn’t see it as okay that a player should be insulted because of the type of Halo they like to play.

I can understand the frustration. There should be more ranked games or less. just make appropriate social playlists.

What I can see most from this thread is that both casual and competitive players want a good balance of game styles to play. I couldn’t agree more, I also agree with most of the people who have posted on this thread that Halo 3 had the perfect balance of casual and competitive playlists. But even in the H3 casual playlists especially BTB your competitive side would really come out, who remembers games of one flag going into overtime and your team got the flag out? You didn’t sit back and chill then, it was pure unadulterated competitive gameplay to get that win. Playing team objective was not a casual affair, it was absolute competitive mayhem, even with out ranks you wanted that win. I guess what I’m trying to say is that casual game types are the be all and end all of fun but neither are competitive game types.

> 2533274908131346;185:
> > 2533274812650916;10:
> > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> >
> > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> >
> > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> >
> > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> >
> > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> >
> > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> >
> > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> >
> > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
>
>
> Talking about ignorance, it’s people like you who suck 343s -yoink- and defend whatever they give you even tho you know a lot of people don’t like it, this game is not fun! It’s not balanced between competitive players and casuals. There is no fun aspects what so ever! Where is the playable elites? This game wouldn’t be too esporty if there is some people playing as them, where is the split screen? The game wouldn’t look good for live audience on twitch or tournaments if the game isn’t extended to 60 fps and 1080p! The armor customization, the fun gametypes like king of the Hill and juggernaut and many many fun gametypes, they’re all gone because 343 focused heavily on competitiveness and that’s what made people leave because this game lacks fun gametypes and feelings to it like the old halos.

I think you misread his original comment, and are just stereotyping him like he said you guys do, he wasn’t praising 343, just recognising why they made certain design decisions and highlighting that there are two stereotypes: The die hard people who believe this game is awful because it forgets about causals players and those die hard fans who believe this game is perfect. We all know it isn’t perfect but it is certainly not awful, if you believe this game has killed Halo then I question why you even still comment on these forums to be honest (thus is not directly aimed at you but just my view on this group of people). I understand many see the glory days as H3 customs or Halo Reach customs, and while I certainly enjoyed that the most. You have to recognise that there was a community before customs was a major part in halo during H1 and H2 who were the originals that promoted this game to its amazing level now, these people loved the competitive nature of Halo and its arena gameplay. These people have been ignored for the longest time, this halo was a love letter to these fans, you need to respect there are people in different groups that want different things in this community similar to a school culture where you have the nerds, the jocks and the jokers, this is very much what the halo community is, people enjoy the game for different reasons, respect that, and you create a more respectful community.

The ironic part of the OPs post is that the competitive halo’s (with the exception of 5, but I really wouldn’t call it competitive either with things like Spartan charge) was the most popular halos
From CE-3 the population grew and grew
from reach - H5 its shrunk and shrunk

Halo 3 had by far the best approach when it came to the gsme
social playlists and competitive playlists
it had something for everyone for what ever mood they we in
wanted to be fun and silly?
Theres feista
wanted to be super try hard elite pro?
theres MLG
wanted to be somewhere in between?
Social slayer team and team slayer

now we have no social playlists and anything that does come out is generally regulated to rotational playlists that simply further pushes the players away from this game and into the arms of overwatch doom battleborn etc etc

> 2533274834635329;206:
> Halo 5 is a great game if you enjoy competitive gameplay. However, this leaves the more casual fan desiring something more.
>
> Halo 1-Reach had something for casual gamers and people that didn’t take the game so seriously. Reach, the game that split the community is still far more succesful and well received than Halo 4/5 were. It still felt like a Halo game. Reach was getting 100k people online a year after it’s release, Halo 5 was down to 40-50 2 months after release.
>
> It doesn’t take a rocket scientist to see that 343 is hurting the franchise, Halo 5 is the worst selling game in the series since Halo:CE, has the lowest population of a Halo game less than a year after release (Even Halo 4 was higher), if you judge by games above/below it on the most played Xbox games Halo 5 has peaks of less than 30 thousand players. They removed the player count for a reason.

Proof of everything you just said or it ain’t true.

> 2533274849470050;6:
> The thing is in my opinion halo reach and halo 4 very nearly killed off the entire franchise. Halo 5 has breathed some badly needed life back into halo. I’m not very good but I enjoy hard fought games wether I win or lose and I haven’t enjoyed halo this much since halo 3.
>
> as for the pro/competetive scene, I’m so thankful that it’s back and popular on twitch etc, I really really enjoy watching the best in the business go at each other. Now you may wish to call me a tryhard or whatever but I admit I’m trash and know I will never be pro/competetive but that’s not the point. I enjoy playing ranked games and I enjoy watching the elite play halo. Halo’s back, baby and I’m loving it.

Halo 5 had the worst sales in Halo history. How could you call that breathing life back into the franchise?

> 2533274917016672;202:
> > 2533274908131346;185:
> > > 2533274812650916;10:
> > > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> > >
> > > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> > >
> > > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> > >
> > > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> > >
> > > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> > >
> > > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> > >
> > > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> > >
> > > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
> >
> >
> > Talking about ignorance, it’s people like you who suck 343s -yoink- and defend whatever they give you even tho you know a lot of people don’t like it, this game is not fun! It’s not balanced between competitive players and casuals. There is no fun aspects what so ever! Where is the playable elites? This game wouldn’t be too esporty if there is some people playing as them, where is the split screen? The game wouldn’t look good for live audience on twitch or tournaments if the game isn’t extended to 60 fps and 1080p! The armor customization, the fun gametypes like king of the Hill and juggernaut and many many fun gametypes, they’re all gone because 343 focused heavily on competitiveness and that’s what made people leave because this game lacks fun gametypes and feelings to it like the old halos.
>
>
> Disagree, the gametypes are not gone because they wanted a competitive Halo, they are gone because the population is low. This is from the games such as 4, Reach, and MCC, all of which received bad reviews from many people, and have put people off buying the game.
>
> Playable Elites would not happen because whilst the lore allows Elites to be part of War Games, the hitboxes of the elites would mean that they would have to redesign that, and at this point, I don’t think 343 will commit to doing this.
>
> 343 have bigger projects to worry about such as Halo Wars 2, Halo 6, and possible other games.
>
> A lot of people wouldn’t like it if it went casual as well, which you seem to have missed in the previous years…

They’re making Halo Wars 2? Dang… I was actually looking forward to it.

OVERWATCH > HALO

This is why there needs to be ranked and social playlists. I’m a competitive person MOST OF THE TIME, not all the time. Action Sack is a must for all those wacky gametypes that people play so much in custom lobbies. Multi Team and social slayer should also be social playlists. That’s why H5 isn’t as successful. 343 has given us competitive type playlists but not the good ones (doubles, snipers). And has completely alienated the social, relaxed environment that action sack, multi team and Rumble Pit used to offer. I’m telling you they simply are too proud to change their ways

And IF Halo 6 addresses all of thelse problems we have and do it correctly and humbly then I will be the first to commend them. There’s still time to fix the franchise. But a lot is riding on their next installment

This is why cod fans need to go away. They are always so cocky and think their game is better than HALO. There are games better than Call Of Duty and i remember back in my halo days That it was hard i play on normal heroic and legendary it was freakin hard. and The campaign is awesome. halo 4 is good but they needed more awesomeness to it. Multiplayer is awesome they need more game modes. but now there is like 12 game modes. in cod there is FFA,Bomb and deathmatch. there isnt allot so Cod needs more.

> 2533274917016672;202:
> > 2533274908131346;185:
> > > 2533274812650916;10:
> > > Halo had 6 years of being based strictly around casual gameplay and we saw our sharpest declines in population ever.
> > >
> > > This forum not only is blatantly ignorant when it comes to competitive gameplay, many of you are PROUDLY ignorant. You refuse to listen to any intellectual competitive argument and instead throw all competitive players into this “MLG Try hard, KD ratio loving” stereotype that is honestly fairly ridiculous.
> > >
> > > It seems you guys believe a fellow Halo fan is entitled to whatever opinion they want… so long as it isn’t one that promotes competitive Halo.
> > >
> > > I’ve witnessed dozens of threads similar to this get so much support its downright troubling.
> > >
> > > What if I told you competitive want the same things you guys do? What if I told you the competitive crowd was asking for a balanced sandbox as far back as Halo 2? What if I told you the competitive crowd has no qualms against a compelling campaign, splitscreen, Grifball, infection, and the like? Would any of you believe me? Not many of you.
> > >
> > > What if I told you that the highest levels of competitive Halo, the players essentially just want a balanced arena shooter? You know, the thing that Halo was for nearly a decade before Reach and 4 tried to out-Call of Duty Call of Duty itself.
> > >
> > > Competitive Halo didn’t kill Halo. Halo isn’t dead. If you are curious as to why many people turned away from Halo, perhaps you should look at the games that turned away more fans than any other Halo game. I’m talking about Reach, Halo 4, and, for other reasons, MCC.
> > >
> > > Ignorance is OK to a certain degree. Wilfully remaining ignorant and relying on stereotypes to form your opinions just makes you look as ridiculous as you sound.
> >
> >
> > Talking about ignorance, it’s people like you who suck 343s -yoink- and defend whatever they give you even tho you know a lot of people don’t like it, this game is not fun! It’s not balanced between competitive players and casuals. There is no fun aspects what so ever! Where is the playable elites? This game wouldn’t be too esporty if there is some people playing as them, where is the split screen? The game wouldn’t look good for live audience on twitch or tournaments if the game isn’t extended to 60 fps and 1080p! The armor customization, the fun gametypes like king of the Hill and juggernaut and many many fun gametypes, they’re all gone because 343 focused heavily on competitiveness and that’s what made people leave because this game lacks fun gametypes and feelings to it like the old halos.
>
>
> Disagree, the gametypes are not gone because they wanted a competitive Halo, they are gone because the population is low. This is from the games such as 4, Reach, and MCC, all of which received bad reviews from many people, and have put people off buying the game.
>
> Playable Elites would not happen because whilst the lore allows Elites to be part of War Games, the hitboxes of the elites would mean that they would have to redesign that, and at this point, I don’t think 343 will commit to doing this.
>
> 343 have bigger projects to worry about such as Halo Wars 2, Halo 6, and possible other games.
>
> A lot of people wouldn’t like it if it went casual as well, which you seem to have missed in the previous years…

The population is low BECAUSE there are so few playlists and lack of customization and split screen. You can have the competitive playlists as they are and have separate playlists with playable elites and fun game modes for the casual players.

> 2533274908131346;1:
> I remember back in the day when youtube channels were made just for halo because how much fun they have playing it and how everyone injoys it because it’s fun and simple, now day’s sense halo 4 came out and how much similar it looked to cod people start to loose interest and move on into new things. Halo back in the day had both competitiveness and casual fun gametypes in two different sections, now days halo is all about being sweaty and play on those hideous small looking maps. Every new game that is released and it’s about fun casual gameplay people go insane about it and play it non stop. For example, over watch have over 7 million registered accounts, wherever I go on social media I see someone is playing it or doing fan art for it because it’s a game for everyone! Just like how halo used to be. Halo is in no shape of being too focused on a competitive gameplay because it’s an exclusive game for a console that is barely selling well, you need to show how fun and simple the game is so that everyone can injoy it. Im not saying competitiveness in halo should go away, it’s been apart of halo sense ages but what I’m saying is they should do like they did in old halos where they put an mlg section for competitive players and a section for casuals and make the gameplay more simple and fun, not just completely ignore the fun aspects of the game and shove competitive gameplay into everyone’s throat like in halo 5 arenas. Wanna see how halo is so focused on competitive players and making everything for esport players? See my previous forum Lazy link

Yes someone else finally gets it!