Short and to the point seeing as how I have class.
I know 343 has stated that they are implementing a halo 4 rank system, ONLY VIEWABLE IN WAYPOINT. What is the point of this then? I’m not going to want to go to waypoint to check my ranks, and I certainly won’t go there to check other’s ranks. It defeats the purpose of having a rank; there is no point. No one can see it. The reason the Halo 2 ranking system was loved was because of how hard it was to rank up. It gave people the drive to get better, and that transformed it into one of the most beloved games of all time. Me, and all the competitive community, wants to see their rank next to their name, so they know they are progressing and have something to go toward. Let’s face it, I want my rank so other people know I am better than them. Why would I want to hide it in waypoint? And vice versa, if someone has a 50 in regicide ffa and I do not, then props to them and I will strive to get it. The simple point is, people want ranks next to their name. Putting it in waypoint is just a way to try to appease the people who want a rank, but in the end it wont work. If I don’t have something to continually go for, I will probably quit like reach.
All we have been begging for since h3 now is a h2 ranking system. Myself and everyone I talk to in matchmaking, mlg forums, wherever, wants to see the rank.
I understand 343 doesn’t want cheaters that come along with this. But logically, what is the point of hiding it in waypoint for no one to see but yourself? This model won’t work. People were respected in halo 2 for their high rank, and it gave others determination to attempt the rank themselves. The cheating business is no excuse; computer games have had anti cheating software for 12 years now. Thing of Counter Strike insta-ban.
I remember watching an interview with the lead designer for matchmaking and he was talking about how with their new scoring system, no one will be left out. You get points for everything, even if you just shoot someone once for an assist. He was talking about making the game more fun for all so everyone will have points even if they don’t get kills. While I am for making the game more fun for others, this reminded me of the concept of “everyone is a winner and gets the trophy” thing. Back in halo2, if you got 0 kills and you sucked, you knew it. But the game was so fun all you wanted to do was get better. There was such incentive to strive to be better than others. Where did this sense of urgency go? The reason I got good at h2 was because I wanted to since I sucked. Now it is like, if you suck who cares you are ranking up regardless. There needs to be winners and losers for the game to succeed in the long run before people get bored. The winners rank up, the losers try to get their ranks back.
PLEASE, add visible ranks next to people’s names, it will pay off in the long run because people will stick around and play this game and buy the dlc etc.
While I am at it, where is team matchmaking/clans rank like dota2/halo 2?