Competitive/Casual players

I see and read a lot of articles on how 343 wants the casual and competitive community to coexist. Instead of trying to force everyone with the same option why not let them decide for them selves. Here is my idea and my own opinion. I know the game is done this is just my idea. Yes there is flaws in this idea, there is a lot I left out because its hard to explain and put into words.

-Competitive players don’t seem to care for a general rank or any of that. They just want to win and get better at the game and play against others around there skill rank.
-Casual players play for fun, they don’t care if they lose or win they want to go into a game where they can kill have fun and not worry about some try hard yelling at them to pick up their game.

I get this from playing years of Halo on Xbox Live since Halo 2 came out. No, this doesn’t make me a professor or any sort just because I’ve been playing since and no it doesn’t take a rocket scientist to figure that out lol. But I have had experience with being a casual player and a competitive player. So I know where both sides are coming from. So here is my idea.

**After selecting multiplayer a screen pops out asking if you are a casual player, highly competitive player, or both.

  • Selecting Casual will erase a skill level rank without having to worry about skill. You jump into a playlist and it matches you instantly with other casual players. Stats don’t factor into ranking up or how much EXP you get. Just good old fun without getting owned by the player who thinks is pro but wont play in the competitive. Everything still works as intended just no skill level of 1-50.
  • Selecting Casual/Competitive will have a skill level of Halo 2’s (1-50)and be basically for players who still want that win mentality but with the have fun/we’ll get them next time still in mind. Skill level will be matched against your own level in each playlist. Wins/KD will factor into your skill level up.Stats will determine how much EXP you get for ranking up.
  • Selecting Highly Competitive will erase a skill rank and strictly be skill level of Halo 2’s 1-50 on every competitive playlist Free For all, Team Slayer, Team Skirmish. etc… Winning is the only mindset in this option, no excuse for losing

Using Halo 2’s skill level system is truly in my opinion the best way to get better. Halo 3’s skill level was okay but it was just way to easy to get a level 50 where it basically meant nothing. Halo 2 was more challenging and leveling up was determined by wins.

**For example:

At low levels (1-15) it can take 1-2 game winning streak to level up
16-20 about 2-3 game winning streak
21-30 about 3-4 game winning streak depending on level
30-40 about 4+ game winning streak depending on level
40-50 about 5+ game winning streak,

and 1 loss can equal 4-6 wins depending on your level so it’s almost impossible to get to a 50 legit without a constant win streak

It wasn’t perfect neither you could get carried but you still well level up which is why it would be set up where KD went into factor on leveling up. Depending on your KD for the match it will determine how much points you get and add it with the winning points going towards your next level. Now that its said and done I would love to read you’re constructive criticism on any changes or ideas you may have while i enjoy my beast Lunchables with a nice cold Capri Sun! C:

2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.

> 2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.

There really are competitive and casual players -.-

By your logic there’s no different, say, fans of sport either, just people with different tastes. It’s kind of correct, but we group people depending on their tastes and give them a label.

In that case fan of team 1/ fan of team 2.

In this case, Casual/competitive players.

That was just the first comparison that came to mind and isn’t the best but people do differ in how they play games you know.

I don’t play as many hours a day or pay as much attention as a competitive player, that’s just a fact. Because I don’t care as much how well I do.

> 2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.

There’s no such thing as a Royal Gala and a Red Delicious, they’re just apples with slightly different tastes.

The (perhaps poor) analogy is meant to indicate that names are given under certain definitions. Taste is a defining component of where you fit into the fanbase; it’s been a perogative of gaming since P v P’s began.

> > 2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.
>
> There really are competitive and casual players -.-
>
> By your logic there’s no different, say, fans of sport either, just people with different tastes. It’s kind of correct, but we group people depending on their tastes and give them a label.
>
> In that case fan of team 1/ fan of team 2.
>
> In this case, Casual/competitive players.
>
> That was just the first comparison that came to mind and isn’t the best but people do differ in how they play games you know.
>
> I don’t play as many hours a day or pay as much attention as a competitive player, that’s just a fact. Because I don’t care as much how well I do.

There actually aren’t competitive and casuals, well there are but those labels were just created to create a divide in the community pretty stupid if you ask me though.

please OP…define casuals…

… Let players decide like Reach so that the intense competitive settings crowd’s numbers are unfairly used against them?
No way, the ICS crowd would get nothing if we let the numbers decide things and they deserve a chance too. They just don’t deserve to get everything they want, just as no group gets everything.

> > 2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.
>
> There really are competitive and casual players -.-
>
> By your logic there’s no different, say, fans of sport either, just people with different tastes. It’s kind of correct, but we group people depending on their tastes and give them a label.
>
> In that case fan of team 1/ fan of team 2.
>
> In this case, Casual/competitive players.
>
> That was just the first comparison that came to mind and isn’t the best but people do differ in how they play games you know.
>
> I don’t play as many hours a day or pay as much attention as a competitive player, that’s just a fact. Because I don’t care as much how well I do.

the thing is people use these labels of casual vs competitive to represent what they believe they are entitled to which is completely asinine.

To follow up on your sport metaphor lets say we have two groups of fans the hardcore fans who paint there bodies and cant even eat if their team loses and the regulars who will go whenever they can and enjoy the show. T

he idea behind competitive vs casuals is that the team playing will make plays or make shout outs to these fans in particular just because they believe they are superior. Are they? not at all. and Vice versa people will assume the team will play less hard and do less of a job just to the average fans can just enjoy a simple show.

The fact of the matter is the game will be the game. Catering to one side creates a split in the community and there for alienates players. With that said most companies try to avoid this and go for a middle ground which is why I say there is no competitive or casuals

> > 2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.
>
> There’s no such thing as a Royal Gala and a Red Delicious, they’re just apples with slightly different tastes.
>
> The (perhaps poor) analogy is meant to indicate that names are given under certain definitions. Taste is a defining component of where you fit into the fanbase; it’s been a perogative of gaming since P v P’s began.

as I said above it wouldnt be an issue if it were just labels to certain people but its when people demand that their community gets certain rights and things catering specifically for them that the idea falls apart.

Oh and forgot… Ever consider a 3rd, 4th or even 5th type of player and not just a binary group?

> 2 main flaws with this. 1st being if in your words “Competitive players don’t seem to care for a general rank or any of that” then why include a ranking system at all since its basically useless and 2. theres no such thing as competitive or casual players. its all the same players with slightly different tastes.

  1. By general rank I’m assuming his talking about just ranking up like reach.

  2. There is such thing as competitive and casual diffetence.

So please read his post carefully.

This is a good idea. The only thing is I would have the option of semi competitive (casual/competitive ).

This is a great idea. But its the same thing really as ranked or socail by the halo 2 aspect is good.

People need to chill on these forums the games not out yet also I’ve lost intrest in 1-50. Even though im a 50 in MLG. Would rather just play woth a team online and focus on winning as a team then ranking up only to lose ot to host booters and derankers.

but there IS.

You cannot just ignore the way society labels people because it is convenient. Yes it splits the community and yes most companies try to avoid it, but you cannot just claim that these two sides do not exist.

Mr casual who plays an hour maybe a day with his mates will not be looking for the same thing as Mr MLG(for example). One has a far deeper understanding of the game through simple experience with it, than the other. I’m not saying that competitive players are always right, or that casuals are, just that there are separate sides to selling a game.

Hell, look at WoW for a perfect example of hardcore versus casuals.

I don’t disagree that the idea is irritating and breeds entitlement, misunderstanding and overall idiocy. But it still exists.

Now that you are aware of these two sides, as a company you try to cater to both to get more money and appease your fans. So that’s why you have the split in playlists and such, as whilst hardcore players are not MORE important, they are more likely to be more technically skilled at the game.

> Oh and forgot… Ever consider a 3rd, 4th or even 5th type of player and not just a binary group?

I consider it a scale, so infinitely many choices. :slight_smile:

> but there IS.
>
> You cannot just ignore the way society labels people because it is convenient. Yes it splits the community and yes most companies try to avoid it, but you cannot just claim that these two sides do not exist.
>
> Mr casual who plays an hour maybe a day with his mates will not be looking for the same thing as Mr MLG(for example). One has a far deeper understanding of the game through simple experience with it, than the other. I’m not saying that competitive players are always right, or that casuals are, just that there are separate sides to selling a game.
>
> Hell, look at WoW for a perfect example of hardcore versus casuals.
>
> I don’t disagree that the idea is irritating and breeds entitlement, misunderstanding and overall idiocy. But it still exists.
>
> Now that you are aware of these two sides, as a company you try to cater to both to get more money and appease your fans. So that’s why you have the split in playlists and such, as whilst hardcore players are not MORE important, they are more likely to be more technically skilled at the game.

in the end of the day Mr competitive and Mr casual are still fans of the game and they both want the same thing: to have fun. Until the day comes that casual and competitive want things that are universally different I can’t see any difference between the two

I would consider myself both casual and competitive. Casual in the fact that I play mainly what most would consider social playlists, like Multi-team, I’m not hellbent over winning and I won’t get easily frustrated if I lose, and I’m more accepting to change and can see the flaws of competitive mechanics/systems like the rank system.

I would consider myself also competitive too, this is because while I play social playlists, I’ll go for the win most times over not. I was also extremely competitive in Halo 3. And while I see the flaws in competitive mechanics/systems, I can also see the good they bring to the game, and I’m not opposed to the good. I’m not opposed to a competitive environment. I think a competitive environment is good for the game. But the Halo 2-3 ranking system was flawed. Fix those flaws and I’ll be okay with it.

I’d love to have a rank back. Just not at the cost of a issue riddled game.

Your idea would just, once again, divide the line between casuals and competitives, instead of forcing us to mingle together and learn to accept each other, which is what needs to happen.

This ‘casuals are ruing gaming’ and ‘competitives are tryhards’ bullcrap needs to stop.

Casau ls in the halo community are considers as players who don’t care about the match enough to win, or who like to go and play other games, players who would rather play infection or campaign ( more than slayer and the win).
Casuals are players who get on for a short amount of time.

Casuals are players who will
Don’t invest enough time in the game to bother to beat someone better than them.

Casuals will play other games instead of halo 4 or play halo 4 but not seriously.

A hardcore player or competitive player will play non stop until he/she is consider a decent player around the community of hardcore players.

A hardcore player times weapons drops.

A hardcore player will any a playlist consider by the the community where all good and competitive players are for example snipers ,doubles ,lonewolfs,MLG. team slayer. They will strive to be the best in there choosing playlist.

A hardcore player will know every call out and work as a team or look for teams(not clans) online to get in competitive tournaments.

A hardcore player will stay up all night playing aylist which are consider by the hardcore community to he good at.

A casual gamer can never beat a hardcore gamer in 1v1 (in hardcore settings.)

Please stop wasting your time about hardcore vs casauls. We have our hardcore playlist let casuals have theirs

You can’t mix casauls an hardcore players because casauals will always stay casuals and they will never become good at the game as a hardcore player would. Casual have their right to play any game and any playlist.

You can’t mix the two because the hardcore community wouldn’t be hardcore if they had unskilled and players who don’t care enough to be good or known in the community.

A hardcore player will play halo and be good at halo. A casual will play halo and be good at casual halo.

You can’t bring xasauls over to the hardcore scene because what makes them casual is who they are and how they see games.

If they are not a competitive they will stay casual. They needs to care about the hardcore scene for them yo evolve as player. But if the wish to stay casual then let them. That why you can’t mix the two.