Competitive arena-style map

I spent a couple hours messing around in forge and came up with a small arena. It is Symmetrical, and plays best in either a 2v2, or up to 4p FFA, including being a VERY excellent 1v1 environment.

Weapons/Equipment on map:

2 Needle Rifles
1 Sniper Rifle
2 Plasma Grenades
4 Health Packs

Recommended game settings:

Zero Bloom - A must to avoid random play on a confrontational map like this.
DMR/1 frag starts, no AAs - DMR promotes proper use of limited cover. Limited nade spam needed. AAs add bad chaos.
125% Movement Speed - Compensates for lack of sprint, adds to straging ability with ZB.

Screenshots:

Mid overview: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24057954&player=LEGEND%20ST
Red Overview: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24057973&player=LEGEND%20ST
Blue Overview: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24057960&player=LEGEND%20ST

Map: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24058011&player=LEGEND%20ST

Please give it a try and let me know what you think. I would love to see this map get into Team Doubles in a future Zero Bloom setting.

If you have any suggested tweaks, let me know.

Can u help me playtest my map if i help u playtest urs?

Yeah, I could help you out. Throw an inv to LEGEND ST.

Every bit of geometry on the map is completely intentional. Be it the “Stump” the Sniper rests atop, or the Doors behind each base (which can be stood on).