Halo is one of the greatest franchises of all time. Just a few short years ago it sat atop the FPS throne. It was king.
It was perfect.
Ever aspect of the game was near flawless.
The gameplay, so simple, yet so innovative and fun. Anyone could play but the sandbox allowed so much depth and allowed mastery for those who worked for it.
The campaigns were epic, the multiplayer competitive and balanced and perfect, great community tools such as forge and theater, and most importantly a loyal Fanbase that loved its game.
Is innovation important? Absolutely.
But halo was in its golden era from 04-09
What happened? Why are the fans gone? Why has halo all but died out?
Well here are the reasons I believe so, and why we need to band together to fix it.
- campaign
A great story is important. And I have faith 343 can handle a good story. But let’s look at halo 3 specifically and why future campaigns should follow suite.
I’ve played through halo 3 more than any other campaign ever. Not only was the campaign just good in general, but there were so many reasons to play it multiple times.
I played through it for the story, the skulls, the terminals, legendary co op, legendary solo, for points, for Easter eggs, and hell just did one not to long ago for fun.
Halo campaigns were not codified roller coaster rides where you just walked through levels. They had so much more to them. Great secrets, achievements, and modes like scoring that allowed even more replay ability.
My suggestion is to make the experience more explorable, more replayable. Add scoring back, make skulls something you find again. Give us a reason to go back.
- multiplayer
Halo multiplayer was perfect. It never ever needed loadouts or perks or any sort of gimmick like that.
We played halo because it was different, so don’t make it like everything else.
No loadouts, a competitive ranking system to keep us engaged, equal and balanced starts, great maps, and a return to the classic gameplay.
This should be the core and featured gameplay of future halos.
We tried the loadouts thing and the population has tanked. I know its seems bad to go backwards but I also believe its for the best. Put your innovation in new game types and modes, more weapons, more options.
- a community
My third and final topic and also the most important.
For halo to survive, it needs its community back. Making halo the way it used to be is a start but more importantly giving us the content we need is crucial.
343 you kind of let us down with custom options. Custom games are dead because you took away our tools to fully customize them. Theater has progressivly gotten worse since halo 3. And halo 4s forge was severely lacking in fun creation spaces and again got cut back in features.
Your community is king 343. Halo is special. We don’t care about loadouts and gimmicks and all this stuff.
We just want halo back plain and simple.
If you agree let me know. Also add your own ideas