Common Currency Isn't Common Enough Or Enough

I am starting to notice that very few halo players seem to have ever played any game with a battle pass before…

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I think it’s more that many players didn’t ever want Halo to be Free-To-Play with a Free-To-Pay Battle Pass.

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Gears 5 has this and it works. If you wanted to you could spend premium currency and get an item a week early or you could get it later for earned currency. There were some premium only items but it was limited.

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Or many people just hate BP’s and don’t want them anywhere near Halo or any other IP. Just because some games force this does not mean the rest of the community has to like it or tolerate it for the sake of it. One of the biggest complaints about Halo Infinite is it going F2P.

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If the Season 1 BP had the 1000 Credit return (which the Season 2 pass fixed) as well as not expiring then I’d actually have no issue with the BP itself (challenge progression being its own issue). I think a $9.99 investment that continues to pay for itself for the rest of the game and doesn’t expire is ok.

Of course, I despise every other F2P element in that everything else for customization is either stuck in a shop or FOMO event, but the BP is honestly the least of my worries especially once we get a proper long-term player progression.

Except there is never any guarantee that you could keep doing that. If it was simple as that it would have been part of the base as a choice to avoid having to deal with the awful live service.

Far as I’m concerned I’m supporting them enough with buying a fully priced game at launch and yet I feel like I’ve been given half a game due to the stupid F2P model and would rather support them by buying the next campaign dlc.

The current system all it’s doing is making me not want to play. All this is doing is making me actually go through my backlog of games instead.

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This is it 100%.

Legacy Halo fans didn’t want the game to go F2P, they by and large wanted another traditional retail release. I’m in that camp too.

Unfortunately, MS and 343i have been observing the F2P trend and saw it as an an opportunity to expand Halo’s player base. That hasn’t worked out so well. Now I’d say that the brunt of the people who still care enough about Halo to play Infinite are Halo franchise fans who don’t like the F2P elements.

Gonna take a long while before 343i manages to strike a balance that makes the majority of players happy.

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The thing is they may have thought F2P was a good idea but the thing is it feels like everyone is saying “abandon ship” because a majority of people don’t seem to want it and are dropping from the game as quick as possible and 343i don’t seem to understand that.

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Can you imagine how much happier everyone would be if in a drop pod they just added the ability to earn 5-10 cr per match based on match performance

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Yeah, I don’t see that happening but people would be psyched.

They really need to introduce a new currency that’s only earnable through gameplay and can be spent on some cool exclusive stuff that can’t be bought with cR.

this made me laugh so hard. this fan base in a nutshell lmao.

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yes. I hate battle passes too and it is disappointing that Halo went this route. What I was getting at is that as far as has how the rewards and “free” credits are handled that people are complaining about is no different than any of the other currently out BPs for other games.

Umm not sure about that but then again I don’t care about playing those games for exactly this reason. There’s a reason why I play MCC an insane amount and barely anything of Fornite/Apex and that’s because their systems aren’t rewarding or fun in the long term.

Let me get this right…you want to pay $10 for a battle pass and then get $10 back every 4/5 levels of said battle pass? So you want to spend $10 and get $200 - $250 worth of credits?

Actually, I want the battle pass to reward me with cold hard cash at every level, like $3 a level. Everyone would love it, it would be super great. 343 is stupit for not doing something like this.

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Still a strong believer that armour should be unlocked through gameplay like the good ol days

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This battle pass gives 1000 credits for premium users, but traditionally in other free to play games like Fortnite and Warzone give 350 for free pass and 1350 for premium pass.
I feel like just 1000 only for the paid users too is a lil too conserative and they should give more but this is still a step in the right direction. Also idk about the 1000 each cuz then they would give $100 worth of credits to everyone. That isnt practical but I still think that its justifiable to ask for more than we have right now.

I think Century: Age of Ashes is doing a wonderful job there with a second currency in a battlepass and all that stuff! They should try and go this route maybe.

Exactly - Microsofts purchase of Bethesda and pending acquisition of an Activision is likely motivated by the potential monetization streams that come from their IPs. 343s F2P model would be in keeping with that agenda.

It doesn’t really matter cause Infinite will be swept under the floorboards now that Microsoft has Activision and their massive money maker Warzone.

They’ll easily recoup their 500 million dollar loss with 343 and relegate Halo to the minor, irrelevant role it had during 2013-2019