Let me know if you agree with any of these or if there’s anything else you would like to see changed for the next flight/full release!
- Can vertically jump out of flag return range - Grenades too big of AOE/damage dropoff not enough - Grenade stick explodes too quick if someone is stuck - Needler either shoots too fast or tracks too much - Display star requirements while in weapon training, maybe show current score alongside a progress bar indicating points until next star. - Do bots have to die and respawn when changing AI level? - Radar radius too small, maybe 25m (especially in BTB) - Stronghold capture time too short? - Default FOV may be too low (at least for an ultrawide monitor) - Do not make primary and secondary weapon reflect what the player is holding when opened (Only update selection and what the player is holding when updated manually. When opened at death, changes to AR and sidekick, should maintain previous selection) - Hammer probably should not kill a full overshield in 1 hit - For the flag captured HUD message, make it the color of the team rather than the same color as the HUD.