Commendations: Yay or Nay?

Title explains itself, do you want to see commendations make a return? I quite like the idea of them. They made progressing in Reach seem less laborious and gave you a reward for doing well in a particular category. They should expand into objective based commendations, instead of shoving them into one large one; as well as possibly rewarding you with a “medal” once you’ve reached the max rank for the commendation.

But do you want them?
Post a reply with your reasons for your answers.

Yay, possibly a wider variety though

I see no reason not to. They just add little things to aim for.

Totally agree made me actually want to use grenades and that dreaded assault rifle, would be nice to have individual weapon challenges to

Yes please.

And maybe a little less idealistic.

Bungie seriously thought people would use the AR more than the DMR?

Why did they make the automatic weapons commendation higher than the precision weapons commendation?

Are they really that ignorant? Was Bungie’s dream Halo vision just a bunch of jetpackers (who never ragequit) running around with AR’s and PR’s?

In reality, everyone sprints around with DMR’s and their automatic weapons commendation is sitting at bronze.

Yes, but they need a major overhaul. More commendations and more levels, as well as a more balanced commendation system to better reflect someone’s playstyle. Like how in Reach just about everyone had jack of all trades and the DMR kills one on top. While that’s fine and dandy, that doesn’t tell you anything about how that person plays.

Maybe but tweaked a lot.Commendations imply a credit based ranking system. The credit system ruined the incentive to continue playing because ranks are a function of time played rather than skill. I would much rather have 1 - 100 true skill like halo 2/3 and commendations could unlock armor permutations or new emblems. That way we still get a true skill ranking system with fun challenges to complete.

i agree i love doing them

Id like to see them return but they need to be rebalanced. Perfectionist and grounded take months to max, where splash damage and walking tank can take just a few days.

I think they actually detract from gameplay. And in some cases, stop people from playing the way that they want to play. For these reasons, I voted no. But I wouldn’t be angry if they returned. xP

> Maybe but tweaked a lot.Commendations imply a credit based ranking system. The credit system ruined the incentive to continue playing because ranks are a function of time played rather than skill. I would much rather have 1 - 100 true skill like halo 2/3 and commendations could unlock armor permutations or new emblems. That way we still get a true skill ranking system with fun challenges to complete.

Yes.

But reworked.

The concept of Commendations is good. It sets goals for people to reach, which should result in more replay value for the game.
But the execution of the concept was too simple. Every Commendation came down to “get x amount of kills with weapon/vehicle Y”. So in the long run they don’t challenge people that much.
But they should return. Just in a different way.

Make 2 classes of Commendations:

  • Goal Commendations
  • Specialization Commendations

Goal Commendations
The ones we know from Reach. A fixed set of 3-4 tier Commendations with simple “get x amount of kills” goals. But now also include more Objective based goals. After all: there are far too few people actually playing Objective, or even going for the Objective. Having Commendations reward people for stealing X amounts of flags, returning 500 of them, getting a total time of 15 minutes in a Hill etc, would probably give more incentive to actually try and get those Objectives done.
Tie these to the ranking system, and set the goals so that you won’t get these ranking bonusses very frequently (so that their impact on leveling is not that big)

Specialization Commendations
And then I would propose a new type of Commendations.
Commendations tied to your playing style, which obviously is going to be more important in Halo 4.
Where Goal Commendations should be tied to the ranking system (giving people small bonusses), Performance Commendations should be tied to the Armory. Giving people specific sets of Armor, or a specialized Modification that you can’t get out of the Armory simply by leveling up.

Think of the system in this way: Let’s assume you are a player that likes to use the Sniper a lot. There would be a Commendation “tree” that has Sniper specific performance goals to reach. Each tier would reward you with a small (mostly cosmetic) bonus. So lets say the Commendations here would be:
Tier 1: “Get 150 Headshots with the Sniper” = ODST Romeo’s Shoulder plate (which would have something like slightly decreased bloom)
Tier 2: “Destroy 50 vehicles with a Sniper” = Each clip hold 1 extra bullet
Tier 3: “Get 25 Sniper double kills (killing 2 people with 1 bullet)” = Sniper Visor Enhancement (Part on top of helmet, which would probably allow for slightly increased zoom)
Tier 4: “Get a total of 500 kills with a Sniper” = Spartan Point bonus + New Armory items in 2-3 categories.

And a similar system could be applied to: Automatic weapons, Pistols, Close Quarters, Vehicles, Heavy Weapons, Marksman Weapons (BR/DMR).
Each tier-tree would give people some minor bonusses that wouldn’t be standard in the Armory.

Think of it as how in Battlefield you unlock new weapons and new attachements etc by playing a lot as a certain class. Commendations could act similar on a more subtle note (not by giving people actual weapons).

Not only would this allow for more incentive to play in a specific way, or to make Armory more dynamic. It also means the whole concept of Commendations is more tied into the gameplay mechanics and not a system that is there, but you never really notice that much. It would be more of a rewarding system instead of a grinding system.
Maybe Commendations should even have temporary ones, more or less merging Challenges into the system as well (rewarding you with special badges or whatever to show off).

> Yes.
>
> But reworked.
>
> The concept of Commendations is good. It sets goals for people to reach, which should result in more replay value for the game.
> But the execution of the concept was too simple. Every Commendation came down to “get x amount of kills with weapon/vehicle Y”. So in the long run they don’t challenge people that much.
> But they should return. Just in a different way.
>
> Make 2 classes of Commendations:
> - Goal Commendations
> - Specialization Commendations
>
> Goal Commendations
> The ones we know from Reach. A fixed set of 3-4 tier Commendations with simple “get x amount of kills” goals. But now also include more Objective based goals. After all: there are far too few people actually playing Objective, or even going for the Objective. Having Commendations reward people for stealing X amounts of flags, returning 500 of them, getting a total time of 15 minutes in a Hill etc, would probably give more incentive to actually try and get those Objectives done.
> Tie these to the ranking system, and set the goals so that you won’t get these ranking bonusses very frequently (so that their impact on leveling is not that big)
>
> Specialization Commendations
> And then I would propose a new type of Commendations.
> Commendations tied to your playing style, which obviously is going to be more important in Halo 4.
> Where Goal Commendations should be tied to the ranking system (giving people small bonusses), Performance Commendations should be tied to the Armory. Giving people specific sets of Armor, or a specialized Modification that you can’t get out of the Armory simply by leveling up.
>
> Think of the system in this way: Let’s assume you are a player that likes to use the Sniper a lot. There would be a Commendation “tree” that has Sniper specific performance goals to reach. Each tier would reward you with a small (mostly cosmetic) bonus. So lets say the Commendations here would be:
> Tier 1: “Get 150 Headshots with the Sniper” = ODST Romeo’s Shoulder plate (which would have something like slightly decreased bloom)
> Tier 2: “Destroy 50 vehicles with a Sniper” = Each clip hold 1 extra bullet
> Tier 3: “Get 25 Sniper double kills (killing 2 people with 1 bullet)” = Sniper Visor Enhancement (Part on top of helmet, which would probably allow for slightly increased zoom)
> Tier 4: “Get a total of 500 kills with a Sniper” = Spartan Point bonus + New Armory items in 2-3 categories.
>
> And a similar system could be applied to: Automatic weapons, Pistols, Close Quarters, Vehicles, Heavy Weapons, Marksman Weapons (BR/DMR).
> Each tier-tree would give people some minor bonusses that wouldn’t be standard in the Armory.
>
> Think of it as how in Battlefield you unlock new weapons and new attachements etc by playing a lot as a certain class. Commendations could act similar on a more subtle note (not by giving people actual weapons).
>
>
> Not only would this allow for more incentive to play in a specific way, or to make Armory more dynamic. It also means the whole concept of Commendations is more tied into the gameplay mechanics and not a system that is there, but you never really notice that much. It would be more of a rewarding system instead of a grinding system.
> Maybe Commendations should even have temporary ones, more or less merging Challenges into the system as well (rewarding you with special badges or whatever to show off).

Sounds like a good idea.

no, i don’t want people credit farming again saying they’re “good” at halo because of their high rank.

I barly noticed them but sure.

> Yes.
>
> But reworked.
>
> …
> But they should return. Just in a different way.

They were too stale in Halo:Reach. I hope if they do return they keep my interest longer. You have some interesting ideas. There are a bunch of ways that they could improve on commendations which is why I voted maybe. If they improve them yes if not I’d just assume they not bother.

yes! Especially for Objective play (CTF, Assault, etc) because the only current reward is a flag carrier medal for taking the flag back. No MVP flag-spree if you all your teams flags in one match or anything like that and there should be, especially for those players who enjoy objective more than slayer :slight_smile: