Commando Season 3 balance updates

VK78 Commando

  • Tuning: The VK78 Commando will require one more shot to kill
    • From 8 bullets to 9 bullets to kill (damage per bullet from 20 to 17.5)

Sandbox Dev Team Notes: We got pretty consistent feedback after the Winter Update that the Commando felt better to use, people were able to keep on target and land their shots! But this new handling made it a little too easy to have a high damage output. Since the Commando was feeling good to shoot, we wanted to pursue a small nerf to its efficacy to keep it in line with other weapons in the Sandbox.

Seems like a big mistake to me but we’ll see how it plays out. I’m worried that people who aren’t using KBM or a Controller with short triggers are going to take too long to kill with it. Plus it already ran out of ammo much faster than the battle rifle. Now it’s going to be almost impossible to get two kills out of one magazine.

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I’m never picking that thing up again :joy:

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Yeah I’m trying to make the most of its last few days of glory.

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I prefer this to original state at least, where it felt a little wonky to aim.

Maybe. I agree it felt a bit off before but one extra bullet is enough to change the outcome of a lot of encounters.

This is definitely something I’m going to have to experience ingame before judging. I do agree with 343 in that the commando got a little too powerful with the Winter Update’s changes, so I’m definitely not opposed to a nerf.