Come on 343

Just a honest question to the person(s) who are responsible for the playlist updates - Does any of you actually play this game?

Here’s some of the issues that has plagued reach since it’s launch

Bad maps - adding even more crappy community maps like renova, treasury, chateu, eden prime etc. doesn’t actually help the situation.

Grenades are still overpowered as hell an you spawn with 2 almost every playlist

Why is camo & al still in the game - just ask any of the players who have been with reach since day one (or any halo for that matter) invisibility/invulnerability have no place in a competitive fps.

No difference between ranked and social playlist and the overall suckines of the matchmaking system - You literally have one even game out of 100. (where are the arena updates)

Party & guest restrictions - no random wants to play against a team and no team wants to play against randoms, no one is having fun. Them when you mix in guests who generally go between -10 and -30 it’s just a horrible experience for everyone.

Now I just read the march update and again none of these issues are fixed, instead you decided to remove bleed through? This was the only thing that made double melee a little less viable option in combat, now it’s street fighter time again

Secondly why are you removing the best playlist in the game? Squad was a no bs 5v5 action packed slayer with nearly none of the issues that run rampant in the cluster f’k that is team slayer (camo camping, armorlocking, ar rushing, full teams against randoms etc…) I mean at least let us have one playlist that slightly resembles halo.

Seriously 343 there’s a lot of veteran players even on this site who have complained about these issues since day one, the TU was a step in the right direction but now you are taking two back. Personally I don’t visit the forums that often, but until squad is returned I’m going to be here alot.

> Just a honest question to the person(s) who are responsible for the playlist updates - Does any of you actually play this game?
>
> Personally I don’t visit the forums that often, but <mark>until squad is returned I’m going to be here alot.</mark>

I can agree to some of the changes. The majority has the major say and i am going to miss evade in BTB Objectives. If we had more veterans being more positive about how they want the games maybe they would have done something about it. I have played Halo 2 Halo 3 and i still play reach and i also play the PC customs edition. I wish the changes made more sense. I am glad about the bleed threw being fix. But yeah the nades with no evade in objective for BTB on Boardwalk, might get pretty nasty. :confused:

PS Welcome to Halo Way Point!

I’m appalled with the March update as well.

They have good reason for not making the changes you suggested.

Apart from DLC, there really isn’t another choice other than Forgeworld maps. If you’re arguing for more DLC… yeah, I’ll agree any day. But otherwise, there aren’t many options.

They keep camo and AL because they’re part of the game. You’ve browsed these forums - imagine the uproar if camo and AL suddenly disappeared completely from online MM. Probably alot more than this thread.

They removed squad to cater to those who have DLC and for those who wanted Vanilla. Keeping squad would have been redundant, since that would have made 4 team-slayer based playlists (squad, TS, ZB slayer, and Super Slayer), thus dividing the population.

The rest of the things you’re suggesting can’t be changed with a monthly update.

> They have good reason for not making the changes you suggested.
>
> Apart from DLC, there really isn’t another choice other than Forgeworld maps. If you’re arguing for more DLC… yeah, I’ll agree any day. But otherwise, there aren’t many options.
>
> They keep camo and AL because they’re part of the game. You’ve browsed these forums - imagine the uproar if camo and AL suddenly disappeared completely from online MM. Probably alot more than this thread.
>
> They removed squad to cater to those who have DLC and for those who wanted Vanilla. Keeping squad would have been redundant, since that would have made 4 team-slayer based playlists (squad, TS, ZB slayer, and Super Slayer), thus dividing the population.
>
> The rest of the things you’re suggesting can’t be changed with a monthly update.

Yeah but there are good and bad forgeworld maps, just look at enclosed one of the best maps in the game.

Well look at Squad slayer when they decided to make it without AL, there’s no vehicles so there’s no need for AL (countering vehicles being it’s intended purpose). For camo it’s be ok to be a power-up to give one player limited invisibility to gain the upperhand in combat, not every single player with nearly unlimited supply, add to that the radar jammer and you can agree it really doesn’t make for a very good gameplay.

If they can’t be hanged with a monthly update then include them in the TU, the “way” isn’t really that important. The bottom line is these issues have been known for a very long time and a lot of players have tried make their voices heard, but theu never get fixed. I’m not trying to be a hater, I’m just getting very frustrated and disappointed the way things are going. I mean just look at arena how they left it to die a slow death.

> Yeah but there are good and bad forgeworld maps, just look at enclosed one of the best maps in the game.
>
> Well look at Squad slayer when they decided to make it without AL, there’s no vehicles so there’s no need for AL (countering vehicles being it’s intended purpose). For camo it’s be ok to be a power-up to give one player limited invisibility to gain the upperhand in combat, not every single player with nearly unlimited supply, add to that the radar jammer and you can agree it really doesn’t make for a very good gameplay.
>
> If they can’t be hanged with a monthly update then include them in the TU, the “way” isn’t really that important. The bottom line is these issues have been known for a very long time and a lot of players have tried make their voices heard, but theu never get fixed. I’m not trying to be a hater, I’m just getting very frustrated and disappointed the way things are going. I mean just look at arena how they left it to die a slow death.

Okay, you have me there: Arena is a complete joke. Enclosed is good, and Eden Minor is downright awful.

I happen to agree with you on a few points. I don’t really like camo, it gets annoying with radar jamming and whatnot. I do like armor lock, but that’s a different story. All I was saying was, they can’t go about completely removing a feature from the game based only on community reaction. For every player who hates camo and AL, there’s another one who likes it.

So since they can’t make the decision based on that, they use other logic: camo and AL are part of Reach, so they include them.

And, correct me if I’m wrong, but I don’t think there are any maps in TS or ZB slayer with vehicles either.

I understand your frustration; I myself am dissatisfied with a few things here and there also. But if you look back at the history of the forums, you’ll see that the TU includes the things that the forum posters most complained about.

Back in the Bungie era, you couldn’t browse the Reach forum without some kid complaining about AL, bloom, and bleedthrough. In their TU, 343i addressed these.

I think 343i listens to the community alot more than Bungie ever did, but they have to address the opinions of the majority, not of the selected minority. The majority of people seem to support bleedthrough removal.

Edited by a moderator. Please refrain from flaming.

Original post. Click at your own discretion.

> The majority of people seem to support bleedthrough removal.

That’s a complete lie, you have no stats to back that up. What you do have is a bunch of idiots who say things like herp I play for fun derp, -Yoinking!- when 343 tried to make the game more competitive. Their opinions shouldn’t matter since the majority of them wouldn’t know a true Halo game if their mommy bought it for them and slapped them with it.
The fact is Reach’s population has been on a decline since it’s release. It however did pick up when the TU came out, proved by it’s jump from #7 to #6 in most played game. Now with the removal of one of the key components that any true Halo player wants it’s population will decline even farther. The Reason you ask? Because those of us that had hope in 343 saving this game, have lost it. They want to keep this game to be like a futuristic COD then they can do it without any good players, and people like you(Mr. I quit 30 games every 50 I play) can stay here.
Hopefully they are smart enough to look at real numbers and see a true Halo game like CE and Halo 2 which are both still being played by hardcore fans today are the way to go.

My question is why are they removing bleed-through from all play lists? Well Reach is no longer playable again … Bye Reach back to collecting dust you go :slight_smile:

>

You’re right, I was a fool to think that forum members were capable of intelligent conversation or reason. Thanks for proving my point!

> >
>
> You’re right, I was a fool to think that forum members were capable of intelligent conversation or reason. Thanks for proving my point!

Hes harsh

But he has a point.

people here like to throw that “have fun” thing around a little too much.

I guess playing halo competitively is wrong and not what a game is not about.

Guess playing professional football is wrong too in that logic.

> > >
> >
> > You’re right, I was a fool to think that forum members were capable of intelligent conversation or reason. Thanks for proving my point!
>
> Hes harsh
>
> But he has a point.
>
> people here like to throw that “have fun” thing around a little too much.
>
> I guess playing halo competitively is wrong and not what a game is not about.
>
> Guess playing professional football is wrong too in that logic.

That’s different though, think of professional football as MLG matches, and then think of public matchmaking as a father-son kickabout in the park, they are totally different styles of play. And my opinion is the all that MLG nonsense should be pushed to private matches, as i play a game for fun, but i do appreciate that some people want to play it like a sport. But all the bleedthrough supporters and MLG people on here seem to think that thats what the entire game is about, and it gets on my nerves.

Rant over!

Bleedthrough being gone is only good. Yes most people are for it, just becasue most people don’t post here does not mean that it is not true. You cry babies just like to b i t c h so much.

Its sad.

343 is doing an amazing job making the game better and better, so cry some more children.

> Bleedthrough being gone is only good. Yes most people are for it, just becasue most people don’t post here does not mean that it is not true. You cry babies just like to b i t c h so much.
>
> Its sad.
>
> 343 is doing an amazing job making the game better and better, so cry some more children.

Precisely what I was trying to say.

The reality is that probably under 25% of players regularly log onto the Waypoint forums. It makes no sense at all to draw conclusions from what we see in these forums. Instead, we look at the in-game numbers.

If Vanilla is so vastly inferior to the almighty TU, how come TS always had thousands of players in it? Even before the February voting experiments, there were always at least 5000 players in it. Meanwhile, playlists like TU ZB Team Slayer often had but a few hundred.

Browsing these forums makes you think that everybody in the world has a passionate hate for Vanilla Reach. But most Reach players don’t even know about these forums. And it seems that a good chunk of the population was totally fine with TS the way it was.

> > Bleedthrough being gone is only good. Yes most people are for it, just becasue most people don’t post here does not mean that it is not true. You cry babies just like to b i t c h so much.
> >
> > Its sad.
> >
> > 343 is doing an amazing job making the game better and better, so cry some more children.
>
> Precisely what I was trying to say.
>
> The reality is that probably under 25% of players regularly log onto the Waypoint forums. It makes no sense at all to draw conclusions from what we see in these forums. Instead, we look at the in-game numbers.
>
> If Vanilla is so vastly inferior to the almighty TU, how come TS always had thousands of players in it? Even before the February voting experiments, there were always at least 5000 players in it. Meanwhile, playlists like TU ZB Team Slayer often had but a few hundred.
>
> Browsing these forums makes you think that everybody in the world has a passionate hate for Vanilla Reach. But most Reach players don’t even know about these forums. And it seems that a good chunk of the population was totally fine with TS the way it was.

Thank you, the TU had good points, Nerf AL, 85% bloom, however bleedthrough was a mistake. 343 Understood this and so did most players. So they are fixing it to appeal to the vast majority of their population. So all the children on here who believe that only a hardcore mlg kind of halo will do may be upset, but hey you always have the MLG playlist :wink:

> Why is camo & al still in the game - just ask any of the players who have been with reach since day one (or any halo for that matter)

Been playing since day one, I bought my beloved copy of CE on release day and if I remember correctly,Halo CE has invis and now 10 years later Halo Reach has invulnerability. Thats the chronological retelling of those particular mechanics.

> invisibility/invulnerability have no place in a competitive fps.

I guess so, that explains why the “competitive” playlists MLG and Arena dont have those particular mechanics, you wanna know what else the “competitive” playlist dont have? Large populations =/You know who does? The playlists that have both AL and Invis =DAre you starting to see a connection? No =(

> Bad maps - adding even more crappy community maps like renova, treasury, chateu, eden prime etc. doesn’t actually help the situation.

Agreed. More original maps is what this game needs. Stop using Forge World to make your maps, you created the game make your own damn maps…

> Grenades are still overpowered as hell an you spawn with 2 almost every playlist

I fail to see why people think Grenades are overpowered. They’re grenades.

> Why is camo & al still in the game - just ask any of the players who have been with reach since day one (or any halo for that matter) invisibility/invulnerability have no place in a competitive fps.

I say the loss of every AA, including Sprint really wouldn’t bother me. Let’s make this a Halo 3-Halo Reach.

> Party & guest restrictions - no random wants to play against a team and no team wants to play against randoms, no one is having fun. Them when you mix in guests who generally go between -10 and -30 it’s just a horrible experience for everyone.

This and clans.

> Been playing since day one, I bought my beloved copy of CE on release day and if I remember correctly,Halo CE has invis and now 10 years later Halo Reach has invulnerability. Thats the chronological retelling of those particular mechanics.
>
> I guess so, that explains why the “competitive” playlists MLG and Arena dont have those particular mechanics, you wanna know what else the “competitive” playlist dont have?
>
> Large populations =/
>
> You know who does?
>
> The playlists that have both AL and Invis =D
>
> Are you starting to see a connection?
>
> No =(

Well said, although I hesitate to expound. If I start to talk about how games evolve and change, it will quickly turn into a pooping session about “adapting.”

Im not happy about their decision of taking evade out and how nothing was/has been done to arena.

> Im not happy about their decision of taking evade out and how nothing was/has been done to arena.

Arena not getting massive attention is so disappointing, one way or the other, it needs a massive overhaul, sooner rather then later.

As a fan of Halo I would like to see every single resource that is going into Reach, be focused solely on Arena asap, ranked play is important.

> > > >
> > >
> > > You’re right, I was a fool to think that forum members were capable of intelligent conversation or reason. Thanks for proving my point!
> >
> > Hes harsh
> >
> > But he has a point.
> >
> > people here like to throw that “have fun” thing around a little too much.
> >
> > I guess playing halo competitively is wrong and not what a game is not about.
> >
> > Guess playing professional football is wrong too in that logic.
>
> That’s different though, think of professional football as MLG matches, and then think of public matchmaking as a father-son kickabout in the park, they are totally different styles of play. And my opinion is the all that MLG nonsense should be pushed to private matches, as i play a game for fun, but i do appreciate that some people want to play it like a sport. But all the bleedthrough supporters and MLG people on here seem to think that thats what the entire game is about, and it gets on my nerves.
>
> Rant over!

and you guys get on our nerves by promoting unbalanced gameplay

Its like saying 1+3=5 and we are like nope its 4 and explain why

You just prove my point thanks.

As I play a game for fun

WE PLAY FOR FUN TOO
If it’s not fun then what the hell is the point
What part of that do you not understand?