Topic name says it all, who else thinks the color scheme for the items in forge are a bit dull? I’m afraid that it will get annoying and boring like forgeworld?
There are alot of things making up for it, but i’m just wondering what you guys think.
Topic name says it all, who else thinks the color scheme for the items in forge are a bit dull? I’m afraid that it will get annoying and boring like forgeworld?
There are alot of things making up for it, but i’m just wondering what you guys think.
Grey and white are better than just grey with no shadows or particle effects.
Do people want rainbow pieces? If the gameplay is good enough, you should be distracted from complaining about the color of a wall next to your spartan.
I agree, but I’m guessing that the next map revealed will have a Covenant theme. That should be colorful enough.
> Grey and white are better than just grey with no shadows or particle effects.
this. In reach everything was the same 3 shades of grey; dull, boring and uninteresting.
However, a mix of black, grey and white increases the pallet variety 10-fold. you can use certain blocks to give areas certain shades. Add that with dynamic lighting, and our color options open up a lot.
Its absurd to think we would get the ability to use every color out there. I’m just glad that what we have now is a step up from reach. don’t forget that there’s 3 different environments to forge in now too, so you won’t be limited to grey on green terrain or grey on brown terrain.
I guess they look slightly repetitive, but they’re at least better than Forge World. There’s also 3 different maps, so we should see a lot of variety.
Lightning makes a huge difference, and black and white is still better than dull grey blocks.