Colony Change

I would like for his mines to be replaced with a passive buff to Lekgolo infused structure/vehicles, and lekgolo related infantry, such as goliath, hunters, and hunter captain. I’m not sure if this would be very OP (overpowered), but it kind of makes sense to me. Maybe reduce his other leader powers, such as battle hardened?

If it is OP, its still an idea to have!

He’s getting teleport soon, which will be more than enough for him. He is already a very good leader in terms of his kit, and all he really needs is mobility- which he is getting.

> 2533274924073601;2:
> He’s getting teleport soon, which will be more than enough for him. He is already a very good leader in terms of his kit, and all he really needs is mobility- which he is getting.

Yay HC with teleport wooooo -.- they better nerf this F’n leader before giving him teleport.

> 2535422421305993;3:
> > 2533274924073601;2:
> > He’s getting teleport soon, which will be more than enough for him. He is already a very good leader in terms of his kit, and all he really needs is mobility- which he is getting.
>
> Yay HC with teleport wooooo -.- they better nerf this F’n leader before giving him teleport.

Funny how you are pretty much the ONLY person QQing about OP HC when about 99% of these forums say that HC is FINE

HC is fine at the moment, he’s robust but slow. Therefore failing to scout his movements is your own fault… but that all changes with teleport. We’ll just have to wait and see tbh. I’m not expecting it to be too overpowered.
Back on topic though, a further buff to HC would be crazy. I like the suggestion but you can’t buff the HC further, he’s already crazy hard to kill if he manages to get to vet rank 3.

Hunters captain like many leaders (but him especially) is pretty much unkillalbe by banished on tech 1 without a hero of your own and some don’t have good enough heroes to do that.

The hunter captain is a huge issue for banished on T1 because banished do not have the tools to kill heros. This is a banished issue, not necessary a hunter captain issue although I’m still on the fence of wether he should get nerfed a bit on T1.

My wuestion for all all you haters out there, is what power play are you thinking of that will make colony OP with teleport at point 4. Because the only time I’m going to use it is to extract a hunter captain or to hot drop suis on an infantry ball.

> 2533274840245702;7:
> The hunter captain is a huge issue for banished on T1 because banished do not have the tools to kill heros. This is a banished issue, not necessary a hunter captain issue although I’m still on the fence of wether he should get nerfed a bit on T1.
>
> My wuestion for all all you haters out there, is what power play are you thinking of that will make colony OP with teleport at point 4. Because the only time I’m going to use it is to extract a hunter captain or to hot drop suis on an infantry ball.

of course banished have tools to kill hero’s. What are you talking about?

> 2533274799855542;8:
> > 2533274840245702;7:
> > The hunter captain is a huge issue for banished on T1 because banished do not have the tools to kill heros. This is a banished issue, not necessary a hunter captain issue although I’m still on the fence of wether he should get nerfed a bit on T1.
> >
> > My wuestion for all all you haters out there, is what power play are you thinking of that will make colony OP with teleport at point 4. Because the only time I’m going to use it is to extract a hunter captain or to hot drop suis on an infantry ball.
>
> of course banished have tools to kill hero’s. What are you talking about?

No offense my friend but not on T1 and not for HC. I don’t say he’s extremely op but banished can’t kill him in t1, if the colony player knows what he’s doing. Choppers, suis, grunts and your hero it doesn’t matter even if you are close to kill him he just drops he’s heal and you have to retreat and then you gonna loose another part of your army because of his insane range. In my opinion it takes to much effort as banished to kill just one hero.
But like i said it’s my opinion

> 2535460951546103;9:
> > 2533274799855542;8:
> > > 2533274840245702;7:
> > > The hunter captain is a huge issue for banished on T1 because banished do not have the tools to kill heros. This is a banished issue, not necessary a hunter captain issue although I’m still on the fence of wether he should get nerfed a bit on T1.
> > >
> > > My wuestion for all all you haters out there, is what power play are you thinking of that will make colony OP with teleport at point 4. Because the only time I’m going to use it is to extract a hunter captain or to hot drop suis on an infantry ball.
> >
> > of course banished have tools to kill hero’s. What are you talking about?
>
> No offense my friend but not on T1 and not for HC. I don’t say he’s extremely op but banished can’t kill him in t1, if the colony player knows what he’s doing. Choppers, suis, grunts and your hero it doesn’t matter even if you are close to kill him he just drops he’s heal and you have to retreat and then you gonna loose another part of your army because of his insane range. In my opinion it takes to much effort as banished to kill just one hero.
> But like i said it’s my opinion

They are already nerfing him T1

Colony
Non-Upgraded weapon DPS reduced by 10%

> 2533274908554466;10:
> > 2535460951546103;9:
> > > 2533274799855542;8:
> > > > 2533274840245702;7:
> > > > The hunter captain is a huge issue for banished on T1 because banished do not have the tools to kill heros. This is a banished issue, not necessary a hunter captain issue although I’m still on the fence of wether he should get nerfed a bit on T1.
> > > >
> > > > My wuestion for all all you haters out there, is what power play are you thinking of that will make colony OP with teleport at point 4. Because the only time I’m going to use it is to extract a hunter captain or to hot drop suis on an infantry ball.
> > >
> > > of course banished have tools to kill hero’s. What are you talking about?
> >
> > No offense my friend but not on T1 and not for HC. I don’t say he’s extremely op but banished can’t kill him in t1, if the colony player knows what he’s doing. Choppers, suis, grunts and your hero it doesn’t matter even if you are close to kill him he just drops he’s heal and you have to retreat and then you gonna loose another part of your army because of his insane range. In my opinion it takes to much effort as banished to kill just one hero.
> > But like i said it’s my opinion
>
> They are already nerfing him T1
>
> Colony
> Non-Upgraded weapon DPS reduced by 10%

I know my firend, i just wana clarify that atm banished don’t have an answer for colony on t1

I Play yap mainly and all heroes are hard to deal with, no suicies and bad heroes :frowning:

spartans, atriox and HC hard to kill unless you pull off a good mine.

HC also has heal which makes it worse

> 2533274908554466;12:
> I Play yap mainly and all heroes are hard to deal with, no suicies and bad heroes :frowning:
>
> spartans, atriox and HC hard to kill unless you pull off a good mine.
>
> HC also has heal which makes it worse

At least yap has a god like leaderwheel xD
And your heros on t3 can full heal a base in like 3 sec. But i agree with you yap (voridus) have the biggest problem in dealing with heros on T1