The thing about armor cores is that each individual core can come from a different universe or adventure. The only way that can work is if you can consistently pump the armor cores with new armor content to make each feel more expressive and unique. 343i should have been prepared to do that if they planned this idea. But having cross core for the armor sets just defeats the purpose of having cores in the first place. If 343i can’t support this plan, they should just stick to upgrading the main Mark VII armor core from here on out.
On the other hand, coatings should never have been separate cosmetics. I have never seen a game do this before. It’s proven that there are many varieties of color combinations to make if you want coatings that the tradition color customization was never able to do. There should be no reason to have only 10 actual good ones. They would be more worth if they were more universal while also coloring the attachments. In the end, there’s definitely quality in all of its quantities, and being able to provide.
I’m fine with this. Though one can argue it prohibits creativity, I think that 343 can stop that by just making variations of the armor in question. For example, ODST is M199X on Entrenched and Firefall on Mark VII rather than just being a crosscore helmet. If 343 wanted, they could make an ODST variant for Rakshasa by making a much more worn ODST inspired helmet (one that’s recognizable as ODST, but still different).
Variant designs are a good idea. But it should just become a sub-column next to the attachments for the armor piece. And instead of being named after the Rakshasha core, like your ODST example, they could just call the variant “battle-worn” or something along being experience.
It would be a great step from Halo 5’s previous variant idea design than adding on to another core.
i think crosscore armor could work at least just for helmets and shoulder pieces and whatever else looks loosely fitted, they pretty much look slapped on anyway so hopefully there shouldn’t be too much clipping between the different cores.
Bare minimal, they could allow Helmet Accessories, Arm Accessories and leg/hip accessories to be cross core. Reach had some of the best Arm and Helmet Accessories for example, and I’d like to see those options on other Core where they could be attached properly.
Some pieces though are going to look incredibly jankie if they allow cross core though since the pieces of gear or equipment wasn’t designed around other core sets though. You’re going to see either floating or clipping pieces and it will be really awkward looking.
Im just not a fan of having partial content being so stretched in customization. Ever seen some attachments or effects contradict and clip between each other? Its like only some things work and some things not just feels like a half idea working.
It can even argue that it supports having more seperate items in the shop, making it sell less unique individual items since they can only support a limited set of customization.
Helmet accessories are definitely a bare minimum. But then again, many of these helmets are so uniquely made, even the universal attachments such as the card ear, flower, even cat ears dont properly fit. I dont remember which, but there was this one helmet just on the Mark VII that had the cat ears floating some bits above its top, rven though it was a universal attachment.
In order for that cross core to work, 343 would also have to attach every universal attachment for each they made. I guess it doesnt sound hard now, but it sounds like a lot of work if there is a drasticly more content years from now.
they should’ve known people would want to use all armor pieces on different cores and design it to do so from the beginning. the game already had so many delayed features did they think we’d be upset with a lack of cosmetics?
For example, the canon armor cores should be allowed to apply helmets across all armor cores.
Fractures armor cores should remain entirely their own thing since they hail from an alt universe and have entirely separate design aesthetics from the main canon.
When it comes to shoulder armor and chest armor, it should be more selective cross-core.
For example, Rakshasa and Mark V [B] would easily share shoulders and chest armor, while the Mark VII stuff would look too polished and brand new for the Rakshasa core.
Armor Coatings, Visors, Gloves, Wrist Attachments, and Utilities should be universal armor assets across all canon cores.
Basically as armor cores come out, their contents should be made cross-core depending on their design aesthetics.
For example —
Mark V Gen-1 Armor Core releases, most of the Mark IV, Mark V [B], and Mark VI armor assets should be able to be applied to it.
Mark VI Gen-3 Armor Core releases, most of the Mark IV, Mark V, Mark V [B], and Mark VII armor assets should be able to be applied to it.
Mirage SPI releases in Season 3, so its contents might be able to look attractive on the Mark VII and Mark V [B].
This is true. But I wouldn’t really call that “armor pieces” since a vast majority of those are just attachments, and those radios, knives, and wrappings can work on many things. In other perspectives, if the Rakshasha core never existed in the first place, but its attachments did, it would lead to the same conclusion of armor cores being irrelevant since the main armor pieces do not go together anyways, as you said.
In the end, allowing cross-core just turns armor cores into separate avatars. We might even be able to cut the armor cores and turn the base suits into another armor column for Spartan suits. Even then, the Rakshasha has a much thicker body model than the Mark VII. Its a very complicated mess if we are trying to combine armor pieces, and attachments to the armor core itself. Its why I just conclude with a suggestion to stop with armor cores and make any new piece just a Mark VII piece.
Having armor cores was stupid in the first place I just would have had each individual piece for the armors be in the proper categories for example the Yoroi helmet would be in the helmet section the Yoroi chest would be in the chest section so forth and so on
I could have seen cores being a thing if they allowed more then Humans/Spartans be playable characters technically…
Elite’s obviously have a very different physical build to their bodies opposed to a human/spartans. It’s pretty obvious mixing and matching wouldn’t work with them.
No armor cores should have never been a thing the Halo game that had the best customization was probably either Halo Reach or Halo 4 now I think I have a customization idea that’s better than both of them I’ll give you the rundown
Visors
Helmets
Upper Leg
Lower Leg
Boots
Knee Pads
Front Chest Piece
Back Piece
Upper Arm
Lower Arm
Gloves
Elbow Pads
Shoulder Pads
Tech Suit
You would be able to change the color of all these pieces making them different for one another if she wanted to also if the armor had any type of lines on it kind of like the Gunner helmet and Halo Reach you could also change the color of those lines heck I would even let the player change the outline on the armor pieces some of the shoulder pads in Halo infinite I believe have an outline
I look at cores like skins. As long as you can pump content in those “skins”, they make it worth. But 343i do not have the capability of making enough armor pieces for each armor core for players to properly express themselves individually.
It was way too advance of a system for so early in the game.
Not everyone likes Mark VII. I prefer Mark V [B], and next to that I like the Rakshasa. If everything was Mark VII only from now on I would be very disappointed, and I know I wouldn’t be the only one. Especially after they just made all the armor cores free along with a free mini battle pass for Mark V [B].
I figure making them all free was to no longer monetize armor coats or even discontinue the idea. I get not everyone likes the Mark VII, even I don’t because they look like action figures,. But as they are the main canon Spartan IV, it would be best this way.
Besides I think its disliked still because of how little you can outfit yourself without money. In the end, the Mark V is just repeats of Halo reach. Once they pump all the Reach armor pieces, thats it for the Mark V armor core.
It doesn’t have to be. They added more armor to the Reach in MCC.
Also, the current MK V [B] is Gen III. It’s been updated to work with the current Spartans. It’s a canon core. And Rakshasa is canon for the Spartans using it. They took the time to make all three of those cores canon.
Also, it’s not the lack of customization. I honestly prefer the look of MK V [B], and even Rakshasa to MK VII, and I have less armor for Rhakshasa than I do for MK VII. Not to mention my favorite armor coating is still exclusive to MK VII, but I still don’t prefer it to the other cores.