OK this is for people who seem to have 1 the whole COD copy fears, and 2 the whole its not Halo anymore fears:
Please note I have been playing Halo sense 2000, I am 27 and know what Im on about so listen and try to be an adult about it, debates are healthy but when they turn into flame wars its just insaulting and reflects badly on all communities COD, Halo or other wise.
lets first tackle the COD copy fears:
1.COD did not invent the idea of loadouts and was not the first ever game to do it right from the getgo on PC the first succseful game ever to have loadouts was Battlefeild 1942 back in 2000, sold over 1 million copys a record at the time instant spawn was an option in most game modes, and loadouts were key, and have remained a key feature in battlefield for the entire franchise. Other games used loadouts before COD were Day of Defeat, Counter strike, and even the likes of Unreal taurnament 2004, and tribes…
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Halo needs to change and evolve if u think its too much like COD then dont buy it, its that simple if u have friends who will force u to buy a game then they are not good friends and u need to hang out with people who u enjoy gameing with not those who fallow fads.
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Armor abilities do not effect weapon performance, they only add extra features for the player to use in combat, call of Duty perks effect weapons directly by changing damage values, recoil, and even a new scope changes how the weapon plays, 343i has stated there is no direct, or indirect effect on weapons with armor abilities
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Vehicles are still in the game the Warthog has been confirmed, and instant spawns as well as weapon drops for heavy guns are there to increase the fun factor not cator too noobies, how fun is it to sit on the side lines and wait 4 seconds only to get spawn killed buy a sniper because he had all that time to predict where u were going to spawn?
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Weapon loadouts are limited to rifles, and pistols, as well as nade type, armor look, and armor abilites with a mod options to change the Armor abilties even further, sprint has not been nerfed its simply always there and no longer takes up an armor slot, ur not gunna see an armor ability that reduces recoil, addes extra damage too ur gun, or even changes the scope of the weapon 343i has been clear on keeping Halo Halo and not doing anything to change the core gameplay.
Now lets deal with its not Halo fears:
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Halo at its orginal concept was a MAC console project featureing Master Cheif, and it was going to be an online only MMO tactical First Person Shooter u were going to have prone, real overwatch features, IS mode for weapons, and each class was going to be distinct and each weapon would have pros and cons too it, Halo Reach was a step in that direction like it or not. Plus the first features close to Armor Abilites were Equipment in Halo 3 or did Halo 3 fans forget that as of late?
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Halo 2 was a epic fail and was going to have an 8 hour story and instead was chopped down to 6 hours, and half the weapons, model desgin, and plot were removed because Microsoft forced then Bungie too release it a full 12 months ahead of time.
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Bungie made Halo Reach not 343i, all 343i has done is tech support, and DLC creation, that and 343i has the head of Halo from back when it was a Mac Console game, as well as the lead art desginers from Halos 1/2/3. and lead multiplayer desginers from Halo 2/3/Reach, and even the head story director from Halo 1/2/3… SO the whole its not bungie thing is bull crap, They have all 50 members from Halo Reach tech team working on this who refuesed to leave Halo when Bungie wanted too go…
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As for Spartan Ops being called SpecOPS light with more COD, I say this it has 4 player co-op full story driven cutsceens, and all future DLC for it is free of charge, and u can go back and play any mission any time, and it will expand the plot by leaps and bounds.
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As for Elites not being in the multiplayer, 343i if u watched the vid docs stated early on that they wanted to force the multiplayer into the lore of Halo instead of having it be a seperate bit that has nothing too do with the over all story or plot of the franchise like in all other Halo games, thus you the player have been cast as Spartan 4s, in the new Mark 8 armor, and even all new maps built from the ground up for online play instead of what Bungie did which was too snag locations from the story and plop them in the online which caused gameplay flow issues, and rampant spawn camping.
Please note this all comes from gameinformor not some crapy fanboy site, I could even site pages with this info if the fanboys who want to argue a pointless fight would like…