classic weapons in the lore?

anyone else notice that the classic weapons always are better than the “modern” counterparts, it dosent make sense in universe that they would make worse weapons when they already had a good one.

It makes sense that we’re using older tech at the moment. With weapon production grounded from the EMP pulse of a Guardian, we’ll have to start scavenging older weapons and materials to combat the Created. The classic helmets being recommissioned back into active service, are only one such indicator.

Then again, it’s all personal speculation.

> 2535429593088083;2:
> It makes sense that we’re using older tech at the moment. With weapon production grounded from the EMP pulse of a Guardian, we’ll have to start scavenging older weapons and materials to combat the Created. The classic helmets being recommissioned back into active service, are only one such indicator.
>
> Then again, it’s all personal speculation.

its not that we are using it but why did we start producing worse versions of older weapons in the lore.

> 2535442348497845;3:
> > 2535429593088083;2:
> > It makes sense that we’re using older tech at the moment. With weapon production grounded from the EMP pulse of a Guardian, we’ll have to start scavenging older weapons and materials to combat the Created. The classic helmets being recommissioned back into active service, are only one such indicator.
> >
> > Then again, it’s all personal speculation.
>
> its not that we are using it but why did we start producing worse versions of older weapons in the lore.

Well gameplay changes overtime and since Halo 5 is very different to most classic games they have to be different, but they do perform the same like the H2 BR

Gameplay. The classic weapon variants have something to differentiate them from their modern equivalents.

Besides, it’s not always the case, where the older model plays better. The basic M41 SPNKr is generally inferior to the base-tier M57 PILUM. The Type-50 Beam Rifle is identical in performance to the Type-27. The BR55 is superior to the BR85N because, as a Level 4 weapon, it should be better than its Level 3 equivalent. The M6D is better than the M6H2 because, as a Mythic power weapon at Level 6, it better be more powerful than the loadout Magnum.

Multiplayer is a simulation, it kind of makes sense the Spartans would be training with old tech. You know, just in case

> 2535437652903765;5:
> Gameplay. The classic weapon variants have something to differentiate them from their modern equivalents.
>
> Besides, it’s not always the case, where the older model plays better. The basic M41 SPNKr is generally inferior to the base-tier M57 PILUM. The Type-50 Beam Rifle is identical in performance to the Type-27. The BR55 is superior to the BR85N because, as a Level 4 weapon, it should be better than its Level 3 equivalent. The M6D is better than the M6H2 because, as a Mythic power weapon at Level 6, it better be more powerful than the loadout Magnum.

SPNKr has slower rockets but slightly faster fire rate. damage is the same as far as I’m aware.

Beam rifles are basically the same, no real noticeable difference

BR55 has a faster draw time and is pinpoint accurate but lacks the variants that give the BR85 various advantages like the suppressor/kinetic bolts/different scopes, damage is the same. Kill time is practically the same, the burst fire is different, 55 is slower while the 85 is faster but they end up with identical kill times.

M6D is stronger because of its rounds, semi-armour piercing high explosive whereas the M6H2 has much more basic rounds.

> 2533274971565732;6:
> Multiplayer is a simulation, it kind of makes sense the Spartans would be training with old tech. You know, just in case

Also sorry for going off-topic but if its a simulation how do the spartan-IV train when being stabbed by a knife, sword or hammer since enough bullets could lock their armor and appear as bodies in the battlefield. But if a weapon going through them would they be killed so could it or not happen? (Insert Immersion theme song) :wink:

> 2533274953062698;8:
> > 2533274971565732;6:
> > Snip
>
> Also sorry for going off-topic but if its a simulation how do the spartan-IV train when being stabbed by a knife, sword or hammer since enough bullets could lock their armor and appear as bodies in the battlefield. But if a weapon going through them would they be killed so could it or not happen? (Insert Immersion theme song) :wink:

I don’t know, I’m not a writer for 343.

> 2533274857165616;7:
> > 2535437652903765;5:
> > Gameplay. The classic weapon variants have something to differentiate them from their modern equivalents.
> >
> > Besides, it’s not always the case, where the older model plays better. The basic M41 SPNKr is generally inferior to the base-tier M57 PILUM. The Type-50 Beam Rifle is identical in performance to the Type-27. The BR55 is superior to the BR85N because, as a Level 4 weapon, it should be better than its Level 3 equivalent. The M6D is better than the M6H2 because, as a Mythic power weapon at Level 6, it better be more powerful than the loadout Magnum.
>
> SPNKr has slower rockets but slightly faster fire rate. damage is the same as far as I’m aware.

SPNKr has increased reload time, higher rate of fire, and smaller blast radius compared to the PILUM.

> M6D is stronger because of its rounds, semi-armour piercing high explosive whereas the M6H2 has much more basic rounds.

The M6H family of M6 sidearms actually fire the same SAP-HE rounds as the M6D. They’re only different because gameplay balancing.

> 2535442348497845;1:
> anyone else notice that the classic weapons always are better than the “modern” counterparts, it dosent make sense in universe that they would make worse weapons when they already had a good one.

Canonicially, the newer weaponry is better.

In game, it’s just game design. Just like how the SAME SMG from Halo 2 and Halo 3 function differently between the games.

> 2535437652903765;10:
> > 2533274857165616;7:
> > > 2535437652903765;5:
> > > Gameplay. The classic weapon variants have something to differentiate them from their modern equivalents.
> > >
> > > Besides, it’s not always the case, where the older model plays better. The basic M41 SPNKr is generally inferior to the base-tier M57 PILUM. The Type-50 Beam Rifle is identical in performance to the Type-27. The BR55 is superior to the BR85N because, as a Level 4 weapon, it should be better than its Level 3 equivalent. The M6D is better than the M6H2 because, as a Mythic power weapon at Level 6, it better be more powerful than the loadout Magnum.
> >
> > SPNKr has slower rockets but slightly faster fire rate. damage is the same as far as I’m aware.
>
> SPNKr has increased reload time, higher rate of fire, and smaller blast radius compared to the PILUM.
>
>
> > M6D is stronger because of its rounds, semi-armour piercing high explosive whereas the M6H2 has much more basic rounds.
>
> The M6H family of M6 sidearms actually fire the same SAP-HE rounds as the M6D. They’re only different because gameplay balancing.

Ah I see, I couldn’t find the round type on halo.wikia for the M6H magnum so I presumed it rounds may have been different