CLASSIC PLAYLISTS > BROKEN GAME: HALO 4 OR REACH 2?

Why Have a Classic Playlist? When The Rest of The Game is Broken?
I’m not suggesting for any moment that we should not have a classic playlist. But let me tell you why so many fans want one:

Because we know it works.

It’s not because we want to relive Halo 2&3, not because we can’t bare change and we have to have re-hash of the same game over and over. It’s simply because we are certain that those games are pretty much balanced and have equal starts. Granted we don’t know how Halo 4 will play out, but from the information we have so far it doesn’t look to have those equal starts and fair and balanced gameplay, it doesn’t take an idiot to realise that there may be problems with the main game.

Halo 4 or Reach 2
Bungie tried somthing new for halo reach, no matter what they did, There was always going to be that one Overpowered AA or setup (Armor lock). And even if they removed armor lock from the game, the next Overpowered AA would cause problems (Jetpack) and so on and so forth. It didn’t go well with the fans since it broke equal starts and changed the focus of the game. So 343i claims to be going in a new direction for halo 4 (Which is fine) but then they add the same features that broke reach. - It’s asking for trouble.

343i May try all they like but when it comes to custom classes and perks. There is always going be that one overpowered perk/Weapon/AA, and that will break the game. Until I can proven otherwise, we only want classic playlist because it works NOT because we want a re-hash of the same game over and over.

Discuss.

It doesn’t work though, and hasn’t since CE.

And as many have pointed out, a classic playlist would probably fail anyway. Now I’m all for pleasing everyone, but really I think classic game variants should just be included in ALL playlists. It would provide those who want it with classic gameplay, without cutting the population in half.

A classic playlist won’t work.

A game that follows the formula that made classic Halo so great in the first place will.

I agree with OP. custom classes and perks are just asking for a broken game. None of this change sounds good to me.

I think a classic playlist will be a waste of time. People are demanding for one, but I can honestly see it not been used very often like in Reach.

> It doesn’t work though, and hasn’t since CE.
>
> And as many have pointed out, a classic playlist would probably fail anyway. Now I’m all for pleasing everyone, but really I think classic game variants should just be included in ALL playlists. It would provide those who want it with classic gameplay, without cutting the population in half.

no, this is a bad idea.

when i want to play classic, i want to play classic, not HOPE i get to play classic then get stuck playing gimmick-based halo. it defeats the entire purpose.

2 playlists:

CLASSIC

and

lawlzy superturbogimmick halo

i am one of these guys who is against AAs and so on,but i think its senseless to make a classic playlist,we never had any classic playlists in halo 2 or 3

it just splits people inside the game,and i dont want to have 1 classic playlist,i want to have moar,like classic snipers and a ranking system and classic SWAT

in my opinion they should balance the game more and instead of splitting the game they should not make classic playlists

> I think a classic playlist will be a waste of time. People are demanding for one, but I can honestly see it not been used very often like in Reach.

the people that would play the classic playlist in reach have been alienated by the casual settings of the game. slapping ‘classic’ in a playlist means more than just removing AA’s.

prime example:

what do competitive players HATE?

inconsistency. look at the classic playlist for a perfect example of a massively inconsistent gun, the pistol. you can literally fire 1 bullet every TEN SECONDS at a STATIONARY TARGET at CLOSE RANGE and SOMEHOW you will miss.

not to mention our terribad melee system, mini nuke grenades, lack of player speed, lack of jump height, and a plethora of other problems.

> i am one of these guys who is against AAs and so on,but i think its senseless to make a classic playlist,we never had any classic playlists in halo 2 or 3
>
> it just splits people inside the game,and i dont want to have 1 classic playlist,i want to have moar,like classic snipers and a ranking system and classic SWAT
>
> in my opinion they should balance the game more and instead of splitting the game they should not make classic playlists

they didnt have a classic playlist in halos 2 and 3 because halos 2 and 3 werent gimmick based like reach and halo 4 will likely be. they didnt need a classic playlist in those games because the games were already classic.

> > i am one of these guys who is against AAs and so on,but i think its senseless to make a classic playlist,we never had any classic playlists in halo 2 or 3
> >
> > it just splits people inside the game,and i dont want to have 1 classic playlist,i want to have moar,like classic snipers and a ranking system and classic SWAT
> >
> > in my opinion they should balance the game more and instead of splitting the game they should not make classic playlists
>
> they didnt have a classic playlist in halos 2 and 3 because halos 2 and 3 werent gimmick based like reach and halo 4 will likely be. they didnt need a classic playlist in those games because the games were already classic.

yh exactly,thats why halo 4 should be classic too,and not have any classic playlists which would split the community and the people who are playing the game

> I think a classic playlist will be a waste of time. People are demanding for one, but I can honestly see it not been used very often like in Reach.

If the Main game is broken, Classic Playlist will be the saviour of Halo 4

There shouldnt be different palylists like classic and so on. It should be like halo 2 and halo 3 where all the mechanics for each playlist were the same no matter what list you played in. So you knew what you were getting from every list. The classic feel of halo should be put into one playlist it should be how the entire matchmaking experience should feel. Because they have made all these changes they know it no longer has the classic feel that made halo what it is today…so they have to try and make up for it by creating different game mechanics for diffferent playlists. It just shows how broken it really is.

I don’t see the problem of a classic playlist, in reach the community is split already (like right now) and im playing Classic right now with 1024 in that playlist, which isn’t that bad, and if 343 wishes to do so then we’ll just see

The problem is, the Classic fans get screwed because we get one playlist with 343’s rules. So if the Classic playlist has Radar ON I won’t play it. But if the entire game is all Classic, odds are there will be Radar OFF for me.

So one playlist doesn’t help anyone.

But 343 has given up on real Halo, so Halo4 is going to turn off the old fans within weeks just like Reach did. And then the abrupt decline happens AGAIN.

Its sad to see this tornado coming again and there is nothing we can do to stop it. Fundamentally, real Halo is dead. For reasons nobody can explain.

You are making all these negative assumptions about Halo 4 it would be quite funny if you brought the game knowing things you don’t like will be in the game.

> You are making all these negative assumptions about Halo 4 it would be quite funny if you brought the game knowing things you don’t like will be in the game.

assumptions? I just read the infomation confirmed for halo 4. Equal starts are out the window. How can you not see this?

> > You are making all these negative assumptions about Halo 4 it would be quite funny if you brought the game knowing things you don’t like will be in the game.
>
> assumptions? I just read the infomation confirmed for halo 4. Equal starts are out the window. How can you not see this?

My question to you is are YOU getting the game since you seem to be the main one complaining about damn near everything in Halo 4 and for all you know it could be ranked playlist with no AA and no sprint.

> Why Have a Classic Playlist? When The Rest of The Game is Broken?
> I’m not suggesting for any moment that we should not have a classic playlist. But let me tell you why so many fans want one:
>
> Because we know it works.
>
> It’s not because we want to relive Halo 2&3, not because we can’t bare change and we have to have re-hash of the same game over and over. It’s simply because we are certain that those games are pretty much balanced and have equal starts. Granted we don’t know how Halo 4 will play out, but from the information we have so far it doesn’t look to have those equal starts and fair and balanced gameplay, it doesn’t take an idiot to realise that there may be problems with the main game.
>
> Halo 4 or Reach 2
> Bungie tried somthing new for halo reach, no matter what they did, There was always going to be that one Overpowered AA or setup (Armor lock). And even if they removed armor lock from the game, the next Overpowered AA would cause problems (Jetpack) and so on and so forth. It didn’t go well with the fans since it broke equal starts and changed the focus of the game. So 343i claims to be going in a new direction for halo 4 (Which is fine) but then they add the same features that broke reach. - It’s asking for trouble.
>
> 343i May try all they like but when it comes to custom classes and perks. There is always going be that one overpowered perk/Weapon/AA, and that will break the game. Until I can proven otherwise, we only want classic playlist because it works NOT because we want a re-hash of the same game over and over.
>
> Discuss.

I like how someone standing still, not doing anything and someone slowly going up is broken. I’ll be nice though and share my secretes on how I’ve been beating armor lock and jetpacks since day one(FO FREE). Heres the scenario you get a guy one shot and he goes into armor lock now I know it looks terrifying, but trust me you can do this. All you gotta do is whip a few nades and finish him off with what ever weapon your holding. Now that you’ve beaten armor lock you start hearing the sound of an engine and you start taking damage from no where. I know what you’re thinking but he’s not invisible he’s actually just hovering. Don’t believe me? look up and now all you gotta do is shoot em. And thats how I saved christmas.

> > Why Have a Classic Playlist? When The Rest of The Game is Broken?
> > I’m not suggesting for any moment that we should not have a classic playlist. But let me tell you why so many fans want one:
> >
> > Because we know it works.
> >
> > It’s not because we want to relive Halo 2&3, not because we can’t bare change and we have to have re-hash of the same game over and over. It’s simply because we are certain that those games are pretty much balanced and have equal starts. Granted we don’t know how Halo 4 will play out, but from the information we have so far it doesn’t look to have those equal starts and fair and balanced gameplay, it doesn’t take an idiot to realise that there may be problems with the main game.
> >
> > Halo 4 or Reach 2
> > Bungie tried somthing new for halo reach, no matter what they did, There was always going to be that one Overpowered AA or setup (Armor lock). And even if they removed armor lock from the game, the next Overpowered AA would cause problems (Jetpack) and so on and so forth. It didn’t go well with the fans since it broke equal starts and changed the focus of the game. So 343i claims to be going in a new direction for halo 4 (Which is fine) but then they add the same features that broke reach. - It’s asking for trouble.
> >
> > 343i May try all they like but when it comes to custom classes and perks. There is always going be that one overpowered perk/Weapon/AA, and that will break the game. Until I can proven otherwise, we only want classic playlist because it works NOT because we want a re-hash of the same game over and over.
> >
> > Discuss.
>
> I like how someone standing still, not doing anything and someone slowly going up is broken. I’ll be nice though and share my secretes on how I’ve been beating armor lock and jetpacks since day one(FO FREE). Heres the scenario you get a guy one shot and he goes into armor lock now I know it looks terrifying, but trust me you can do this. All you gotta do is whip a few nades and finish him off with what ever weapon your holding. Now that you’ve beaten armor lock you start hearing the sound of an engine and you start taking damage from no where. I know what you’re thinking but he’s not invisible he’s actually just hovering. Don’t believe me? look up and now all you gotta do is shoot em. And thats how I saved christmas.

Yes, but they are still broken. Thats not competitive gameplay, Halo isn’t a lottery where you choose the best Perk or AA it’s about, Skill of that person rather than stupid gimmicks and powerup that are broken as crap.

Calm down, change is good. We all adjusted to Reach eventually from Halo 3.