Classic or Advanced movement?

I’d like to start a constructive discussion on the CLASSIC and the ADVANCED movement in halo, how will 343i find that perfect balance between the both or will they lean more towards one or the other. Personally, I’ve been playing halo since CE on the OG Xbox it was Christmas 2002 and halo was getting played from day till night me and my brothers were so engrossed in this world… but why, because it was so UNIQUE nothing ever came before it that was quite like halo. To me bungie had nailed it, from CE to 3 even reach is held at such high regard even although it wasn’t their most successful halo game. Long story short halo introduced it’s own mechanics it’s own gameplay that other devolpers that would then implement their inspiration from halo into their future games after CE. To me the new halo needs to be UNIQUE like it once was and the simple but skilful movement of the OG halo games made it stand out, obviously on top of the level of content, the sense of community etc that the bungie halo games brung with it made it more than a game. Halo needs to be more of that genre defining game it once was.

There already exists an active discussion on this exact topic in the thread The return of classic movement mechanics? Feel free to participate.