"Classic" gameplay is excruciatingly slow

> 2535407109813100;40:
> > 2535410860721913;37:
> > > 2535407109813100;34:
> > > You have no record of playing Halo so how would you know the difference? Are you being paid to say this stuff? Are the mods going to flag me again for calling you out even though you’re the one breaking the rules?
> >
> > huh? I am breaking rules? Wow. But you insulting me for being new and calling me a smurf isnt breaking the rules. By the way I have never come to these forums since now, because i wanted some action in shooting down the infinite haters. I have been playing halo 3 for a few weeks, and I can say the game is not fun. Wow, the “hes getting paid to say that” card. I remember when a youtuber hated on bo4 he got that same card thrown at him. Also, i still have yet to see your counter arguments to mine, all you did so far was insult me for being new, and then play the victim. So, if you cant provide anything to the discussion then I probably have the right to report YOU.
>
> Making two accounts to post is against the rules. Now you’re gaslighting. And everybody here can see it. I’ll start countering your arguments when you start using your real account.

And you have proof for that how?

> 2533274819286921;38:
> Yeah,
> Let’s listen to this dude for feedback on Halo
>
> played enough Halo in his life to rack up 80g! his opinion is absolutely valid.
> I bet he hasn’t played any other arena shooter in his life either

Yeah, lets listen to this dude for feedback on halo.

He only likes old outdated games because he doesnt like anything new. He has a grudge on 343 and wont give them the chance at redemption. He is a flat out hater. So yeah lets listen to this guy who likes old boring shooter games.

> 2535410860721913;41:
> > 2535407109813100;40:
> > > 2535410860721913;37:
> > > > 2535407109813100;34:
> > > > You have no record of playing Halo so how would you know the difference? Are you being paid to say this stuff? Are the mods going to flag me again for calling you out even though you’re the one breaking the rules?
> > >
> > > huh? I am breaking rules? Wow. But you insulting me for being new and calling me a smurf isnt breaking the rules. By the way I have never come to these forums since now, because i wanted some action in shooting down the infinite haters. I have been playing halo 3 for a few weeks, and I can say the game is not fun. Wow, the “hes getting paid to say that” card. I remember when a youtuber hated on bo4 he got that same card thrown at him. Also, i still have yet to see your counter arguments to mine, all you did so far was insult me for being new, and then play the victim. So, if you cant provide anything to the discussion then I probably have the right to report YOU.
> >
> > Making two accounts to post is against the rules. Now you’re gaslighting. And everybody here can see it. I’ll start countering your arguments when you start using your real account.
>
> And you have proof for that how?

this is your account, your only played game on Xbox ever is MCC, you have 80G in it, which is nothing, so even if it is not a secondary account, you have absolutely no business talking about how fights play out in Halo 3

> 2535410860721913;30:
> Theres nothing wrong with sprint. All these so called halo fans just want halo 3 over and over again. Sprint doesnt slow down gameplay, it gives you tactical options for combat. In halo 3 the gun fights were decided on who had the better gun. No skill or thinking required, just shoot them till they die. Adding sprint will give you the ability to avoid attacks similar to cod mw. In any fps game, I want to be able to run across an ally without dying because I am too slow. I want to be able to surprise attack people by rushing around the corner, startling them and out maneuvering their aim, giving me an advantage in the gun fight. Halo 3s gun fights were just shoot it out. There really was no point in strafing since we move so slowly. With sprinting gun fights have more variables. Aim, maneuverability, health, and dps.
>
> Speaking from a logical standpoint, halo without sprinting makes absolutely no sense. We are playing as a bio augmented super soldier, and youre saying they shouldnt sprint??? The whole no sprint argument baffles me.

Hey man I am not sure if you are aware of this, but you don’t have to turn Halo into COD MW, it already exists! Yeah, that’s right! It doesn’t matter that you have no understanding of the importance of strategic positioning and strafing and nade placement in Halo 3 because you can just play COD MW!! I am glad I have saved you all this trouble. You can experience those variable gun fights with “Aim, maneuverability, health, and dps” (All aspects of H3 gun fights btw) in Modern Warfare!

Oh and I totally agree with your comment about bio augmented super soldier not being able to sprint, in fact, most of the game is super unrealistic anyway. Why don’t we have to scavenge for food and eat/use the bathroom in Halo games? Super unrealistic. Why can’t we fire while sprinting even, bio augmented super soldiers should be able to do that too. I think that Halo needs to move forward as an open world survival game just to make sure it is more realistic, because who cares about the classic gameplay that made Halo unique and popular? Not me! I just want it to follow industry trends and be as hyper realistic as possible.

Happy COD MWing!

> 2535410860721913;41:
> > 2535407109813100;40:
> > > 2535410860721913;37:
> > > > 2535407109813100;34:
> > > > You have no record of playing Halo so how would you know the difference? Are you being paid to say this stuff? Are the mods going to flag me again for calling you out even though you’re the one breaking the rules?
> > >
> > > huh? I am breaking rules? Wow. But you insulting me for being new and calling me a smurf isnt breaking the rules. By the way I have never come to these forums since now, because i wanted some action in shooting down the infinite haters. I have been playing halo 3 for a few weeks, and I can say the game is not fun. Wow, the “hes getting paid to say that” card. I remember when a youtuber hated on bo4 he got that same card thrown at him. Also, i still have yet to see your counter arguments to mine, all you did so far was insult me for being new, and then play the victim. So, if you cant provide anything to the discussion then I probably have the right to report YOU.
> >
> > Making two accounts to post is against the rules. Now you’re gaslighting. And everybody here can see it. I’ll start countering your arguments when you start using your real account.
>
> And you have proof for that how?

By clicking on your name, anybody can see the proof. You have no record of playing any Halo game except the MCC. You’re probably one of those guys that go around team killing, committing suicide, or going AFK on purpose. Everybody that does that stuff have accounts like yours. It’s no coincidence that this happens only in the MCC, but not Halo 5.

> 2737009059272856;39:
> > 2535410860721913;30:
> > Theres nothing wrong with sprint. All these so called halo fans just want halo 3 over and over again. Sprint doesnt slow down gameplay, it gives you tactical options for combat. In halo 3 the gun fights were decided on who had the better gun. No skill or thinking required, just shoot them till they die. Adding sprint will give you the ability to avoid attacks similar to cod mw. In any fps game, I want to be able to run across an ally without dying because I am too slow__. I want to be able to surprise attack people by rushing around the corner,__ startling them and out maneuvering their aim, giving me an advantage in the gun fight. Halo 3s gun fights were just shoot it out. There really was no point in strafing since we move so slowly. With sprinting gun fights have more variables. Aim, maneuverability, health, and dps.
> >
> > Speaking from a logical standpoint, halo without sprinting makes absolutely no sense. We are playing as a bio augmented super soldier, and youre saying they shouldnt sprint??? The whole no sprint argument baffles me.
>
> I am sorry, I don’t usually call people out like this and have no intention in getting virtually combative, but you clearly have no real sense of what encapsulates effective combat in Halo 3. “No skill or thinking required”. Really? If anything Halo 3 is much more like a game of chess while Halo 5 affords players some additional liberties should they decide to just sprint into combat. In Halo 3 BR slayer, pit a skilled player against ~3 opponents in relatively close quarters and the outnumbered player can have a fighting chance if they know what they’re doing. Meanwhile in H5 they might be able to take out 2 of them but then die because moron #3 abruptly enters the picture with a sprint + spartan charge. I am not using this example to criticize how Halo 5 plays, just offering it up as a contrast given your egregious statement that lacks any sense of validity. The enhanced mobility (sprint + thrusters) in H5 can be a lot more forgiving to a player. Well placed grenades often times have less value in combat given the enemy has enough time to thruster away from devastating splash damange.
>
> In both games, power weapons can have significant advantages depending on the situation. Turn the corner and face an enemy bearing a rocket launcher, shotgun or sword, there is a good chance your SOL regardless of which Halo game you’re playing. Only difference is in Halo 5 you might just be sprinting into a quicker death :slight_smile:

Finally an actual discussion. From my experience in halo 3 I found that the gunfights had little to do with skill, mind you skill still played a part, but one of the main factors in if you win a gun fight was what gun you were using. Using any full auto gun was a disadvantage to you. Using the BR for instance, they deal much more damage per round, and have a decent rate of fire, which was completely unbalanced compared to the AR. I want an fps game to factor in more than just which gun is being used. Movement, positioning, aiming skill, AND gun. I just dont get most of that in halo 3. We move so slowly that strafing is basically pointless, and unless youre bunny hopping then you will get roflstomped by a rocket launcher.

> 2535410860721913;46:
> > 2737009059272856;39:
> > > 2535410860721913;30:
> > > Theres nothing wrong with sprint. All these so called halo fans just want halo 3 over and over again. Sprint doesnt slow down gameplay, it gives you tactical options for combat. In halo 3 the gun fights were decided on who had the better gun. No skill or thinking required, just shoot them till they die. Adding sprint will give you the ability to avoid attacks similar to cod mw. In any fps game, I want to be able to run across an ally without dying because I am too slow__. I want to be able to surprise attack people by rushing around the corner,__ startling them and out maneuvering their aim, giving me an advantage in the gun fight. Halo 3s gun fights were just shoot it out. There really was no point in strafing since we move so slowly. With sprinting gun fights have more variables. Aim, maneuverability, health, and dps.
> > >
> > > Speaking from a logical standpoint, halo without sprinting makes absolutely no sense. We are playing as a bio augmented super soldier, and youre saying they shouldnt sprint??? The whole no sprint argument baffles me.
> >
> > I am sorry, I don’t usually call people out like this and have no intention in getting virtually combative, but you clearly have no real sense of what encapsulates effective combat in Halo 3. “No skill or thinking required”. Really? If anything Halo 3 is much more like a game of chess while Halo 5 affords players some additional liberties should they decide to just sprint into combat. In Halo 3 BR slayer, pit a skilled player against ~3 opponents in relatively close quarters and the outnumbered player can have a fighting chance if they know what they’re doing. Meanwhile in H5 they might be able to take out 2 of them but then die because moron #3 abruptly enters the picture with a sprint + spartan charge. I am not using this example to criticize how Halo 5 plays, just offering it up as a contrast given your egregious statement that lacks any sense of validity. The enhanced mobility (sprint + thrusters) in H5 can be a lot more forgiving to a player. Well placed grenades often times have less value in combat given the enemy has enough time to thruster away from devastating splash damange.
> >
> > In both games, power weapons can have significant advantages depending on the situation. Turn the corner and face an enemy bearing a rocket launcher, shotgun or sword, there is a good chance your SOL regardless of which Halo game you’re playing. Only difference is in Halo 5 you might just be sprinting into a quicker death :slight_smile:
>
> Finally an actual discussion. From my experience in halo 3 I found that the gunfights had little to do with skill, mind you skill still played a part, but one of the main factors in if you win a gun fight was what gun you were using. Using any full auto gun was a disadvantage to you. Using the BR for instance, they deal much more damage per round, and have a decent rate of fire, which was completely unbalanced compared to the AR. I want an fps game to factor in more than just which gun is being used. Movement, positioning, aiming skill, AND gun. I just dont get most of that in halo 3. We move so slowly that strafing is basically pointless, and unless youre bunny hopping then you will get roflstomped by a rocket launcher.

Halo 3 is about you and your team controlling the map, getting the weapons that you need, fighting for power weapons.

if an enemy kills you with a rocket launcher, your team sucked and you didn’t get that rocket launcher, it’s as easy as that.
the only difference Sprint makes in Halo is that bad players can run away from fights or rush at you from behind without any chance for you to react.

there is literally no benefit to Sprint

> 2535410860721913;46:
> > 2737009059272856;39:
> > > 2535410860721913;30:
> > > Theres nothing wrong with sprint. All these so called halo fans just want halo 3 over and over again. Sprint doesnt slow down gameplay, it gives you tactical options for combat. In halo 3 the gun fights were decided on who had the better gun. No skill or thinking required, just shoot them till they die. Adding sprint will give you the ability to avoid attacks similar to cod mw. In any fps game, I want to be able to run across an ally without dying because I am too slow__. I want to be able to surprise attack people by rushing around the corner,__ startling them and out maneuvering their aim, giving me an advantage in the gun fight. Halo 3s gun fights were just shoot it out. There really was no point in strafing since we move so slowly. With sprinting gun fights have more variables. Aim, maneuverability, health, and dps.
> > >
> > > Speaking from a logical standpoint, halo without sprinting makes absolutely no sense. We are playing as a bio augmented super soldier, and youre saying they shouldnt sprint??? The whole no sprint argument baffles me.
> >
> > I am sorry, I don’t usually call people out like this and have no intention in getting virtually combative, but you clearly have no real sense of what encapsulates effective combat in Halo 3. “No skill or thinking required”. Really? If anything Halo 3 is much more like a game of chess while Halo 5 affords players some additional liberties should they decide to just sprint into combat. In Halo 3 BR slayer, pit a skilled player against ~3 opponents in relatively close quarters and the outnumbered player can have a fighting chance if they know what they’re doing. Meanwhile in H5 they might be able to take out 2 of them but then die because moron #3 abruptly enters the picture with a sprint + spartan charge. I am not using this example to criticize how Halo 5 plays, just offering it up as a contrast given your egregious statement that lacks any sense of validity. The enhanced mobility (sprint + thrusters) in H5 can be a lot more forgiving to a player. Well placed grenades often times have less value in combat given the enemy has enough time to thruster away from devastating splash damange.
> >
> > In both games, power weapons can have significant advantages depending on the situation. Turn the corner and face an enemy bearing a rocket launcher, shotgun or sword, there is a good chance your SOL regardless of which Halo game you’re playing. Only difference is in Halo 5 you might just be sprinting into a quicker death :slight_smile:
>
> Finally an actual discussion. From my experience in halo 3 I found that the gunfights had little to do with skill, mind you skill still played a part, but one of the main factors in if you win a gun fight was what gun you were using. Using any full auto gun was a disadvantage to you. Using the BR for instance, they deal much more damage per round, and have a decent rate of fire, which was completely unbalanced compared to the AR. I want an fps game to factor in more than just which gun is being used. Movement, positioning, aiming skill, AND gun. I just dont get most of that in halo 3. We move so slowly that strafing is basically pointless, and unless youre bunny hopping then you will get roflstomped by a rocket launcher.

First off there is a reason the competitive scene for Halo died after shortly after 3. 3 had way more skill involved then 5. 5 has ways to run away and disengage fights if you are losing. 3 has almost no way of running away, you have to control the map flow like weapon spawns and choke points on the map. In 5 I can damn near fly away and even a base weapon can compete with power weapons, both of those things kill map control.

Halo 5 is a twitch shooter, Halo 3 is a true arena shooter.

You are wrong but ok.

> 2533274945422049;18:
> a slightly faster normal movement speed and no sprint would be preferable. spartans should always run.

Basically this.
I especially dont think we need sprint if a grapple is a part of our equipment.
Also, Halo has always had vehicles. If you feel slow, get a vehicle.

> 2533274823267926;12:
> It’s all about what you’re used to. Sprint has become the norm so now when you go back to Halo 3 and those before it, the game feels like it moves at a crawl.
> The thing I like about that is the maps and levels actually seem bigger and more open. Sprint closes the gap too fast in otherwise vast and open areas that you don’t just rush across. Moving at a steady pace through a big open area with a beautiful skybox while always being able to fire your weapon and jump around is what makes the experience of Halo so great and authentic.

3 feels better than 4 and 5 to me. The pacing of combat is much better and you need to actually think about moving out of cover because you dont have a move fast button. You have consumable equipment that can sometimes be used depending on the situation and that was it. To this day I still enjoy 3 better than every other halo game because of how well done the equipment and movement was.

> 2533274800264382;16:
> > 2535467727742598;1:
> > I’m so glad Infinite will incorporate some degree of advanced movement (sprint, grapple, etc.)
> >
> > I booted up MCC and played some big team battle and oh my god it was painful. I can’t stand moving around so slow. Maybe it was fun back then (and it was for me), but gameplay has evolved. It reminded me of vanilla Destiny 2 before the go-fast update, but way worse.
> >
> > I get it, everyone is clamoring for a back-to-basics approach with classic halo gameplay. Well it’s just my opinion that Halo Infinite is 100% going in the right direction. And now you all hate me :frowning:
>
> It’s almost like vehicles were put into BTB maps for you to get around quicker.

> 2535449665894532;26:
> > 2535431951485053;20:
> > > 2535408243184272;3:
> > > Sprint slows down gameplay by not allowing you to shoot your gun and move at the same time, as well as streching maps. Congrats on being coned into thinking you move fast.
> >
> > It lets u get out of bad situations a lot faster and if u take 3 steps on the wrong direction u won’t die so I mean :man_shrugging:t4:
>
> you just described sprint as a crutch…

I described it as something that allows u to take more risks and take more engagements w/out getting shutdown the game is better when I don’t have to camp or lead shots the only classic game that was good was H2. Either way classic gameplay is never coming back so I’m happy

> 2535431951485053;50:
> > 2535449665894532;26:
> > > 2535431951485053;20:
> > > > 2535408243184272;3:
> > > > Sprint slows down gameplay by not allowing you to shoot your gun and move at the same time, as well as streching maps. Congrats on being coned into thinking you move fast.
> > >
> > > It lets u get out of bad situations a lot faster and if u take 3 steps on the wrong direction u won’t die so I mean :man_shrugging:t4:
> >
> > you just described sprint as a crutch…
>
> I described it as something that allows u to take more risks and take more engagements w/out getting shutdown. Either way classic gameplay is never coming back so I’m happy

So its a crutch.

This is what happens when we let the COD kids have opinions about something that isnt COD.

The problem is that the majority (reddit or Youtube comments for example) actual likes Sprint and advancend mobility without arguments, without even knowing what halo was back then and what it was all about. Guys, this is a fight against windmills, nothing will change.

> 2533274814490089;52:
> The problem is that the majority (reddit or Youtube comments for example) actual likes Sprint and advancend mobility without arguments, without even knowing what halo was back then and what it was all about. Guys, this is a fight against windmills, nothing will change.

Windmills go away with enough high explosive.

> 2535449665894532;48:
> > 2535410860721913;46:
> > > 2737009059272856;39:
> > > > 2535410860721913;30:
> > > > Theres nothing wrong with sprint. All these so called halo fans just want halo 3 over and over again. Sprint doesnt slow down gameplay, it gives you tactical options for combat. In halo 3 the gun fights were decided on who had the better gun. No skill or thinking required, just shoot them till they die. Adding sprint will give you the ability to avoid attacks similar to cod mw. In any fps game, I want to be able to run across an ally without dying because I am too slow__. I want to be able to surprise attack people by rushing around the corner,__ startling them and out maneuvering their aim, giving me an advantage in the gun fight. Halo 3s gun fights were just shoot it out. There really was no point in strafing since we move so slowly. With sprinting gun fights have more variables. Aim, maneuverability, health, and dps.
> > > >
> > > > Speaking from a logical standpoint, halo without sprinting makes absolutely no sense. We are playing as a bio augmented super soldier, and youre saying they shouldnt sprint??? The whole no sprint argument baffles me.
> > >
> > > I am sorry, I don’t usually call people out like this and have no intention in getting virtually combative, but you clearly have no real sense of what encapsulates effective combat in Halo 3. “No skill or thinking required”. Really? If anything Halo 3 is much more like a game of chess while Halo 5 affords players some additional liberties should they decide to just sprint into combat. In Halo 3 BR slayer, pit a skilled player against ~3 opponents in relatively close quarters and the outnumbered player can have a fighting chance if they know what they’re doing. Meanwhile in H5 they might be able to take out 2 of them but then die because moron #3 abruptly enters the picture with a sprint + spartan charge. I am not using this example to criticize how Halo 5 plays, just offering it up as a contrast given your egregious statement that lacks any sense of validity. The enhanced mobility (sprint + thrusters) in H5 can be a lot more forgiving to a player. Well placed grenades often times have less value in combat given the enemy has enough time to thruster away from devastating splash damange.
> > >
> > > In both games, power weapons can have significant advantages depending on the situation. Turn the corner and face an enemy bearing a rocket launcher, shotgun or sword, there is a good chance your SOL regardless of which Halo game you’re playing. Only difference is in Halo 5 you might just be sprinting into a quicker death :slight_smile:
> >
> > Finally an actual discussion. From my experience in halo 3 I found that the gunfights had little to do with skill, mind you skill still played a part, but one of the main factors in if you win a gun fight was what gun you were using. Using any full auto gun was a disadvantage to you. Using the BR for instance, they deal much more damage per round, and have a decent rate of fire, which was completely unbalanced compared to the AR. I want an fps game to factor in more than just which gun is being used. Movement, positioning, aiming skill, AND gun. I just dont get most of that in halo 3. We move so slowly that strafing is basically pointless, and unless youre bunny hopping then you will get roflstomped by a rocket launcher.
>
> First off there is a reason the competitive scene for Halo died after shortly after 3. 3 had way more skill involved then 5. 5 has ways to run away and disengage fights if you are losing. 3 has almost no way of running away, you have to control the map flow like weapon spawns and choke points on the map. In 5 I can damn near fly away and even a base weapon can compete with power weapons, both of those things kill map control.
>
> Halo 5 is a twitch shooter, Halo 3 is a true arena shooter.

I have explained this in previous threads, but in the competitive scene sprint in H5 is as much an escape mechanic as strongsiding in H3.

Reason being, in both games a weak player who has run away still offers a massive advantage to the enemy. You have the chance to push, predict spawns and gain positional advantage. But, the repercussions of running away in H5 are more severe because the room for error is so small.

Also while escaping in H3, you and the enemy have the same movement speed (making it easier to predict their eventual push) + you have the ability to regen.
In h5, you have to choose between running away faster than your enemy is pushing vs letting your health regen. So as the weak player, I am not that heavily disadvantaged by running away in H3 compared to H5.

Lets take the map truth/midship. If I’m at my base at pink door and get a player weak on pink tower, in H3 i have to rely on my teammate to be positioned well to clean up that kill. I can choose to move up and kill him myself but that would not be a smart move. In h5 however, I have the mechanics that allow me to take advantage and finish off the kill myself or if the player chooses to run away, I now have pink tower control. See how I still have the advantages offered in H3 but also the added advantage of the movement in H5?

Watch any professional H5 game and you can see the aggression from just backing a player off let alone having them sprint away. I would assume you are playing in solo queue and at a relatively low skill level in H5 where a player who has decent movement mechanics can keep escaping and not be punished. That rarely happens against a decent team.

So if you jot down all the things you need to be skillful at between Classic halo and H5 to be good competitively…H5 has the longer list. just because of the depth in movement mechanics
*(inb4 press x to sprint take soo much skill response)*EDIT: Having said that, campaign and BTB/warzone were not at all designed around H5 mechanics. So im not excited that Infinites campaign has sprint. Looks like you will always have a Warthog which makes sprint redundant

> 2533274814102637;51:
> > 2535431951485053;50:
> > > 2535449665894532;26:
> > > > 2535431951485053;20:
> > > > > 2535408243184272;3:
> > > > > Sprint slows down gameplay by not allowing you to shoot your gun and move at the same time, as well as streching maps. Congrats on being coned into thinking you move fast.
> > > >
> > > > It lets u get out of bad situations a lot faster and if u take 3 steps on the wrong direction u won’t die so I mean :man_shrugging:t4:
> > >
> > > you just described sprint as a crutch…
> >
> > I described it as something that allows u to take more risks and take more engagements w/out getting shutdown. Either way classic gameplay is never coming back so I’m happy
>
> So its a crutch.
>
> This is what happens when we let the COD kids have opinions about something that isnt COD.

Lol the OGs are getting feisty today. Bud I have 500+ hours on MCC and was ranked in the top 200 for a good amount of time in H5. I’ve played all the halo games substantially and I dont have my opinions shrouded in nostalgia.

Halo’s with sprint are just better I don’t have to camp and rely on teammates as much, I can dodge well placed nades, push someone before they can react, etc. It complicates the game. But sure dude just smear me as a COD fanboy :joy:

> 2535431951485053;55:
> > 2533274814102637;51:
> > > 2535431951485053;50:
> > > > 2535449665894532;26:
> > > > > 2535431951485053;20:
> > > > > > 2535408243184272;3:
> > > > > > Sprint slows down gameplay by not allowing you to shoot your gun and move at the same time, as well as streching maps. Congrats on being coned into thinking you move fast.
> > > > >
> > > > > It lets u get out of bad situations a lot faster and if u take 3 steps on the wrong direction u won’t die so I mean :man_shrugging:t4:
> > > >
> > > > you just described sprint as a crutch…
> > >
> > > I described it as something that allows u to take more risks and take more engagements w/out getting shutdown. Either way classic gameplay is never coming back so I’m happy
> >
> > So its a crutch.
> >
> > This is what happens when we let the COD kids have opinions about something that isnt COD.
>
> Lol the OGs are getting feisty today. Bud I have 500+ hours on MCC and was ranked in the top 200 for a good amount of time in H5. I’ve played all the halo games substantially and I dont have my opinions shrouded in nostalgia.
>
> Halo’s with sprint are just better I don’t have to camp and rely on teammates as much, I can dodge well placed nades, push someone before they can react, etc. It complicates the game. But sure dude just smear me as a COD fanboy :joy:

So how many videos proving sprint hurts competitive gameplay do you want? Because there are tons of people who have proven it down to damn near science. Also calling people OGs almost validates their opinions more.

Sprint in Halo has always made a lesser Halo.

> 2535467727742598;1:
> I’m so glad Infinite will incorporate some degree of advanced movement (sprint, grapple, etc.)
>
> I booted up MCC and played some big team battle and oh my god it was painful. I can’t stand moving around so slow. Maybe it was fun back then (and it was for me), but gameplay has evolved. It reminded me of vanilla Destiny 2 before the go-fast update, but way worse.
>
> I get it, everyone is clamoring for a back-to-basics approach with classic halo gameplay. Well it’s just my opinion that Halo Infinite is 100% going in the right direction. And now you all hate me :frowning:

Sprint is a con

> 2535431951485053;55:
> > 2533274814102637;51:
> > > 2535431951485053;50:
> > > > 2535449665894532;26:
> > > > > 2535431951485053;20:
> > > > > > 2535408243184272;3:
> > > > > > Sprint slows down gameplay by not allowing you to shoot your gun and move at the same time, as well as streching maps. Congrats on being coned into thinking you move fast.
> > > > >
> > > > > It lets u get out of bad situations a lot faster and if u take 3 steps on the wrong direction u won’t die so I mean :man_shrugging:t4:
> > > >
> > > > you just described sprint as a crutch…
> > >
> > > I described it as something that allows u to take more risks and take more engagements w/out getting shutdown. Either way classic gameplay is never coming back so I’m happy
> >
> > So its a crutch.
> >
> > This is what happens when we let the COD kids have opinions about something that isnt COD.
>
> Lol the OGs are getting feisty today. Bud I have 500+ hours on MCC and was ranked in the top 200 for a good amount of time in H5. I’ve played all the halo games substantially and I dont have my opinions shrouded in nostalgia.
>
> Halo’s with sprint are just better I don’t have to camp and rely on teammates as much, I can dodge well placed nades, push someone before they can react, etc. It complicates the game. But sure dude just smear me as a COD fanboy :joy:

Ah yes, that’s why the competitive scene is basically dead now and thats why the MCC has had a higher population count then 5 for most of 5s life.

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I am mixed. Sprint does kind of make sense as being super soldiers or aliens, in advanced armor. But Halo 3 is still the best Halo MP. It does feel slow for sure, however!!! You will get used to it with time of it were to return to proper classic Halo movement.

That said, Phil Spencer and 343i don’t give two dookies about what we want.

I have been playing Halo a couple of times a week since the first one.Still have the original xbox,Halo games and all.
Halo 5 was the first time i actually felt like a super-human/soldier.I loved how advanced and fast i could move.How badass the smart-link looks when you aim.
I’m an OG Halo player but don’t miss the classic gameplay at all.In fact,i for one would love Halo to continue in the direction Halo 5 went.
Playing Halo 5 was like it was described in the books,and i freakin loved it.