The idea is to use Grifball to make CTF. But to prevent the ball from being thrown too far, couldn’t a heavy gravity zone be used to cover a whole map, with the gametype’s gravity set to low, so that the ball will be the only thing affected and drop like the flag would in previous Halos? Will this work?
Oh yea, does the heavy gravity zone even exist? I’m away from the game right now to check for myself.