choices

Ok, so Halo has always been balanced due to the choices you made during the battle right?

Then why is the idea of armor abilities unbalanced?

(of course when I say idea I mean the concept not the execution of said concept)

With armor abilities given to you in a Loadout you made a choice of picking that armor ability and in my eyes that is balanced. If you die because you didn’t use the tools that were given to you that was your choice.

and that leads me to custom loadouts, which have been confirmed.
if all the choices of the loadouts are presented to us at the start, and you can’t start with power weapons I don’t see how it’s unbalanced.

this is a change not a game breaking element. if it works this way it will be balanced and if you make the wrong choice it’s your own fault