Continuing the discussion from [The Levelling System Seems Pointless, Unless…] https://forums.halowaypoint.com/t/the-levelling-system-seems-pointless-unless/249025
TL; DR – Check out this levelling system that I felt would be great if it was incorporated into Infinite.
https://sites.google.com/site/halorankingidea/home
Hello all,
Back in 2018 I made a topic about my opinion on a system I felt would be a good levelling system in Halo Infinite, which included adding more sense of achievement. I even created a quick diagram to help explain it.
https://sites.google.com/site/halorankingidea/home
From the detail in the old topic, you can see the basis was to have 2 avenues of promotion. One XP based and the other including certain tasks/challenges that needed to be completed. I still believe this would be a great system if it was ever to be implemented and wanted to share it again with the now current community and with the current state of Halo infinite, I believe there is room for a levelling system to be added.
Of course, a few of the suggestions I made in the old topic would have to be amended, e.g. firefight challenges, campaign being separate to multiplayer and inclusion of battle pass probably needing to be integrated (perhaps?). (could even work for MCC too?).
Please let me know what you think of this idea and I would appreciate any comments on if you have found any faults or would make certain changes to the system. (hopefully the links work, otherwise they are in the old topic referenced)